Commit graph

63 commits

Author SHA1 Message Date
Filippos Karapetis
069e84b33b Added MD5 from bug report "#1717129 - Schiller Preview No.2"
svn-id: r26803
2007-05-12 11:52:29 +00:00
Max Horn
750d0072ce Fixed warnings, cleanup
svn-id: r26799
2007-05-10 07:48:54 +00:00
Filippos Karapetis
d4d04a150d Added a game ID field for all Sierra AGI games. Removed many types which are now obsolete from the game features field
svn-id: r26764
2007-05-06 14:36:02 +00:00
Filippos Karapetis
3fccd9c06f AGI: Changed a nasty workaround regarding views to only apply to a specific view in the KQ4 introduction. This fixes several bugs and crashes in AGI V3 games and closes KQ4 bugs #1660486, #1660169, #1660192, #1660162 and #1660354
svn-id: r26743
2007-05-04 08:55:28 +00:00
Filippos Karapetis
21e5311650 Handle the escape key properly in KQ4. Fixes bug #1660158
svn-id: r26677
2007-04-29 14:06:46 +00:00
Filippos Karapetis
aa8fa78f62 Patch #1705791: Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority line
Modify a workaround made for SQ1 to work on SQ1 only, not all AGI games. This fixes bug #1648396 with SQ2, a bug with LSL1 (Sarien bug #925074) and possibly others

svn-id: r26589
2007-04-24 15:43:16 +00:00
Eugene Sandulenko
b0ae4bf1a3 Patch #1704914: "Fix for #1671426: MH2 : Doesn't recognize Enter for actions"
svn-id: r26562
2007-04-21 21:47:14 +00:00
Eugene Sandulenko
08f5b5f31d Patch #1704575: 'Fix for #1692346: "KQ2: Cannot leave menu"'
svn-id: r26561
2007-04-21 21:39:27 +00:00
Matthew Hoops
82220883d1 adding GF_AGIPAL to those games which have that feature (the ones with pal.101) and fixing a typo
svn-id: r26236
2007-03-18 23:28:22 +00:00
Eugene Sandulenko
b6fdf74a25 Put back DDP entries, but #if 0 them for future reference and prevent
anyone from adding them again.

svn-id: r25801
2007-02-23 00:27:56 +00:00
Stuart George
edd8774836 AGI: Removed detection sums for DDP. DDP uses an unsupporeted agi engine 2.01, all DDP versions are booter disks and thus 'hacks' and is buggy under any agi version other than 2.01 (2.272 and 2.089 dont work correctly). This will also stop bug reports coming in for DDP
svn-id: r25711
2007-02-19 00:03:14 +00:00
Max Horn
7572d2b4f2 Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams
svn-id: r25574
2007-02-13 23:37:44 +00:00
Max Horn
832d066532 Fixed compilation
svn-id: r25552
2007-02-13 16:20:28 +00:00
Joachim Eberhard
235a7173c0 added GF_AGIMOUSE for all fangames who seem to use it
svn-id: r25551
2007-02-13 16:11:13 +00:00
Eugene Sandulenko
d5f52d7775 Add FNAMADE_LF() macro
svn-id: r25550
2007-02-13 15:30:52 +00:00
Eugene Sandulenko
80eb248a0e Get rid of _opt. Cleanup.
svn-id: r25549
2007-02-13 15:27:36 +00:00
Max Horn
4968e912ce AdvancedDetector changes:
* Renamed genGameList to gameIDList to make it match the corresponding
  plugin API function name
* removed the detectFunc param from detectGameForEngineCreation,
  as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames
* as a consequence, removed the various GAME_detectGames functions from the
  engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN

svn-id: r25547
2007-02-13 14:55:11 +00:00
Eugene Sandulenko
08079c9dec Fix Apocalyptic Quests.
svn-id: r25546
2007-02-13 14:47:07 +00:00
Eugene Sandulenko
da7d8c9f35 Rename Common::GF_XXX to Common::ADGF_XXX
svn-id: r25545
2007-02-13 13:42:28 +00:00
Max Horn
2afe07992f Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and add it for AGOS, too
svn-id: r25543
2007-02-13 13:17:46 +00:00
Max Horn
55adc889e7 (re)added flags field to ADGameDescription, with currently only one value (GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet)
svn-id: r25539
2007-02-13 01:28:18 +00:00
Joachim Eberhard
611d1a018e autodistinguish sq2 2.0F dos+amiga
svn-id: r25516
2007-02-12 10:58:07 +00:00
Eugene Sandulenko
b14bb6206a Improve detection. Remove redundant md5s
svn-id: r25486
2007-02-11 11:23:30 +00:00
Eugene Sandulenko
90a7cbd6d7 Get rid of AGI_AMIGA and use platform setting instead.
svn-id: r25469
2007-02-10 17:10:55 +00:00
Joachim Eberhard
e7c98ad5d6 fixing Amiga games detection
svn-id: r25468
2007-02-10 17:00:36 +00:00
Joachim Eberhard
4c1f958297 minor consistency improvement for dates
svn-id: r25461
2007-02-10 11:18:10 +00:00
Joachim Eberhard
f8cbf22042 make extra info consistent and add missing dates
svn-id: r25459
2007-02-10 11:01:13 +00:00
Joachim Eberhard
dcb757fa4b remove redundant LSL1 DOS
svn-id: r25456
2007-02-10 10:02:40 +00:00
Torbjörn Andersson
2d84b43dfc Fixed syntax error.
svn-id: r25449
2007-02-09 16:49:02 +00:00
Joachim Eberhard
2ebccb23c9 Correct detection of Amiga versions
svn-id: r25448
2007-02-09 15:43:41 +00:00
Joachim Eberhard
a52b507bfc Correct entry for mh1
svn-id: r25447
2007-02-09 13:31:57 +00:00
Joachim Eberhard
c2876e4350 Minor consistency improvements
svn-id: r25446
2007-02-09 13:06:57 +00:00
Joachim Eberhard
679c2fc5aa Added all info on games from Sarien
svn-id: r25445
2007-02-09 12:45:46 +00:00
Eugene Sandulenko
6854f25740 Add md5s reported in bugreport #1654500 "AGI: Some MD5 checksums"
svn-id: r25422
2007-02-07 23:23:10 +00:00
Max Horn
ae5fb74aef Use full game titles for the official AGI games (small exception: we also number part 1 of series, to avoid user confusion)
svn-id: r25385
2007-02-04 13:40:11 +00:00
Eugene Sandulenko
7b6bdd231d AdvancedDetector now has built-in fallback detection based on file lists.
Currently only gob engine benefits from it.

svn-id: r25374
2007-02-04 03:10:27 +00:00
Torbjörn Andersson
586a01d038 Fixed warning.
svn-id: r25325
2007-02-01 20:05:30 +00:00
Eugene Sandulenko
7429748bae Removed Unicode from some fanmade game titles.
Assigned separate ids to some fanmade games.

svn-id: r25271
2007-01-30 00:22:58 +00:00
Stuart George
7845d3ba9f Added Gold Rush 3.5 md5sum
svn-id: r25270
2007-01-29 23:57:55 +00:00
Eugene Sandulenko
adcfd2cc5f Now AdvancedDetector could use single ID per engine. Also it can suggest
more complex game IDs with platform and language specified.

AGI engine benefits most from that.
Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID.

svn-id: r25269
2007-01-29 23:25:51 +00:00
Eugene Sandulenko
93687d376b Add more paramteres to AdvancedDetector. Not used yet.
svn-id: r25241
2007-01-28 07:31:26 +00:00
Max Horn
d70c83bd4b Lots of cleanup in the AdvancedDetector
svn-id: r25194
2007-01-25 21:16:57 +00:00
Eugene Sandulenko
318210ad96 Add optional size parameter to ADGameFileDescription. Not used now.
svn-id: r25164
2007-01-24 22:42:44 +00:00
Eugene Sandulenko
d3b0ff8ade Reduce dependency from common/advancedDetector.h
svn-id: r25156
2007-01-21 20:24:38 +00:00
Eugene Sandulenko
cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
Stuart George
c99fda16f2 removed detection for two hacked titles (Gold Rush and Manhunter I)
svn-id: r25098
2007-01-15 23:37:05 +00:00
Eugene Sandulenko
549f818e31 Add few more fanmade games. But they all will go away soon to an external
file.

svn-id: r25082
2007-01-14 20:52:14 +00:00
Eugene Sandulenko
5e29ed6e6e Patch #1632505: "AGI: Typo in detection code"
svn-id: r25068
2007-01-12 02:11:53 +00:00
Eugene Sandulenko
835d5997cc Specify language for some fan made games.
svn-id: r25061
2007-01-09 19:02:49 +00:00
Eugene Sandulenko
ee4971f957 Add... ahem... 188 AGI fanmade games to detector.
svn-id: r25060
2007-01-09 18:39:55 +00:00