Max Horn
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9c77c2ecd1
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Renamed various *GameSettings to GameSettings (our namespaces are enough to distinguish them)
svn-id: r21684
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2006-04-08 08:23:33 +00:00 |
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Travis Howell
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0e9b4ab17c
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GF_HE_CURSORLESS feature flag not required, since HE games always set a default cursor too.
svn-id: r21576
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2006-04-03 11:35:02 +00:00 |
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Max Horn
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8cdee5a931
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
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2006-03-29 15:59:37 +00:00 |
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Travis Howell
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c1bd25617b
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Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color glitches in Buzzy games
svn-id: r21460
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2006-03-26 09:06:44 +00:00 |
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Max Horn
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03734aa876
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Moved filename substitution code from scumm.cpp to plugin.cpp
svn-id: r21386
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2006-03-19 17:25:13 +00:00 |
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Travis Howell
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a379fe424c
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The camera position is always set by loadRoomWithEgo opcode in HE games, through cameraFollows. Fixes glitches when changing rooms in fbear and other early games.
svn-id: r21355
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2006-03-18 10:30:47 +00:00 |
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Max Horn
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0cc41c7cbb
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Renamed & documented the LIGHTMODE flags
svn-id: r21288
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2006-03-14 14:06:44 +00:00 |
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Travis Howell
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be7a28f65e
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Avoid all scumm var conflicts in C64 maniac
svn-id: r21277
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2006-03-14 12:06:37 +00:00 |
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Travis Howell
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f9797f3ac3
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Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
svn-id: r21219
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2006-03-12 00:53:30 +00:00 |
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Paweł Kołodziejski
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38b82fb585
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that should help for bug #1352486, smush sound tracks are not stopped immediately, but outside smush when sound data are depleted in sound mixer buffer.
svn-id: r21094
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2006-03-05 12:15:39 +00:00 |
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Travis Howell
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7a9ed5425b
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Add German verbs and more work on input in C64 maniac
svn-id: r21089
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2006-03-05 08:22:39 +00:00 |
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Max Horn
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bb38ea2c17
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Renamed SubstResFileNames::winName and macName to almostGameID / expandedName (the old names were misleading; the new ones aren't great either :)
svn-id: r21062
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2006-03-04 10:38:05 +00:00 |
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Travis Howell
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82a6f289de
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Fix using items in C64 maniac and cleanup
svn-id: r21011
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2006-03-02 12:14:06 +00:00 |
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Max Horn
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f4f8a9263a
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Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two Items)
svn-id: r21006
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2006-03-02 09:34:48 +00:00 |
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Travis Howell
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fd8f11f7a4
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Improve input in C64 maniac
svn-id: r21000
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2006-03-02 01:17:41 +00:00 |
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Gregory Montoir
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9a9475169d
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added 2 SCUMM vars for v1/v2.
svn-id: r20994
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2006-03-01 20:07:33 +00:00 |
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Max Horn
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2ae0f79de3
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Split SCUMM's generateSubstResFileName into two functions: findSubstResFileName and applySubstResFileName
svn-id: r20879
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2006-02-25 17:36:32 +00:00 |
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Max Horn
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ee0f0a1f13
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Replaced some more MKIDs by MKID_BE; this then enabled me to remove ScummEngine::fileReadDword()
svn-id: r20865
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2006-02-25 02:31:49 +00:00 |
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Max Horn
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87fd6957ac
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Got rid of the 'tag' parameter for readResTypeList()
svn-id: r20864
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2006-02-25 02:22:17 +00:00 |
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Max Horn
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e389bcf497
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
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2006-02-20 16:51:30 +00:00 |
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Max Horn
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a6e5f6fd2c
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Added / corrected some comments, and moved ScummGameSettings to scumm.h
svn-id: r20794
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2006-02-20 16:35:37 +00:00 |
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Eugene Sandulenko
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faec3622b3
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Committed old work on Soccer U32. Too far from being finished.
svn-id: r20613
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2006-02-12 13:45:57 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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