Torbjörn Andersson
8ad28e3a7e
More cleanup, and I've replaced most - not quite all - of BS2's debug
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message functions with our own.
We still need to go through them and assign sensible debug levels to them.
svn-id: r10422
2003-09-27 11:02:58 +00:00
Torbjörn Andersson
b21208e6a9
Some more reformatting / cleanup, and removal of comments that did nothing
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but say who added what when. (No disrespect intended, but this information
means very little to us.)
svn-id: r10413
2003-09-26 10:07:18 +00:00
Torbjörn Andersson
8e28b0c6b4
Cleaned up the sound code enough to add cutscene voice-overs. I haven't had
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the time to do much testing yet, but it seems to work for me.
svn-id: r10361
2003-09-22 06:36:38 +00:00
Torbjörn Andersson
349a7bc399
Cleanup. Apart from reformatting, I've also removed the #ifdef blocks to
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skip or mute cutscenes. At the very least, we want to show the subtitles
like we do now.
svn-id: r10307
2003-09-19 06:41:41 +00:00
Max Horn
468275bb94
added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes
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svn-id: r10278
2003-09-17 21:06:16 +00:00
Oliver Kiehl
bd50e9f3d7
some more endian fixes
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svn-id: r10224
2003-09-13 13:05:52 +00:00
Torbjörn Andersson
e68176f8c3
Read Smacker voice-overs from the correct file, same way as speech.cpp does
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svn-id: r10122
2003-09-09 06:54:11 +00:00
Torbjörn Andersson
c2070e28fa
Added some code to display the subtitles for the Smacker movies, when
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available, since they are separate from the Smacker files themselves.
Next step will be to play the voice-over sounds as well, and to make sure
subtitles settings etc. are taken into account (if they aren't already).
svn-id: r10099
2003-09-08 17:18:38 +00:00
Jonathan Gray
a8ddcec684
be more tolerant of files being in different spots, and living on case sensitive filesystems
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svn-id: r9846
2003-08-24 12:13:03 +00:00
Jonathan Gray
e52f4c89c7
correct slashes in paths
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svn-id: r9844
2003-08-24 08:15:01 +00:00
Max Horn
01f020da2b
SetPalette conflicts with an OS symbol on OS X
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svn-id: r9829
2003-08-23 14:42:37 +00:00
James Brown
ec447fdfbb
Remove a bunch of unneeded cruft - but barely the surface of it. This code is depressing and duplicated all over the place... I don't think I can bear to touch this code until it's undergone some MAJOR cleanup :)
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svn-id: r9782
2003-08-19 14:57:26 +00:00
Oliver Kiehl
0f85cc3061
rename bs2 to sword2 to have the same name as the original engine.
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besides this way all our engines start with an "s" ;)
svn-id: r9301
2003-07-30 19:25:31 +00:00
Jonathan Gray
f1a6025aa2
turn d_sound.cpp into class BS2Sound
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svn-id: r9280
2003-07-29 12:34:46 +00:00
Jonathan Gray
c1cbd4605e
fix some VC7 warnings
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svn-id: r9240
2003-07-28 11:21:25 +00:00
Jonathan Gray
f22cca2be2
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
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svn-id: r9237
2003-07-28 09:49:46 +00:00
Jonathan Gray
77cf6b7c3e
add bs2demo target for broken sword 2 demo
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svn-id: r9229
2003-07-28 07:00:15 +00:00
Travis Howell
ccc40eecc9
Compiles on mingw now
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svn-id: r9222
2003-07-28 03:12:49 +00:00
Jonathan Gray
f020d28b5e
bs2
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svn-id: r9211
2003-07-28 01:44:38 +00:00