Giulio Camuffo
735263f5ef
GRIM: Fix fadeOut() on looping chores.
2011-10-05 18:42:58 +02:00
Giulio Camuffo
b19088cfab
GRIM: Set PauseAtEnd as repeat mode when fading in a not active keyframe.
...
This fixes the guys in bi, which were not really fixed.
2011-09-30 17:53:00 +02:00
Giulio Camuffo
3e08fb915b
GRIM: Fix angles handling in keyframe animations.
2011-09-30 17:43:20 +02:00
Giulio Camuffo
e7789748cc
Revert "GRIM: Fading or stopping an animation must not change its paused state."
...
This reverts commit 9aa04ad7e8
.
The bug that was fixed by that (that is, sudden standups of characters in bi)
seems to have been fixed by something else, and in return it broke manny's movement
when he lets the wine leak out of the barrel in hk. So, reverting it.
2011-09-27 12:00:23 +02:00
Giulio Camuffo
8fb5b6e002
GRIM: Some minor fixes.
2011-09-18 17:10:12 +02:00
Giulio Camuffo
d036ca27dc
GRIM: Use the new Math::Angle class.
2011-09-18 16:24:08 +02:00
Giulio Camuffo
0083c8619c
MATH: Move the math classes to their own math/ dir and Math namespace.
2011-09-14 23:05:52 +02:00
Josh Matthews
d340e194e3
GRIM: Fix inventory display resetting to start of animation after each item appears.
2011-09-06 15:29:25 -04:00
Giulio Camuffo
9b8f540ccd
GRIM: Properly implemented the costume marker callback function.
2011-09-03 18:27:53 +02:00
Giulio Camuffo
9aa04ad7e8
GRIM: Fading or stopping an animation must not change its paused state.
2011-07-28 22:38:37 +02:00
Giulio Camuffo
2d9b1240ce
GRIM: Move the animation code out of costume.cpp.
2011-07-27 15:18:39 +02:00