Commit graph

64 commits

Author SHA1 Message Date
Paul Gilbert
9dddf76aa7 Merge remote branch 'remotes/dreammaster/tsage_sound'
Conflicts:
	engines/tsage/ringworld_scenes1.cpp
	engines/tsage/ringworld_scenes5.cpp
	engines/tsage/tsage.h
2011-06-19 21:14:49 +10:00
strangerke
dceaa08e69 TSAGE: Add scene description in scene groups 8 and 10 2011-05-25 23:39:19 +02:00
Paul Gilbert
16666ec40c TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
Paul Gilbert
b63e60666f TSAGE: Ensured all scenes with custom data properly save it in the savegames 2011-05-15 22:30:13 +10:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
strangerke
99da647e8f TSAGE: Fix a bug and a couple of glitches in scene 9700 2011-05-07 00:28:41 +02:00
strangerke
beb1ce9866 TSAGE: Fix a nasty graphical bug in scene 9450 2011-05-05 01:38:47 +02:00
strangerke
427805c2f6 TSAGE: Fix 6 freezes in scene 9850 2011-05-05 00:44:10 +02:00
strangerke
f91ed4e04a TSAGE: fix 3 freezes in scene 9450 2011-05-05 00:22:27 +02:00
strangerke
9847083d63 TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some useless parameters too. 2011-05-03 23:11:13 +02:00
Paul Gilbert
0a0ac68722 TSAGE: Bugfixes for displaying the credits 2011-05-03 22:40:49 +10:00
strangerke
3201bb46bd TSAGE: Fix the last action of the game. The ending animation is still screwed due to palette issues 2011-05-03 08:40:28 +02:00
strangerke
d45909dd18 TSAGE: some little cosmetic modifications 2011-05-03 00:02:13 +02:00
strangerke
857c6821d1 TSAGE: Fix a couple of glitches in scene 9100 2011-05-02 21:01:24 +02:00
Paul Gilbert
89b63e3adb TSAGE: Fixed using communicator in Scene #9700 2011-05-02 00:18:58 +10:00
Paul Gilbert
619a48dfbc TSAGES: Bugfixes for placing the candle and helmet in the inventory in scene #9500 2011-05-01 23:57:34 +10:00
Paul Gilbert
6e16840d56 TSAGE: Bugfix for showing tunic to guard in scene #9200 2011-05-01 23:47:20 +10:00
Paul Gilbert
f7353eedcb TSAGE: Bugfix for picking up tunic in scene #9450 2011-05-01 23:40:39 +10:00
Paul Gilbert
12cae34739 TSAGE: Fix display of tapestries in the Kzin castle hallways 2011-05-01 23:10:21 +10:00
Paul Gilbert
337c770856 TSAGE: Bugfix for hallway setup, and picking up straw in the Blacksmith's room 2011-05-01 22:30:47 +10:00
Paul Gilbert
d876e0f311 TSAGE: Bugfix for having eagle fly away in Scene #9150 2011-05-01 21:15:13 +10:00
Paul Gilbert
e1d6b9602c TSAGE: Bugfixes for movement in Scene #9100 2011-05-01 20:38:24 +10:00
strangerke
849094c884 TSAGE: Rename setPriority2 to setPriority for disambiguation 2011-04-30 10:13:35 +02:00
Paul Gilbert
42a0ebc5ff TSAGE: Gave proper names to several previously unnamed fields 2011-04-26 09:48:39 +10:00
Paul Gilbert
c68641584b TSAGE: Added framework for playing the Ringworld demo 2011-04-25 19:39:45 +10:00
Paul Gilbert
1d58ccac81 TSAGE: Combined the resource files into a single generic overall ResourceManager 2011-04-25 17:06:35 +10:00
Paul Gilbert
95b4713ffa TSAGE: Changed Scene::_sceneNumber to avoid confusion with SceneManager::_sceneNumber 2011-04-19 21:07:37 +10:00
strangerke
9ca6562dc6 TSAGE: Cleanup. For coding consistency, remove default parameters when calling startSound() in scene groups 8 and 10 2011-04-15 20:36:54 +02:00
Paul Gilbert
54e6941ec4 TSAGE: Changed palette code back to using a byte array 2011-04-15 21:28:53 +10:00
Max Horn
2e095e25f2 ALL: centre -> center 2011-04-14 14:34:28 +02:00
Max Horn
84184aabc0 ALL: colour -> color 2011-04-14 14:12:35 +02:00
Paul Gilbert
8a0495a5f3 TSAGE: Added replacement hierarchy for palette modifier classes that better matches the original 2011-04-14 21:39:53 +10:00
strangerke
c2d66be88d TSAGE: Suppress some dead code, rename a variable (thanks fuzzie for pointing that) 2011-04-13 22:40:58 +02:00
strangerke
66b43f2312 TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
Johannes Schickel
0234c9ff95 TSAGE: Fix compilation on Linux/amd64 with g++ 4.5.2. 2011-04-13 16:10:38 +02:00
Paul Gilbert
0600f0c018 TSAGE: Change palette code from 4-byte to 3-byte palettes 2011-04-13 21:25:57 +10:00
strangerke
a2d1fdd365 TSAGE: Fix a crash using the new palette effect. It still doesn't show much... 2011-04-13 07:42:58 +02:00
strangerke
c1e58c1415 TSAGE: Implement most of the scene 9900. New palette animation is currently broken, to be fixed 2011-04-12 23:39:10 +02:00
strangerke
48542fb364 TSAGE: Cleanup: rename quickInit() methods into setup() for naming consistency 2011-04-09 10:06:38 +02:00
strangerke
fc57b0433f TSAGE: move SceneObject3 and 4 to scenes8 and 10, rename them their unknown fields, and fix a glitch in scene9150 2011-04-09 09:47:08 +02:00
strangerke
2aba8a81bd TSAGE: move NamedHotspot back into core. Replace HotspotBase4300 by NamedHotspot and suppress it. 2011-04-08 22:09:11 +02:00
strangerke
ab0b31eb30 TSAGE: Rename SceneHotspot_3 to NamedHotspot 2011-04-08 16:16:30 +02:00
strangerke
c66d360a21 TSAGE: Move SceneHotspot_3 to Scene10, rename unknown fields, fix sword bug in scene 9850 (thanks Dreammaster) 2011-04-08 15:56:57 +02:00
strangerke
699a28de60 TSAGE: Fix typo 2011-04-08 14:37:25 +02:00
strangerke
9466d3908e Tsage: Add scene 9850 (with several bugs :/) and skeleton of scene 9900. 2011-04-08 14:08:05 +02:00
strangerke
7f951c65a3 Merge branch 'tsage' of http://github.com/dreammaster/scummvm 2011-04-08 13:50:10 +02:00
Paul Gilbert
fefcf7720d TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDE 2011-04-08 21:42:39 +10:00
strangerke
e4d7f70805 TSAGE: rename an object in scene9500, fix 2 bugs, remove debug strings 2011-04-05 21:22:00 +02:00
strangerke
a33001388b TSAGE: Add scene 9500 2011-04-05 20:18:03 +02:00
strangerke
2e86dd0e80 Merge branch 'tsage' of http://github.com/dreammaster/scummvm
Conflicts:
	engines/tsage/ringworld_scenes10.cpp
2011-04-05 20:13:39 +02:00