Commit graph

12 commits

Author SHA1 Message Date
James Brown
92c8e4ef1e Fix NewGui for higher resolutions (eg, CMI)
svn-id: r6216
2002-12-28 04:51:34 +00:00
Max Horn
0ef7d52448 fixed mouse cursor code to cope with CMI
svn-id: r6125
2002-12-25 12:53:47 +00:00
Max Horn
80a962dd02 cleanup
svn-id: r5936
2002-12-13 17:44:04 +00:00
Max Horn
57187dbdcd more code unification
svn-id: r5935
2002-12-13 17:27:28 +00:00
Max Horn
1f4f7a51b1 unified common code
svn-id: r5934
2002-12-13 17:21:23 +00:00
Max Horn
aae641c6cf properly initialize everything -> works w/o our custom new/delete now!
svn-id: r5531
2002-11-13 14:38:49 +00:00
Max Horn
e8f3f17067 renamed get_320x200_image() to get_screen_image(); cleanup
svn-id: r5145
2002-10-14 11:02:27 +00:00
Max Horn
9dc5fe2a1d cleaned up various variable names in the SDL backend & NewGui; also fixed a small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game
svn-id: r5029
2002-09-28 16:19:28 +00:00
Max Horn
29f8c3af95 made init_size in the SDL backend reentrant
svn-id: r5022
2002-09-27 13:05:54 +00:00
Max Horn
bb57506d48 Added overlay to OSystem interface; implemented overlay in SDL backend (all other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X
svn-id: r4971
2002-09-19 16:06:51 +00:00
Michael Pearce
0fbefc72aa Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;)
svn-id: r4909
2002-09-09 05:56:11 +00:00
Max Horn
f3b4f38892 SDL_gl and normal SDL backend now share a common base class
svn-id: r4813
2002-08-24 10:41:32 +00:00