Commit graph

9 commits

Author SHA1 Message Date
Thanasis Antoniou
a81e3add2f BLADERUNNER: JANITORIAL: Code formatting fixes 2019-06-28 15:30:44 +03:00
Thanasis Antoniou
5c2489fd54 BLADERUNNER: Improve fix possible collision with genwalkers
This is in CT01 (restored content). Uses kVariableGenericWalkerConfig which was previously largely unused.
2019-06-22 01:22:05 +03:00
Thanasis Antoniou
a9404284c3 BLADERUNNER: Fix Officer Leary crowd interrogation
He will now resume interrogation after McCoy interrupts him

Also used named constants for timers
2019-04-09 16:32:51 +03:00
Thanasis Antoniou
a0beaa6f4e BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut
7061f7cb17 BLADERUNNER: Cleanup for drive away endings scripts
All ending are achievable
2019-02-07 23:45:41 +01:00
Adrian Frühwirth
a20f90cbb7 JANITORIAL: Fix formatting 2018-04-22 00:56:21 +02:00
Eugene Sandulenko
bfa00a02b1 BLADERUNNER: Fix incorrect loop end check 2018-03-29 00:08:34 +02:00
Peter Kohaut
e1c9491187 BLADERUNNER: Code cleanup & unification 2018-03-09 09:08:12 +01:00
Peter Kohaut
62b75b9990 BLADERUNNER: Added Generic Walker actors
Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00