Eugene Sandulenko
c96d229b4c
Remoe unused variable
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svn-id: r18835
2005-09-17 00:31:51 +00:00
Eugene Sandulenko
a35366276e
Make Mac DOTT demo runnable.
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svn-id: r18834
2005-09-17 00:24:51 +00:00
Torbjörn Andersson
5cca832a85
If I understand cyx correctly, this is the proper fix for bug #1253171 ,
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even though I thought it looked a bit hackish when I proposed it.
svn-id: r18687
2005-08-14 20:46:02 +00:00
Travis Howell
a820400f8c
Replace warnings with debug, errors or printfs:
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-To catch any missing cases/functions used.
-To prevent users reporting warnings as bugs
svn-id: r18681
2005-08-14 01:41:52 +00:00
Eugene Sandulenko
6b4484472b
Remove trailing whitespaces.
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svn-id: r18604
2005-07-30 21:11:48 +00:00
Torbjörn Andersson
46b6eff722
I don't think we need to include mididrv.h here.
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svn-id: r18451
2005-06-24 16:13:21 +00:00
Max Horn
8b1d7b9166
When including files from common/, explicitly use the common/ prefix
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svn-id: r18444
2005-06-24 15:23:51 +00:00
Eugene Sandulenko
1844a9c544
Fix C64 targets. Regression.
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svn-id: r18411
2005-06-19 18:16:27 +00:00
Travis Howell
84f0ccf241
Don't expire roomImage of current room.
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svn-id: r18228
2005-05-23 03:44:10 +00:00
Eugene Sandulenko
80ee8188d3
Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
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svn-id: r18100
2005-05-14 23:28:22 +00:00
Eugene Sandulenko
3588b96d4f
Added --disable-hq and --disable-scumm-7-8 options. Also improved
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DISABLE_HE so more HE-specific code gets excluded.
svn-id: r18099
2005-05-14 22:56:41 +00:00
Travis Howell
93be3e16d8
Add configure option to disable HE 70+ games.
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svn-id: r18091
2005-05-14 14:06:37 +00:00
Travis Howell
15a4e8a0e2
Check if charset is been used, before expiring the resource.
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svn-id: r18081
2005-05-13 10:23:56 +00:00
Max Horn
b75c969e66
Moved class File and the MD5 stuff to namespace Common
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svn-id: r18037
2005-05-10 22:56:25 +00:00
Travis Howell
239e7ae062
Add heversions for dutch versions.
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Add dutch freddi1
svn-id: r18023
2005-05-10 03:03:28 +00:00
Max Horn
554ecd57cb
Don't use Common::Map for the object table at all; rather use bsearch on a fixed size table.
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svn-id: r17777
2005-04-23 16:52:11 +00:00
Max Horn
7963bb4cb9
Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); moved _audioNames to class IMuseDigital
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svn-id: r17723
2005-04-20 23:33:35 +00:00
Max Horn
c46ea8bc40
Replaced the platform specific GF_FOO switches (using _platform instead now)
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svn-id: r17716
2005-04-20 18:21:30 +00:00
Travis Howell
2009b72679
Replace all GF_HUMONGOUS use with _heversion.
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Make HE60 specific to puttdemo, since it is unqie.
Other HE60 games changed to HE 61.
svn-id: r17698
2005-04-20 01:33:44 +00:00
Max Horn
c4e7f403f8
Split out some index reading code into a new method readIndexBlock()
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svn-id: r17659
2005-04-17 22:59:43 +00:00
Max Horn
a804152443
cleanup
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svn-id: r17623
2005-04-16 12:42:09 +00:00
Travis Howell
e2d24f8ce2
RNAM block is different in HE games.
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svn-id: r17534
2005-04-11 05:54:39 +00:00
Max Horn
78f6b7a1d8
cleanup
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svn-id: r17525
2005-04-10 17:38:09 +00:00
Max Horn
0553720ca0
Read the RNAM data (might be useful for debugging)
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svn-id: r17510
2005-04-10 13:16:49 +00:00
Max Horn
871e278f8b
Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules
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svn-id: r17508
2005-04-10 12:59:17 +00:00
Max Horn
cfe85b8618
Don't call allocateArrays from readMAXS, rather call it explicitly after calling readMAXS; init _palManipCounter in the proper place (only needed when restarting); free palManip data on exit
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svn-id: r17495
2005-04-10 00:51:47 +00:00
Max Horn
78f2f279c4
Got rid of _dynamicRoomOffsets
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svn-id: r17494
2005-04-10 00:33:31 +00:00
Max Horn
d7c1017fe4
Pedantic cleanup
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svn-id: r17490
2005-04-09 20:26:51 +00:00
Max Horn
81e34e9110
Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to resource.cpp
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svn-id: r17489
2005-04-09 20:22:31 +00:00
Max Horn
d271b58aa7
Got rid of GF_NEW_OPCODES
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svn-id: r17488
2005-04-09 20:13:30 +00:00
Max Horn
34098ae3c7
Simplify the substResFileName system a bit
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svn-id: r17475
2005-04-09 11:59:43 +00:00
Max Horn
3d5b5f2ad8
Moved createResource, resourceStats, expireResources to ResourceManager
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svn-id: r17420
2005-04-06 17:31:35 +00:00
Max Horn
5b53b4a463
Cleaning up the charset loading code some more
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svn-id: r17367
2005-04-04 00:12:41 +00:00
Max Horn
789cad236c
Splitting more methods into multiple overloaded versions
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svn-id: r17366
2005-04-03 23:53:34 +00:00
Max Horn
398aa1a8b1
loadCharset gets overloaded for small header games, so no need to check for those in here
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svn-id: r17365
2005-04-03 23:10:17 +00:00
Max Horn
3feadcac28
Turned readRoomsOffsets into a virtual method
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svn-id: r17363
2005-04-03 22:56:02 +00:00
Max Horn
1419f0d5ef
Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added comments to many of the GF_ feature flags; removed GF_DRAWOBJ_OTHER_ORDER (it was only use by Sam&Max, I switched that to a direct check for Sam&Max)
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svn-id: r17362
2005-04-03 22:10:10 +00:00
Max Horn
bed1629642
Made findResourceSmall local to resource.cpp; simplified _EPAL_offs (since we don't use it nor save it at this time, this is harmless); added a comment about _CLUT_offs ugliness
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svn-id: r17314
2005-03-31 23:11:39 +00:00
Max Horn
ac247c9b94
Started to move some resource related code into a new class ResourceManager (hypothetic goal for the future: use ResourceManager in ScummEx)
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svn-id: r17311
2005-03-31 21:39:31 +00:00
Eugene Sandulenko
7ae3da082e
Support for direct reading from NES ROM:
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o extend MemoryReadStream with XOR facility
o implement MemoryWriteStream
o _fileHandle now is a reference to BaseScummFile class and is created on the fly
o implement ScummNESFile class which is basically extract_mm_nes utility
o update NES MM md5's due to above changes
NOTE: to run MM NES now you need to remove *.LFL files and (probably) rename
ROM to standard conventional name 'Maniac Mansion (XXX).nes'
svn-id: r17300
2005-03-30 21:59:12 +00:00
Max Horn
eb728a748f
Name parameters properly, lest we'll all be confused...
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svn-id: r17005
2005-03-06 13:23:29 +00:00
Travis Howell
3cd0ff763c
Fix room resource loading in Buzzy games.
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svn-id: r16972
2005-03-02 11:57:11 +00:00
Travis Howell
7dd05d6d10
Fix COMI part III regression, I lost a line.
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svn-id: r16967
2005-03-02 05:01:52 +00:00
Travis Howell
40768ac29d
Add basic support for DISK index block in later HE games.
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svn-id: r16784
2005-02-14 03:12:41 +00:00
Eugene Sandulenko
a9ceee26d8
Turned HE Mac resource filename generator into generall, whole SCUMM-purpose
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method. Right now it is used to eliminate those Windows HE titles which
have different target base names.
If you want to use it, then define another entry in substDataFileNameTable[].
If your version with different base name has other features then you need
to define GF_MULTIPLE_VERSIONS for main entry and add any additional
entries to multiple_versions_md5_settings based on MD5 of the entry.
svn-id: r16764
2005-02-11 03:45:10 +00:00
Eugene Sandulenko
ff7e16dc2b
o Added few targets
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* baseball2003 and Soccer2004 use Bink videos but just for intro movies and
logos, so we may add them.
* artdemo and readdemo also use Bink, but seems that additionally it uses
them in cutscenes, but since there are just few of them, not like in
full games, we may try to look at them too
* SoccerMLS is (alsmost) working. It runs the intro, shows menu, lets
to select from it but then fails at some Wiz stuff and there is no
hotspots to choose. I think it may be related to overall HE99 problem
with inventory where there is a bug preventing from item selection
o baseball2003 and Soccer2004 featured new LECF index block. Add stub for it
o SoccerMLS used kernelSetFunction 2001 in intro. add stub for it
o Alternative russian freddi3 uses badly formatted logo substitution in intro,
so error() in default case in Gdi::drawBMAPBg() was replaced with warning().
svn-id: r16722
2005-02-02 00:32:02 +00:00
Eugene Sandulenko
66c524f0ee
Add support for Humongous Mac titles in native format. Please test :)
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svn-id: r16693
2005-01-29 17:58:47 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
b93dd59a44
Reduce code size of resource.cpp to help PalmOS port, by moving util code to a new file util.cpp and sound resource code to sound.cpp
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svn-id: r16105
2004-12-17 22:27:15 +00:00
Max Horn
dce059eebf
Reduce code duplication
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svn-id: r15908
2004-11-27 13:10:41 +00:00