Commit graph

31 commits

Author SHA1 Message Date
Ludvig Strigeus
5a7b86cbf6 better full throttle support,
a couple of MI2 fixes.

svn-id: r3532
2001-12-27 17:51:58 +00:00
Ludvig Strigeus
a117505403 fixed some stuff related to in what order objects are drawn as well as a bug with object parents
svn-id: r3525
2001-12-04 21:44:41 +00:00
Ludvig Strigeus
95646feac9 adlib sound support, use USE_ADLIB
svn-id: r3510
2001-12-01 17:06:13 +00:00
Ludvig Strigeus
38e2a886ce very simple full throttle support, use the FULL_THROTTLE define. (will fix later)
modified some actor parts to work better with full throttle (most likely new bugs because of that).
directions are now stored as angles instead of left/right/up/down
implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also)

svn-id: r3505
2001-11-26 19:57:57 +00:00
Ludvig Strigeus
88dcec7cdb readability patch (janssen)
svn-id: r3493
2001-11-14 20:09:39 +00:00
Ludvig Strigeus
b8d259d60e music support,
fixed timing bugs

svn-id: r3491
2001-11-14 18:40:39 +00:00
Ludvig Strigeus
279d5b2fd7 readability patches, some by janssen
svn-id: r3490
2001-11-12 20:50:36 +00:00
Ludvig Strigeus
b9facc7de4 implemented some sam&max specific features,
fixed some bugs

svn-id: r3486
2001-11-11 16:54:45 +00:00
Ludvig Strigeus
595d9534c3 fixed hardcoded number -> constant stuff (patches by janssen)
svn-id: r3483
2001-11-10 19:12:32 +00:00
Ludvig Strigeus
7d6994caa6 save/load dialog by pressing F5,
multiple sounds at the same time,
some other fixes

svn-id: r3477
2001-11-09 18:54:15 +00:00
Ludvig Strigeus
355df1bbd5 minor cleanup
svn-id: r3476
2001-11-08 20:00:33 +00:00
Ludvig Strigeus
93dd4cb5d9 version update
svn-id: r3473
2001-11-07 21:44:39 +00:00
Ludvig Strigeus
bddfc49eea removed some hardcoded constants
svn-id: r3467
2001-11-06 21:41:56 +00:00
Ludvig Strigeus
78413a1c43 fix in save game loader,
sizeof(an element) * number of elements instead of sizeof(a pointer) fixed it,
buffer out of bounds read fixed in Scumm::isMaskActiveAt

svn-id: r3466
2001-11-06 21:29:23 +00:00
Ludvig Strigeus
3d947bf409 updates to version detection by Jeroen Janssen
svn-id: r3464
2001-11-06 20:18:26 +00:00
Ludvig Strigeus
097f76ae00 full screen flag,
better mouse cursors,
removed change log from individual files

svn-id: r3462
2001-11-06 20:00:47 +00:00
Ludvig Strigeus
e5aca15a0b bug fixes,
speech in dott

svn-id: r3454
2001-11-05 19:21:49 +00:00
Ludvig Strigeus
710c9051a3 better MI1 compatibility
svn-id: r3449
2001-10-29 23:07:24 +00:00
Ludvig Strigeus
056dd5b15d bug fixes, code cleanup
svn-id: r3446
2001-10-26 17:34:50 +00:00
Ludvig Strigeus
f9daf35824 fixed some bugs related to string handling
svn-id: r3445
2001-10-24 20:12:52 +00:00
Ludvig Strigeus
9fdc578af0 recompile not needed when switching games
debugger skeleton implemented

svn-id: r3442
2001-10-23 19:51:50 +00:00
Ludvig Strigeus
632c4cc8b6 fixed verbs not saved in non dott games,
implemented a screen effect

svn-id: r3438
2001-10-17 10:07:40 +00:00
Ludvig Strigeus
a732f32eb0 misc fixes
svn-id: r3435
2001-10-16 20:31:27 +00:00
Ludvig Strigeus
eebe5f2f73 made files compile on unix
svn-id: r3434
2001-10-16 12:20:22 +00:00
Ludvig Strigeus
794163c1a3 preliminary DOTT support
svn-id: r3433
2001-10-16 10:01:48 +00:00
Ludvig Strigeus
8f72d6f82c Determine caption from file name.
svn-id: r3425
2001-10-11 11:49:51 +00:00
Ludvig Strigeus
5c2d7af8e6 temporary fix to prevent freeze in stan's room until sound is there
svn-id: r3420
2001-10-10 16:29:59 +00:00
Ludvig Strigeus
061f9c1289 alternative mouse cursor
basic save&load

svn-id: r3416
2001-10-10 10:02:33 +00:00
Ludvig Strigeus
907f51287c command line parameter support
svn-id: r3414
2001-10-09 19:02:28 +00:00
Ludvig Strigeus
3c2f425cc1 fixed object parent bug
fixed some signed/unsigned comparisons

svn-id: r3413
2001-10-09 18:35:02 +00:00
Ludvig Strigeus
c30932afbe Initial revision
svn-id: r3408
2001-10-09 14:30:12 +00:00