Pawel Kolodziejski
310bffb3c0
fixed some warnings
2005-01-12 23:28:47 +00:00
Pawel Kolodziejski
a2df2cf7ce
update copyrights
2005-01-01 10:23:18 +00:00
Pawel Kolodziejski
39a4b54d30
format "_" in names,
...
format code a bit
2004-12-09 23:55:43 +00:00
Daniel Schepler
ecad18673c
Snap actors to walk boxes when appropriate. This (apparently) fixes a
...
hang after taking the garage elevator back upstairs.
2004-03-26 09:28:13 +00:00
Daniel Schepler
7aecdb39f4
Implemented GetActorPuckVector and IsActorResting. Also rearranged
...
the walking code to be a bit more similar to the turning code.
2004-03-25 15:43:05 +00:00
Daniel Schepler
56c71106fe
Preliminary improvement of walk plane code. With this, you should be
...
able to play the game up through getting the work order signed. More
walk plane improvements to come...
Factor out code to search for a sector containing a point.
2004-03-25 09:33:17 +00:00
Pawel Kolodziejski
10e7e539b7
update copyright date, some formating stuff
2004-02-25 08:21:31 +00:00
James Brown
05348e088b
Add sector on/off function. Need to work out why elevator doesn't work properly.
2003-10-12 13:04:46 +00:00
Pawel Kolodziejski
2c1676db4a
added windows target, hash maps still not compilable for resource.cpp
2003-08-24 17:56:03 +00:00
Daniel Schepler
118f717394
Rough implementation of sector visibility.
2003-08-21 09:15:52 +00:00
James Brown
eb12c1fa1a
Fix garage set loading
2003-08-20 07:44:54 +00:00
Daniel Schepler
4e7c1ef006
Implemented isPointInSector and GetActorSector.
2003-08-20 00:35:37 +00:00
James Brown
0e355abcaf
Move walkplane/sector code to seperate file
2003-08-19 07:20:03 +00:00