Max Horn
99c6943e3d
Fix what I believe to be an error in Keymapper::cleanupGameKeymaps
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svn-id: r35972
2009-01-21 02:07:23 +00:00
Max Horn
250acd4c8d
more cleanup
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svn-id: r35971
2009-01-21 02:02:55 +00:00
Max Horn
9abce1b894
Some cleanup / code simplification
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svn-id: r35970
2009-01-21 01:26:04 +00:00
Stephen Kennedy
df3b8fd14c
Added preprocessor flags 'ENABLE_VKEYBD' and 'ENABLE_KEYMAPPER' to control inclusion of vkeybd and keymapper in build.\n\nAlso added corresponding --enable-vkeybd and --enable-keymapper flags to configure scripts.
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svn-id: r34706
2008-09-30 13:51:01 +00:00
Stephen Kennedy
baae044e38
Proper fix for key repeat bug - r34094 caused different problems due to repeated key up events
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svn-id: r34115
2008-08-23 17:04:40 +00:00
Stephen Kennedy
2d52f129bb
Fix for key repeat bug
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svn-id: r34094
2008-08-22 10:36:12 +00:00
Stephen Kennedy
3451895189
Final changes to keymapper:
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* HardwareKey's now have a type too, so that we can either match a key to an action or vice versa.
* Better test keymaps - with special gui keymap that is activated when a dialog is opened
svn-id: r34005
2008-08-18 19:54:46 +00:00
Stephen Kennedy
565fa728e7
Removed KeymapManager class. Automatic mapping now done in Keymap. Rest of KeymapManager functionality is implemented in Keymapper.
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svn-id: r33988
2008-08-18 14:45:42 +00:00
Stephen Kennedy
c1e8e340ff
* Saving of keymaps fully implemented
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* Added Keymapper::cleanupGameKeymaps() with code to remove game keymaps from active stack
svn-id: r33853
2008-08-14 01:42:02 +00:00
Stephen Kennedy
532faef82b
Keymapper WIP:
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* Improved automatic mapping algorithm
* Remap dialog overhaul - now displays active keymap(s)
svn-id: r33821
2008-08-13 11:46:08 +00:00
Stephen Kennedy
4eacc09024
Keymapper WIP:
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* Got rid of default keymaps as they over-complicated the API
* Remapping dialog WIP
svn-id: r33699
2008-08-08 14:23:59 +00:00
Stephen Kennedy
2645ca48ad
* Moved VK code into backends/vkeybd
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* Moved Keymapper code into backends/keymapper
svn-id: r33681
2008-08-07 16:38:39 +00:00