Johannes Schickel
9e734b0851
Adds handleScreenChanged() to NewGui, so (scumm) engine can call it when it recives a EVENT_SCREEN_CHANGED.
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svn-id: r22025
2006-04-19 06:22:15 +00:00
Johannes Schickel
0a767b6467
Implements custom cursor support for the new theme and includes a standard cursor (it should be replaced though).
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svn-id: r22019
2006-04-19 03:17:00 +00:00
Johannes Schickel
30787714d3
Started to prepare the gui for runtime resolution switches.
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(some little things could be missing yet though)
svn-id: r22017
2006-04-19 01:05:28 +00:00
Eugene Sandulenko
5daa835cc7
- PopUpWidget (drop down list) does not shadow underlying dialog anymore
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- Remove reduntant code in drawing pipeline. Topmost dialog was drawn
up to 4 times
svn-id: r21998
2006-04-18 00:37:04 +00:00
Johannes Schickel
b99632831f
This should fix wrong colors of the scummvm logo in the new theme after screen change.
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svn-id: r21953
2006-04-16 20:33:52 +00:00
Max Horn
1eb526f71a
Instead of calling our main them 'default-theme', call it 'modern' and reserve the gui theme name 'default' to indicate, well, the *default* theme, whatever that is
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svn-id: r21887
2006-04-14 13:20:39 +00:00
Max Horn
9217472f0e
With this change, backends are now responsible for instantiating their OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently)
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svn-id: r21557
2006-04-02 14:16:31 +00:00
Johannes Schickel
d0b8efd575
- moves some code in ThemeNew.cpp (calcGradient and calcAlpha to the bottom)
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- added possibility to use a shading effect on inactive dialogs (luminance and dim are builtin, and special ablility to specifiy a own expression, evaluated via the evaluator)
- adds also a color cache (atm it's generated on startup)
- uses luminance effect by default
- bumps theme config version to 7
svn-id: r21544
2006-04-02 00:56:21 +00:00
Eugene Sandulenko
7569f796ec
Fix crash in Options dialog in 320xY mode. Shadow was drawn off-screen
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svn-id: r21438
2006-03-24 18:10:41 +00:00
Max Horn
08ad918af6
Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) to a minimum
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svn-id: r21426
2006-03-24 14:15:45 +00:00
Eugene Sandulenko
dabcc4cc9b
Check values loaded from theme INI and give meaningful errors instead of
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bad crashes on blitting stage.
svn-id: r21422
2006-03-24 01:45:03 +00:00
Eugene Sandulenko
c3f91ca288
Converted all scumm dialogs to new scheme
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svn-id: r21147
2006-03-09 01:08:25 +00:00
Eugene Sandulenko
1eff73cb41
GUI widget positions:
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o Add 'true' and 'false' constants
o add .visible widget property
o allow dots to be part of section and key names in configs
svn-id: r21123
2006-03-07 13:41:36 +00:00
Eugene Sandulenko
018c93b14a
More work on customizable GUI.
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o Implemented special alias 'prev'
o Added new calling scheme to several widgets
o Partially converted launcher dialog to new scheme
o Converted couple widgets of chooser dialog
svn-id: r21118
2006-03-07 05:39:52 +00:00
Lars Persson
d91b49c15c
Added define to disable new theme support.
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svn-id: r20676
2006-02-13 21:02:31 +00:00
Max Horn
b34e207dbb
Change CVS keywords to SVN keywords
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svn-id: r20518
2006-02-11 10:08:56 +00:00
Paweł Kołodziejski
2ebdbbf5e0
fixes allow compile with emsvc4 again
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svn-id: r20355
2006-02-03 07:30:29 +00:00
Johannes Schickel
5051b080a2
- adds the new gui renderer also a new implementation for the classic gui
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- adds a ImageMan and ImageDec class for loading and managing image files
- adds a loader for zip files which is used by the new theme and the image manager
- changes the widgets to use the new gui code
- changes the scumm dialogs to use the new gui code
- fixes a #include problem in the sky debugger with the new gui code
To use the new gui copy gui/themes/default-theme.zip to your extrapath.
If the theme zip can not be found the gui will fallback to the classic theme.
If you want to change the gui styles use "gui_theme=classic" for the classic theme
and "gui_theme=default-theme" for the new theme.
Thanks to eriktorbjorn for testing and help with the new theme and to sev for
reviewing this patch.
svn-id: r20227
2006-01-27 15:43:23 +00:00
Eugene Sandulenko
ea42bad781
Update copyright notice
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svn-id: r20088
2006-01-18 17:39:49 +00:00
Chris Apers
64bfec97d9
Not needed anymore :)
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svn-id: r19735
2005-12-03 19:04:33 +00:00
Eugene Sandulenko
b36677af71
Update FSF address. Eek. Actually that took place on May 1, 2005
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svn-id: r19142
2005-10-18 01:30:26 +00:00
Chris Apers
da5ec1c1fb
PalmOS : ARM optimized blendRect
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svn-id: r18749
2005-09-03 16:26:00 +00:00
Eugene Sandulenko
6b4484472b
Remove trailing whitespaces.
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svn-id: r18604
2005-07-30 21:11:48 +00:00
Max Horn
8b1d7b9166
When including files from common/, explicitly use the common/ prefix
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svn-id: r18444
2005-06-24 15:23:51 +00:00
Lars Persson
1c69696a9a
Patches needed to build for SYMBIAN32 WINS/GCC added.
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Test built for Symbian and run on P910i without any major problems.
Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA).
svn-id: r18430
2005-06-21 22:08:21 +00:00
Torbjörn Andersson
63984c3a23
The alternative form of drawString() is no longer needed.
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svn-id: r18326
2005-06-03 13:09:24 +00:00
Torbjörn Andersson
bf89c8a4b9
The GUI has reached the point where I think it's safe to begin removing the
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old auto-scaling hack. Removed wantsScaling(), USE_AUTO_SCALING,
_scaleFactor and _scaleEnable.
Also removed drawBitmap() since we no longer use bitmaps for widget
decorations.
svn-id: r18310
2005-06-02 12:29:01 +00:00
Torbjörn Andersson
801db4a515
Added big editable text widget, and removed some cruft. I think this means
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that all our widgets are able to scale themselves now, but I could be
mistaken.
svn-id: r18192
2005-05-20 15:03:26 +00:00
Max Horn
f2646d3e53
Turn off auto scaling for now
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svn-id: r18114
2005-05-15 17:59:27 +00:00
Max Horn
2425e657a2
Add a switch which allows turning off the automatic GUI scaling easily
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svn-id: r18112
2005-05-15 17:08:44 +00:00
Torbjörn Andersson
8e7c4ffa37
Quick fix to make button texts etc. draw at the correct position. (They
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were being drawn at unscaled coordinates.) I don't know if this is the
correct fix, but the change is small and easy to revert, if need be.
svn-id: r18072
2005-05-12 15:46:03 +00:00
Max Horn
cca744f69a
Comply to our coding conventions
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svn-id: r17975
2005-05-08 21:49:52 +00:00
Max Horn
25d56525c8
Replace OSystem::hasAlpha with a feature flag
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svn-id: r17695
2005-04-19 20:35:48 +00:00
Max Horn
919af98314
Added Dialog::wantsScaling(), to allow dialogs to turn off automatic scaling
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svn-id: r17646
2005-04-17 11:20:59 +00:00
Max Horn
7aebedcc14
Patch #1183808 (GUI: Less CPU-intensive credits scroll), with some tweaks by me
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svn-id: r17620
2005-04-16 11:40:15 +00:00
Marcus Comstedt
d2214dca99
Use alpha channel if available.
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svn-id: r17354
2005-04-03 19:41:20 +00:00
Eugene Sandulenko
a9c2e6ecbf
MM NES fixes:
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o Fixed crash when in-game GUI was displayed
o Support for save/load
o Savegame version bumped
svn-id: r17232
2005-03-25 22:11:08 +00:00
Max Horn
1fde0d90f4
Fix popup widget in scaled GUI mode
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svn-id: r17099
2005-03-12 15:29:16 +00:00
Max Horn
bf984cb7f0
Fix crash that occured when disabling the GUI scaling code
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svn-id: r17098
2005-03-12 15:04:49 +00:00
Eugene Sandulenko
7bb53f3bf1
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
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get at least 640x400 window. And finally we have means of implementing
nice looking GUI.
Also updated all backends. If your backend has ability to run with 640x400 or
640x480 resolution then read patch tracker item to find out details. Other
port maintainers shouldn't worry, as this patch doesn't affect them, they
still get their 320x200.
svn-id: r17055
2005-03-09 23:07:32 +00:00
Max Horn
cffd917165
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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svn-id: r16527
2005-01-10 22:06:49 +00:00
Max Horn
6563990ad2
Fix changing the scaler while GUI scaling and the console are active
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svn-id: r16499
2005-01-09 15:40:34 +00:00
Max Horn
fa3d618fae
Distinguish left and right mouse button
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svn-id: r16468
2005-01-06 22:51:25 +00:00
Max Horn
858c6c4d5b
Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to
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svn-id: r16467
2005-01-06 22:48:42 +00:00
Max Horn
87afdf9a64
oops again
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svn-id: r16462
2005-01-06 21:46:21 +00:00
Max Horn
c6e0d31e76
Added a font manager (work in progress)
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svn-id: r16460
2005-01-06 21:15:52 +00:00
Max Horn
4fae197c67
Patch #1092994 (Selfscaling GUI)
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svn-id: r16455
2005-01-06 19:09:34 +00:00
Max Horn
f52be9df68
Changed OSystem::instance() to return a reference, not a pointer (it now matches the Singleton interface)
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svn-id: r16402
2005-01-01 18:53:47 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
b15d92e470
Fix running ScummVM in plugin-mode
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svn-id: r16360
2004-12-28 20:29:42 +00:00