Commit graph

13 commits

Author SHA1 Message Date
Andre Heider
7d71fbeea2 Complete GFX rewrite with new features:
- Standard and Dual-strike (240p) video modes, both with or without AA
- Distinct textures for the overlay, game buffer and the cursor
- Support for HW paletted textures
- Less pixel buffer conversions
- Cursor scaling
- Support for kFeatureAspectRatioCorrection and kFeatureOverlaySupportsAlpha

svn-id: r43830
2009-08-30 17:01:03 +00:00
Andre Heider
5b2a1a7662 16bit support for the Wii port
svn-id: r43631
2009-08-22 08:49:23 +00:00
Andre Heider
317de0f484 Fix some warnings in the Wii backend.
svn-id: r39570
2009-03-20 19:02:32 +00:00
Andre Heider
4b31a6cd63 moved the supported graphics modes to a static array.
svn-id: r38261
2009-02-15 15:43:39 +00:00
Andre Heider
b882723f20 moved the keyboard event thread to libwiikeyboard.
svn-id: r38258
2009-02-15 15:28:05 +00:00
Andre Heider
57d118e930 Added ISO9660/Joliet DVD support
svn-id: r35930
2009-01-19 23:57:49 +00:00
Andre Heider
c1c206a455 mutex fix, we actally want recursive locks
svn-id: r35674
2009-01-02 17:58:54 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Andre Heider
15ca970498 video mode polishing:
* proper fullscreen video mode
* multiple graphic modes with different overscan values
* "fullscreen mode" stretches the picture on 16:9 displays
* fixed broken sword 1/2 gfx garbage
* support for setShakePos()

svn-id: r33787
2008-08-11 22:43:00 +00:00
Andre Heider
f098b2817f Updates to the recent OSystem API changes
svn-id: r33719
2008-08-09 18:37:18 +00:00
Andre Heider
95ca13246e adjustments to the recent mixer api changes
svn-id: r32924
2008-07-06 12:04:19 +00:00
Andre Heider
1217f0a42b added support for reset and power buttons
svn-id: r32593
2008-06-07 15:37:17 +00:00
Eugene Sandulenko
5e666ef774 Patch #1971285: "Nintendo Wii port"
svn-id: r32547
2008-06-04 20:28:20 +00:00