Paul Gilbert
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9dddf76aa7
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Merge remote branch 'remotes/dreammaster/tsage_sound'
Conflicts:
engines/tsage/ringworld_scenes1.cpp
engines/tsage/ringworld_scenes5.cpp
engines/tsage/tsage.h
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2011-06-19 21:14:49 +10:00 |
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strangerke
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dceaa08e69
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TSAGE: Add scene description in scene groups 8 and 10
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2011-05-25 23:39:19 +02:00 |
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Paul Gilbert
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16666ec40c
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
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Paul Gilbert
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b63e60666f
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TSAGE: Ensured all scenes with custom data properly save it in the savegames
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2011-05-15 22:30:13 +10:00 |
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strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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strangerke
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99da647e8f
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TSAGE: Fix a bug and a couple of glitches in scene 9700
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2011-05-07 00:28:41 +02:00 |
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strangerke
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beb1ce9866
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TSAGE: Fix a nasty graphical bug in scene 9450
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2011-05-05 01:38:47 +02:00 |
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strangerke
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427805c2f6
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TSAGE: Fix 6 freezes in scene 9850
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2011-05-05 00:44:10 +02:00 |
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strangerke
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f91ed4e04a
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TSAGE: fix 3 freezes in scene 9450
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2011-05-05 00:22:27 +02:00 |
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strangerke
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9847083d63
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TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some useless parameters too.
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2011-05-03 23:11:13 +02:00 |
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Paul Gilbert
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0a0ac68722
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TSAGE: Bugfixes for displaying the credits
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2011-05-03 22:40:49 +10:00 |
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strangerke
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3201bb46bd
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TSAGE: Fix the last action of the game. The ending animation is still screwed due to palette issues
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2011-05-03 08:40:28 +02:00 |
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strangerke
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d45909dd18
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TSAGE: some little cosmetic modifications
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2011-05-03 00:02:13 +02:00 |
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strangerke
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857c6821d1
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TSAGE: Fix a couple of glitches in scene 9100
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2011-05-02 21:01:24 +02:00 |
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Paul Gilbert
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89b63e3adb
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TSAGE: Fixed using communicator in Scene #9700
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2011-05-02 00:18:58 +10:00 |
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Paul Gilbert
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619a48dfbc
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TSAGES: Bugfixes for placing the candle and helmet in the inventory in scene #9500
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2011-05-01 23:57:34 +10:00 |
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Paul Gilbert
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6e16840d56
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TSAGE: Bugfix for showing tunic to guard in scene #9200
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2011-05-01 23:47:20 +10:00 |
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Paul Gilbert
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f7353eedcb
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TSAGE: Bugfix for picking up tunic in scene #9450
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2011-05-01 23:40:39 +10:00 |
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Paul Gilbert
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12cae34739
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TSAGE: Fix display of tapestries in the Kzin castle hallways
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2011-05-01 23:10:21 +10:00 |
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Paul Gilbert
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337c770856
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TSAGE: Bugfix for hallway setup, and picking up straw in the Blacksmith's room
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2011-05-01 22:30:47 +10:00 |
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Paul Gilbert
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d876e0f311
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TSAGE: Bugfix for having eagle fly away in Scene #9150
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2011-05-01 21:15:13 +10:00 |
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Paul Gilbert
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e1d6b9602c
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TSAGE: Bugfixes for movement in Scene #9100
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2011-05-01 20:38:24 +10:00 |
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strangerke
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849094c884
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TSAGE: Rename setPriority2 to setPriority for disambiguation
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2011-04-30 10:13:35 +02:00 |
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Paul Gilbert
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42a0ebc5ff
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TSAGE: Gave proper names to several previously unnamed fields
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2011-04-26 09:48:39 +10:00 |
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Paul Gilbert
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c68641584b
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TSAGE: Added framework for playing the Ringworld demo
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2011-04-25 19:39:45 +10:00 |
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Paul Gilbert
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1d58ccac81
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TSAGE: Combined the resource files into a single generic overall ResourceManager
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2011-04-25 17:06:35 +10:00 |
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Paul Gilbert
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95b4713ffa
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TSAGE: Changed Scene::_sceneNumber to avoid confusion with SceneManager::_sceneNumber
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2011-04-19 21:07:37 +10:00 |
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strangerke
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9ca6562dc6
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TSAGE: Cleanup. For coding consistency, remove default parameters when calling startSound() in scene groups 8 and 10
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2011-04-15 20:36:54 +02:00 |
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Paul Gilbert
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54e6941ec4
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TSAGE: Changed palette code back to using a byte array
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2011-04-15 21:28:53 +10:00 |
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Max Horn
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2e095e25f2
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ALL: centre -> center
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2011-04-14 14:34:28 +02:00 |
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Max Horn
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84184aabc0
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ALL: colour -> color
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2011-04-14 14:12:35 +02:00 |
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Paul Gilbert
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8a0495a5f3
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TSAGE: Added replacement hierarchy for palette modifier classes that better matches the original
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2011-04-14 21:39:53 +10:00 |
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strangerke
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c2d66be88d
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TSAGE: Suppress some dead code, rename a variable (thanks fuzzie for pointing that)
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2011-04-13 22:40:58 +02:00 |
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strangerke
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66b43f2312
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TSAGE: "Cosmetic" cleanups
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2011-04-13 21:27:46 +02:00 |
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Johannes Schickel
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0234c9ff95
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TSAGE: Fix compilation on Linux/amd64 with g++ 4.5.2.
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2011-04-13 16:10:38 +02:00 |
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Paul Gilbert
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0600f0c018
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TSAGE: Change palette code from 4-byte to 3-byte palettes
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2011-04-13 21:25:57 +10:00 |
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strangerke
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a2d1fdd365
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TSAGE: Fix a crash using the new palette effect. It still doesn't show much...
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2011-04-13 07:42:58 +02:00 |
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strangerke
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c1e58c1415
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TSAGE: Implement most of the scene 9900. New palette animation is currently broken, to be fixed
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2011-04-12 23:39:10 +02:00 |
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strangerke
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48542fb364
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TSAGE: Cleanup: rename quickInit() methods into setup() for naming consistency
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2011-04-09 10:06:38 +02:00 |
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strangerke
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fc57b0433f
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TSAGE: move SceneObject3 and 4 to scenes8 and 10, rename them their unknown fields, and fix a glitch in scene9150
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2011-04-09 09:47:08 +02:00 |
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strangerke
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2aba8a81bd
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TSAGE: move NamedHotspot back into core. Replace HotspotBase4300 by NamedHotspot and suppress it.
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2011-04-08 22:09:11 +02:00 |
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strangerke
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ab0b31eb30
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TSAGE: Rename SceneHotspot_3 to NamedHotspot
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2011-04-08 16:16:30 +02:00 |
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strangerke
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c66d360a21
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TSAGE: Move SceneHotspot_3 to Scene10, rename unknown fields, fix sword bug in scene 9850 (thanks Dreammaster)
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2011-04-08 15:56:57 +02:00 |
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strangerke
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699a28de60
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TSAGE: Fix typo
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2011-04-08 14:37:25 +02:00 |
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strangerke
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9466d3908e
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Tsage: Add scene 9850 (with several bugs :/) and skeleton of scene 9900.
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2011-04-08 14:08:05 +02:00 |
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strangerke
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7f951c65a3
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Merge branch 'tsage' of http://github.com/dreammaster/scummvm
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2011-04-08 13:50:10 +02:00 |
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Paul Gilbert
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fefcf7720d
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TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDE
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2011-04-08 21:42:39 +10:00 |
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strangerke
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e4d7f70805
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TSAGE: rename an object in scene9500, fix 2 bugs, remove debug strings
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2011-04-05 21:22:00 +02:00 |
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strangerke
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a33001388b
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TSAGE: Add scene 9500
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2011-04-05 20:18:03 +02:00 |
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strangerke
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2e86dd0e80
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Merge branch 'tsage' of http://github.com/dreammaster/scummvm
Conflicts:
engines/tsage/ringworld_scenes10.cpp
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2011-04-05 20:13:39 +02:00 |
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