Max Horn
6160a17b30
Updated MD5 tables again, adding details to more HE game variants
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svn-id: r20796
2006-02-20 17:01:30 +00:00
Max Horn
e389bcf497
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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svn-id: r20795
2006-02-20 16:51:30 +00:00
Max Horn
a6e5f6fd2c
Added / corrected some comments, and moved ScummGameSettings to scumm.h
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svn-id: r20794
2006-02-20 16:35:37 +00:00
Max Horn
1bedb24dac
Simplified puttrace entry in the (still unused) extra_versions table
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svn-id: r20789
2006-02-20 14:48:32 +00:00
Max Horn
12b0ac3a72
Removing the GF_HE_985 from HE 99 games (I only was able to verify that this is correct for the demos, but am confident enough to risk this change even for the full german version)
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svn-id: r20788
2006-02-20 14:44:44 +00:00
Max Horn
78c44df439
More tweaks to the still unused extra_versions table
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svn-id: r20783
2006-02-20 13:26:40 +00:00
Max Horn
c175368230
Added more variant IDs for HE games
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svn-id: r20778
2006-02-19 19:21:52 +00:00
Max Horn
81ec4980a6
Updated the (still unused) extra_versions table a bit
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svn-id: r20776
2006-02-19 19:04:22 +00:00
Max Horn
0c757abb72
- Added new extra_versions table -> work in progress and disabled for now.
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- Refined information in scumm-md5.txt a bit
- Updated scumm-md5.h to reflect the changes in scumm-md5.txt
- Removed some unicode garbage from scumm.cpp
svn-id: r20774
2006-02-19 18:32:48 +00:00
Max Horn
01fc7034b5
- Merged GameDetector::detectGame() into GameDetector::detectMain()
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- Replaced GameSettings GameDetector::_game by a simple gameid string
svn-id: r20753
2006-02-18 12:50:48 +00:00
Max Horn
8ac17430ac
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
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- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency
- added new Engine_XXX_findGameID / PLUGIN_findGameID function
- updated plugins code to take advantage of the new plugin API, to support
obsolete gameids w/o showing them to the user
svn-id: r20752
2006-02-18 11:15:37 +00:00
Max Horn
81798556db
- Removed the 'features' field from GameSettings
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- Removed GF_DEFAULT_TO_1X_SCALER
svn-id: r20747
2006-02-18 00:12:36 +00:00
Max Horn
a96760a2fd
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly
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svn-id: r20738
2006-02-17 00:01:18 +00:00
Max Horn
405733e044
- Fixed a bug that prevented you from overriding the scaler from the command
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line for 640x480 games.
- Updated NEWS file a bit
svn-id: r20736
2006-02-16 23:24:23 +00:00
Travis Howell
448ea4f16e
Only DOS & Macintosh versions of HE60/61 games require XMIDI support
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svn-id: r20720
2006-02-16 06:00:46 +00:00
Eugene Sandulenko
eba1653904
o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and
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script_v70he.cpp respectively since we use 2 digits for HE versioning.
o Also renamed resource_v7he.* to resource_he.* because it is actually not
HE70-specific but is used by all HE70+ titles.
svn-id: r20703
2006-02-15 18:48:49 +00:00
Eugene Sandulenko
10c7835cfc
Moved all he-specific source files to engines/scumm/he/ subdirectory
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svn-id: r20696
2006-02-15 00:57:50 +00:00
Travis Howell
d96713a857
Correct case of SPY Fox game titles
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svn-id: r20687
2006-02-14 06:57:42 +00:00
Travis Howell
d1a5345169
Include game dscriptions for HE60/61 games in a DISABLE_HE build
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svn-id: r20658
2006-02-12 21:41:09 +00:00
Max Horn
00abb48c7d
Moved SCUMM game descriptions/titles into a seperate table
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svn-id: r20657
2006-02-12 20:51:56 +00:00
Max Horn
7ef0b0c650
Fixing platform value for two HE mac demos
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svn-id: r20624
2006-02-12 15:40:38 +00:00
Eugene Sandulenko
faec3622b3
Committed old work on Soccer U32. Too far from being finished.
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svn-id: r20613
2006-02-12 13:45:57 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00