Eugene Sandulenko
ac4476f555
PEGASUS: Marked invalid Mac detection entries after MacResMan changes
2021-10-17 20:48:03 +03:00
trembyle
09681d58c1
PEGASUS: Add detection for v1.0 demo
...
The demo that was distributed in the 90s is slightly different than
the one later made available on Presto's website. At the time, this
was published by Bandai and retains some of their branding in the
splash screen and credits.
2021-09-19 14:52:46 +02:00
Eugene Sandulenko
adaf5bb3b9
PEGASUS: Import the DVD version patch from GOG.com
...
Co-Authored-By: Keith Kaisershot <keithkaisershot@gmail.com>
Co-Authored-By: Matthew Hoops <clone2727@gmail.com>
Co-Authored-By: Bastien Bouclet <bastien.bouclet@gmail.com>
2021-03-17 17:32:53 +01:00
Eugene Sandulenko
7ff34bc9ec
PLUGINS: MetaEngineStatic -> MetaEngineDetection
2020-10-11 23:14:39 +02:00
Eugene Sandulenko
7ea6781043
PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION
2020-10-11 23:12:32 +02:00
aryanrawlani28
d26bbe521c
ENGINES: ALL: Finish renaming ME & AME classes
...
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
a56dc094b9
ENGINES: ALL: Move detection_enums -> detection.h
...
- Cleans up headers quite a bit.
2020-10-03 14:56:36 +02:00
aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
...
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
...
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8f751aa359
PEGASUS: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
mataniko
581a6ec7d6
JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher
2020-05-12 10:36:38 +02:00
Bastien Bouclet
88091fcbba
PEGASUS: Add override keywords
2020-02-09 12:43:16 +01:00
Eugene Sandulenko
4187038c62
PEGASUS: Added override keywords
2020-01-31 14:03:58 +01:00
Bastien Bouclet
519b4a57e2
KEYMAPPER: Allow engines to return multiple keymaps
...
The idea is that keymaps may be situational. A keymap may be always
enabled, while another one may be enabled only during combat..
2020-01-29 08:51:29 +01:00
Bastien Bouclet
32174c9067
KEYMAPPER: Actions can now be bound to joystick buttons
2020-01-29 08:51:29 +01:00
Bastien Bouclet
ee8229dc00
ENGINES: Move keymap initialization to MetaEngine
...
To be able to access the keymap while the engine is not running.
2020-01-26 23:09:08 +02:00
Bastien Bouclet
9c8bd056d6
ENGINES: Stop using 'single id'
2019-11-03 11:43:00 +01:00
Bastien Bouclet
4b42112721
ENGINES: Add an engine ID to all the engines
2019-11-03 11:43:00 +01:00
Henrik "Henke37" Andersson
3d55cec3b5
PEGASUS: Game does not use MIDI, mark it as such.
2019-09-29 19:34:16 +03:00
Cameron Cawley
cf107e7f90
PEGASUS: Implement joystick support
2019-07-08 01:24:55 +03:00
Eugene Sandulenko
fab199d37e
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
Johannes Schickel
0b6befdcc5
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
...
_singleid -> _singleId
_gameids -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Matthew Hoops
5c5b19a77b
PEGASUS: Add Windows demo support
2013-04-16 21:53:51 -04:00
Matthew Hoops
c99f3213de
PEGASUS: Let the DVD demo use the full Prehistoric AI video set
2013-04-16 21:53:39 -04:00
Matthew Hoops
2ea09d1191
PEGASUS: Add detection for the new DVD Demo data file
2013-04-16 21:53:18 -04:00
Matthew Hoops
49ebbfd9dc
PEGASUS: Sort save file names alphabetically
2013-02-04 12:34:06 -05:00
Johannes Schickel
a6c6c74350
PEGASUS: Remove trailing whitespaces.
...
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:11:09 +02:00
Matthew Hoops
c6a74c6e1d
PEGASUS: Add 'Demo' to the demo's extra field
2012-04-02 20:15:49 -04:00
Matthew Hoops
00279659b2
Merge remote branch 'upstream/master' into pegasus
...
Conflicts:
video/qt_decoder.cpp
2011-12-12 15:25:28 -05:00
Matthew Hoops
e998fb6c0e
PEGASUS: Allow for loading games from the launcher/cli
2011-10-10 13:12:15 -04:00
Matthew Hoops
1fe7ca1d38
PEGASUS: Update save/load code a bit
2011-09-29 19:45:17 -04:00
Matthew Hoops
2ae8a97c4d
PEGASUS: Stub off loading/saving games
2011-09-16 09:20:41 -04:00
Matthew Hoops
4926c41e01
Merge remote branch 'upstream/master' into pegasus
2011-06-14 16:21:39 -04:00
Matthew Hoops
5e7acc83b7
PEGASUS: Update detection
2011-06-13 13:20:15 -04:00
Matthew Hoops
3b2283daf8
PEGASUS: Remove the rest of the svn keywords from the copyright
2011-02-21 18:44:24 -05:00
Matthew Hoops
950676bf4c
PEGASUS: Add my very WIP Pegasus Prime engine
2011-02-21 18:44:24 -05:00