Commit graph

173 commits

Author SHA1 Message Date
Max Horn
23d384e6b8 SCI: Remove SciEngine::getFlags()
svn-id: r50272
2010-06-25 16:12:38 +00:00
Max Horn
359be0c066 SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
svn-id: r49968
2010-06-17 23:14:34 +00:00
Max Horn
337711d321 SCI: Get rid of duplicate _system member in SciEngine
svn-id: r49965
2010-06-17 23:12:59 +00:00
Max Horn
8e07a1e167 SCI: Moved the event code a little bit around.
* Move sleep() from EventManager to SciEngine
* Rename EventManager methods: get -> getSciEvent, and
  getFromScummVM -> getScummVMEvent
* Make scancode_rows static const
* Turn altify & numlockify from EventManager methods into static
  functions (and comment out the currently unused numlockify)

svn-id: r49959
2010-06-17 23:10:37 +00:00
Martin Kiewitz
b25aba1d1e SCI: SciGui/SciGui32 gone for good...
svn-id: r49860
2010-06-15 15:44:24 +00:00
Martin Kiewitz
ba2de6dfa4 SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)
svn-id: r49854
2010-06-15 13:34:40 +00:00
Martin Kiewitz
891b568fde SCI: move textSize and textFonts and textColors inside gfxText16
svn-id: r49851
2010-06-15 13:01:07 +00:00
Max Horn
651e2760a3 Fix spelling, cleanup
svn-id: r49843
2010-06-15 12:33:20 +00:00
Filippos Karapetis
93f33c7dab Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, some camelCase changes
svn-id: r49568
2010-06-10 11:18:10 +00:00
Filippos Karapetis
0ab7c908bb Removed the pointer to the game object from the EngineState class
svn-id: r49562
2010-06-10 08:11:38 +00:00
Filippos Karapetis
50c1f4e545 Moved the MoveCountType enum above the GameFeatures class, as it's the only class using it
svn-id: r49561
2010-06-10 07:48:32 +00:00
Filippos Karapetis
abc5f97608 Fixed compilation with the old music code
svn-id: r49560
2010-06-10 07:41:48 +00:00
Filippos Karapetis
9b8e4e8359 Moved all of the game init/run/exit logic inside the SciEngine class
svn-id: r49559
2010-06-10 07:32:05 +00:00
Filippos Karapetis
5cb311ee2c Renamed the SciEvent class to EventManager, to separate it from the sciEvent structure, and removed it from the engine state
svn-id: r49534
2010-06-09 07:59:42 +00:00
Martin Kiewitz
830d17ed31 SCI: renaming MacIconBar to GfxMacIconBar
svn-id: r49202
2010-05-24 21:47:06 +00:00
Matthew Hoops
d49fb8f42d Add support for showing the icon bar in SCI1.1 Mac.
svn-id: r49196
2010-05-24 17:21:11 +00:00
Max Horn
5568a8473b Get rid of Engine::_gameDataDir.
This greatly reduces indirect dependencies on several header files
from common.

svn-id: r48933
2010-05-04 11:56:52 +00:00
Walter van Niftrik
c0c351c766 SCI: Don't add subtitles for monolingual strings.
svn-id: r48697
2010-04-18 00:56:04 +00:00
Filippos Karapetis
07e405588d Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a state, per se, and is static)
svn-id: r48059
2010-02-14 12:23:22 +00:00
Max Horn
b9a11ddb0b SCI: Move language related code from EngineState to SciEngine
svn-id: r48052
2010-02-13 17:46:44 +00:00
Max Horn
e45f0f309a SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead
svn-id: r48050
2010-02-13 17:45:40 +00:00
Max Horn
9575cc08a2 SCI: Move GameFeatures from EngineState to SciEngine
svn-id: r48049
2010-02-13 17:44:58 +00:00
Max Horn
a82939c9be SCI: Get rid of EngineState::resMan
svn-id: r48048
2010-02-13 17:44:19 +00:00
Max Horn
721a57a661 SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine
svn-id: r48047
2010-02-13 17:43:31 +00:00
Max Horn
ac4d325e0d SCI: Add global g_sci pointer to the active SciEngine instance
svn-id: r48046
2010-02-13 17:42:49 +00:00
Max Horn
e17a2bd37d SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::String'
svn-id: r48044
2010-02-13 11:58:15 +00:00
Walter van Niftrik
6066c9baa2 SCI: Removed old pathfinding define from sci.h
svn-id: r47702
2010-01-30 04:33:46 +00:00
Walter van Niftrik
52ef12547f SCI: Added OnStartup debug flag to start the debugger at the start of the game.
svn-id: r47663
2010-01-29 01:31:05 +00:00
Walter van Niftrik
9861b04b93 SCI: Add driver for Yamaha FB-01. Cleanup.
svn-id: r47571
2010-01-26 19:25:33 +00:00
Walter van Niftrik
1a570df5dc SCI: Handle master volume inside music drivers
svn-id: r47261
2010-01-12 00:51:37 +00:00
Filippos Karapetis
f66d5a7f53 SCI: Removed the old graphics code
svn-id: r47005
2010-01-05 00:54:53 +00:00
Filippos Karapetis
86cad51d07 Set the new sound code as default
svn-id: r47003
2010-01-05 00:25:49 +00:00
Filippos Karapetis
c0aad0508c Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purpose
svn-id: r46959
2010-01-03 22:50:39 +00:00
Martin Kiewitz
ca83c13ec9 SCI: switch to previous gameid, when importing character data in qfg series
svn-id: r46813
2010-01-01 09:40:28 +00:00
Matthew Hoops
5382aa1ab0 SCI32:
- Set signature for Array/String
	- Add the kernel table differences for the GK2 demo
	- Implement kMessage changes in SCI32
	- Use an empty string as the default path for all games now (and modify kValidPath to accept that only as valid)
	- Add dereferencing for Arrays

svn-id: r46756
2009-12-30 16:00:56 +00:00
Filippos Karapetis
a314df52df Switched to the new pathfinding code, after talking with waltervn
svn-id: r46752
2009-12-30 15:38:50 +00:00
Filippos Karapetis
871d5c534d Moved the OLD_PATHFINDING define inside sci.h, together with the others
svn-id: r46679
2009-12-28 17:17:22 +00:00
Filippos Karapetis
ba51f8750e Brought back the INCLUDE_OLDGFX define
svn-id: r46459
2009-12-21 12:19:57 +00:00
Filippos Karapetis
0c1b646c7f - Started wrapping the current sound code around appropriate defines
- Introduced a new resource type, SoundResource, used in the new music code

svn-id: r46421
2009-12-19 16:19:53 +00:00
Martin Kiewitz
84b910f755 SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames under oldgui, oldgui doesn't like calling of setPortPic during loading
svn-id: r46294
2009-12-08 21:22:22 +00:00
Max Horn
df651bf20f Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
svn-id: r46128
2009-11-24 22:10:14 +00:00
Max Horn
65eae0b53e SCI: Reduce header interdependency
svn-id: r46118
2009-11-23 23:55:19 +00:00
Filippos Karapetis
597524b255 Moved most of the code for playing sound effects and speech into a separate class
svn-id: r45653
2009-11-04 09:36:18 +00:00
Martin Kiewitz
4b9066ef69 SCI: accidentally set newgui to default, reverting
svn-id: r45563
2009-10-31 14:41:28 +00:00
Martin Kiewitz
f36e9cbe4d SCI/newgui: UpscaledHires implemented including undithering support, cleanup
svn-id: r45562
2009-10-31 14:38:25 +00:00
Filippos Karapetis
04ab6bc9fc Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (defined in sci.h)
svn-id: r45459
2009-10-28 13:20:30 +00:00
Max Horn
8191c04056 SCI: Merge some sfx related global funcs into SfxState.
This allows us to get rid of "static SfxPlayer *s_player".

svn-id: r45038
2009-10-13 18:51:59 +00:00
Filippos Karapetis
1d3118cf42 Implemented some advanced savegame functionality - loading and deleting savegames from the GMM is now possible, and new saved games will also have thumbnails. Saving from the GMM creates corrupted saved games, so it has been disabled for now
svn-id: r44930
2009-10-11 15:51:43 +00:00
Filippos Karapetis
8ae4206373 Introduced a new debug level, kDebugLevelResMan, and reduced some of the messages printed to the console
svn-id: r44858
2009-10-10 00:07:19 +00:00
Filippos Karapetis
b91ae69ad2 Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the game entries in the detector
svn-id: r44856
2009-10-09 23:19:53 +00:00