Cameron Cawley
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521303b2ef
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DS: Handle scaling and scrolling in the Background class
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2021-02-04 01:59:14 +01:00 |
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Cameron Cawley
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e3fabc803b
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DS: Only update the palette and cursor when updateScreen() is called
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2021-02-04 01:59:14 +01:00 |
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Cameron Cawley
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7ddd7e4931
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DS: Use the Background class for the game screen
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2021-02-04 01:59:14 +01:00 |
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Cameron Cawley
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b37843f10d
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DS: Fix setGraphicsMode signature
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2021-02-04 01:59:14 +01:00 |
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Cameron Cawley
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a642279e5d
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DS: Add a Background class for the overlay
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2021-02-04 01:59:14 +01:00 |
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Cameron Cawley
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0c776013f7
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DS: Add RGB colour support
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2021-02-04 01:59:14 +01:00 |
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Cameron Cawley
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4ac5421c6d
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DS: Add a generic dmaBlit function and use it in updateScreen
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2021-02-04 01:59:14 +01:00 |
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Cameron Cawley
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f802c2e88a
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DS: Add support for RGB cursors
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2021-02-04 01:59:14 +01:00 |
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Cameron Cawley
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626b6ac4e9
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DS: Move graphics code into a separate file
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2021-02-04 01:59:14 +01:00 |
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