Travis Howell
25ccf3a0ee
Another He 7.2 function
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svn-id: r14719
2004-08-23 14:03:54 +00:00
Travis Howell
bbc75e4220
Add He 7.2 class
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svn-id: r14709
2004-08-23 10:34:50 +00:00
Max Horn
b20187a0e9
Cursor code cleanup
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svn-id: r14690
2004-08-22 23:38:00 +00:00
Travis Howell
4f51ae9988
Basic start on freddemo (old version)
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svn-id: r14685
2004-08-22 15:02:53 +00:00
Travis Howell
319f2c8333
No longer required
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svn-id: r14677
2004-08-22 09:17:24 +00:00
Max Horn
152a5e97fe
Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen
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svn-id: r14612
2004-08-14 19:42:00 +00:00
Max Horn
239aa2b062
Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeft
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svn-id: r14607
2004-08-14 15:14:01 +00:00
Max Horn
15e3d8cbe3
whitespace
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svn-id: r14600
2004-08-14 07:04:31 +00:00
Travis Howell
90b209449c
Update comment
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svn-id: r14513
2004-08-08 11:43:54 +00:00
Travis Howell
3d4054c793
Added suggested hack for bug #556558 , which was bug in original game.
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svn-id: r14512
2004-08-08 10:03:55 +00:00
Travis Howell
7811b898ae
Re-arrange code to allow second INSANE in PC FT demo to work
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svn-id: r14500
2004-08-07 11:52:11 +00:00
Max Horn
a7b610b25b
WORKAROUND bug #903223 (COMI: Guybrush reads church clock incorrectly (German))
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svn-id: r14487
2004-08-06 15:55:12 +00:00
Max Horn
b569d58b6e
Aargh, my work around code was using a wrong check, and then using the wrong operations (which were effectively not doing anything)... Fixed the workaround code, which cures bug #918280 (and its dup #1003717 )
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svn-id: r14467
2004-08-05 09:57:36 +00:00
Travis Howell
c6dcbd8eca
Use array slot and not array number.
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svn-id: r14466
2004-08-05 09:32:03 +00:00
Max Horn
4289da7d3e
WORKAROUND bug #645711 (FT: regression segfault in minefield)
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svn-id: r14447
2004-08-02 18:32:19 +00:00
Travis Howell
faaea90500
Opcode BD is stopObjectCode() in HE games.
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svn-id: r14433
2004-08-02 07:49:20 +00:00
Travis Howell
c5446494b8
Should have limited that to HE games only.
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svn-id: r14430
2004-08-02 05:09:53 +00:00
Travis Howell
d60973b05e
HE games use different method to clear some arrays resources.
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svn-id: r14423
2004-08-01 13:57:00 +00:00
Max Horn
c87d33a102
More array code cleanup
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svn-id: r14406
2004-08-01 02:03:07 +00:00
Max Horn
5e3236ac47
Add symbolic names for the array types, which makes the code easier to read/understand (note that array types != res types)
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svn-id: r14404
2004-08-01 01:54:37 +00:00
Max Horn
862b096f99
Cleanup & enhanced error messages
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svn-id: r14402
2004-08-01 01:21:26 +00:00
Travis Howell
4105fdd4f6
Merge palette functions.
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svn-id: r14324
2004-07-25 11:29:38 +00:00
Travis Howell
290d73ea0b
Sam & Max doesn't need separate palette, just uses _shadowPalette.
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svn-id: r14323
2004-07-25 09:21:58 +00:00
Max Horn
fb88830bd6
Too many newlines
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svn-id: r14267
2004-07-18 22:29:22 +00:00
Travis Howell
e69d51e1ba
Ooops
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svn-id: r14210
2004-07-14 08:16:40 +00:00
Travis Howell
d68d9a4e1d
Add support for sound offsets in HE games.
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svn-id: r14209
2004-07-14 07:29:09 +00:00
Travis Howell
ea0b3ccacc
Too Many HE versions.
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svn-id: r14196
2004-07-12 13:27:59 +00:00
Travis Howell
a5187aa823
Should be right this time.
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svn-id: r14194
2004-07-12 09:26:30 +00:00
Travis Howell
b42e853ddd
Fix puttdemo (dos) regression.
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svn-id: r14192
2004-07-12 06:22:40 +00:00
Travis Howell
ebafa060c6
Always stop actor walkscript when required.
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svn-id: r14184
2004-07-10 23:32:31 +00:00
Travis Howell
4b4bb0d726
Full Throttle handles verb differently
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svn-id: r14182
2004-07-10 11:42:31 +00:00
Travis Howell
a52cac7069
Ooops
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svn-id: r14175
2004-07-07 00:11:11 +00:00
Travis Howell
40fa690de0
Merge into new function.
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svn-id: r14170
2004-07-05 06:25:01 +00:00
Travis Howell
510d9c847f
Should use putActor
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svn-id: r14169
2004-07-05 06:02:05 +00:00
Travis Howell
5b7157e3c9
Match disasm., applies to The Dig too.
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svn-id: r14167
2004-07-04 12:06:17 +00:00
Travis Howell
857c9fc858
Changes for non-akos version of puttputt
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svn-id: r14133
2004-06-30 11:03:55 +00:00
Travis Howell
26e38321df
Rename var
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svn-id: r14121
2004-06-29 11:02:15 +00:00
Travis Howell
a3b04b047b
Change stampObject opcode to use same method as HE game, in order to draw to background.
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svn-id: r14118
2004-06-29 10:21:53 +00:00
Eugene Sandulenko
6980923df8
Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.
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svn-id: r14104
2004-06-28 11:38:26 +00:00
Max Horn
df984b3824
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
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svn-id: r14087
2004-06-27 21:52:25 +00:00
Max Horn
4b2d863924
Renamed/documented some odd smush/insane vars
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svn-id: r14085
2004-06-27 21:06:04 +00:00
Eugene Sandulenko
6affa9e75a
Phase #3 of HE v7.0+ cursors. Now they show up correctly. Remove TODO item.
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svn-id: r14034
2004-06-24 20:20:35 +00:00
Eugene Sandulenko
9fae63756b
Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractor
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incorporated from icotools, no display, just searching it in resources
and display a warning. Graphics converter is on the way.
Code is NOT endian-safe. It will not work on BE system, as was tested by
joostp. Please, fix endianess.
svn-id: r14024
2004-06-24 02:36:17 +00:00
Travis Howell
2dae80dbd1
Checked opcoded
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svn-id: r14018
2004-06-23 10:52:22 +00:00
Jonathan Gray
615f0e4b47
for whatever reason hev7 gives us a 244 for quit instead of 160
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svn-id: r14017
2004-06-23 10:47:14 +00:00
Travis Howell
04d4f7fca1
Fix room changing in HE7 games.
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svn-id: r14011
2004-06-23 09:48:27 +00:00
Eugene Sandulenko
a7e85cab1a
oops. Forgot to remove debug output and rename resource type.
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svn-id: r14004
2004-06-23 01:47:34 +00:00
Eugene Sandulenko
2e0814514c
HE 7.0 fixes
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o Stub for o7_startSound
o graphics decoders
o findResource was moved to ScummEngine and extended
o 7.0+ titles use akos costumes, so fix that in launcher
o more o6_resourceRoutines stubs
Now HE 7.0 games (first 320x200 windows ports) show intros and some are
playable to some extent.
svn-id: r14003
2004-06-23 01:36:57 +00:00
Paweł Kołodziejski
8b789937c6
changed check to _insaneRunning
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svn-id: r13986
2004-06-20 21:01:32 +00:00
Travis Howell
3fd30cda0c
Didn't need to split it after all.
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svn-id: r13973
2004-06-20 14:47:14 +00:00