Ludvig Strigeus
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ac62a7cb2e
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wrote new mixer class,
cleaned up sound header files,
integrated mixer into scummvm & simon
svn-id: r3937
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2002-04-14 18:13:08 +00:00 |
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Ludvig Strigeus
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9f191ea9c5
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new midi driver API,
no more USE_ADLIB,
a couple of sdl graphics driver fixes.
svn-id: r3925
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2002-04-13 18:34:11 +00:00 |
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Ludvig Strigeus
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d2b0070c5f
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new video engine (expect broken non-sdl builds),
simon the sorcerer 1 & 2 support (non SCUMM games)
svn-id: r3912
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2002-04-12 21:26:59 +00:00 |
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James Brown
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7696081c54
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Large pointless reindentation of all the code. Also fixed a few mistakes
in the object flags code cleanup.
Flags used:
indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip
-ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader
-TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader
-TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm
-TSoundEngine -TPart -TPlayer
svn-id: r3908
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2002-04-11 17:19:16 +00:00 |
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Vincent Hamm
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92a19c45ae
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Fixed pal init
svn-id: r3815
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2002-03-24 17:49:47 +00:00 |
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James Brown
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f49bbb0fd8
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Move some box stuff from scumm.h to new boxes.h
Also move some sound-related items from scumm.h to sound.h
svn-id: r3797
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2002-03-21 16:12:02 +00:00 |
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James Brown
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718392239c
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I know it probably doesn't look like much, but this is a start to the reorg - basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related.
svn-id: r3792
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2002-03-20 17:51:07 +00:00 |
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James Brown
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bacbe50d2a
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Add "options" menu to F5 key. Can set music volumes and stuff :)
svn-id: r3754
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2002-03-14 17:36:13 +00:00 |
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James Brown
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d8adad386f
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winCE part 2 - still gui.cpp and scummvm.cpp left
svn-id: r3752
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2002-03-14 14:45:04 +00:00 |
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James Brown
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d0c6bc8f20
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Rewire the MIDI subsystem to use drivers selecting from the commandline.
No -DTIMIDITY, etc! Yippie!. Also updated readme.
svn-id: r3743
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2002-03-14 08:04:21 +00:00 |
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James Brown
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e776c27511
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Remove last Sam and Max #ifdef
svn-id: r3726
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2002-03-11 04:37:06 +00:00 |
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James Brown
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4eb99938bf
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Fixed music volume control for some games.
svn-id: r3680
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2002-03-07 08:11:48 +00:00 |
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James Brown
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e05f3534b4
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Fix typo in music volume, and add -m parameter to set it.
svn-id: r3659
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2002-03-06 00:00:38 +00:00 |
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James Brown
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8d6efb265f
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Adding music volume control.
svn-id: r3657
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2002-03-05 23:37:31 +00:00 |
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James Brown
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5eb73a9af4
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Remove some testing stuff.
svn-id: r3649
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2002-03-05 17:36:09 +00:00 |
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James Brown
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a2a497a46f
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Fixed the actor crash bug properly. NOTE: This -will- break ALL saved games
made with previous versions.
svn-id: r3648
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2002-03-05 16:13:09 +00:00 |
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James Brown
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441ad35080
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Removed some debugging messages.
svn-id: r3647
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2002-03-05 15:50:11 +00:00 |
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James Brown
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945d81761b
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Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not hex.. should fix).
svn-id: r3641
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2002-03-02 12:54:37 +00:00 |
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James Brown
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abbc4bf289
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Code cleanup - get rid of a bunch of typecast and unused variable warnings.
svn-id: r3627
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2002-02-24 17:25:03 +00:00 |
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James Brown
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f620d138f6
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First part of Yazoo and mines work on making older scumm games work.
Not enough here to actually work yet, just the base groundwork needed.
svn-id: r3567
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2002-02-12 18:20:37 +00:00 |
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Ludvig Strigeus
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11312eba66
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fixed the programming style on some lines
svn-id: r3537
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2001-12-28 18:43:02 +00:00 |
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Ludvig Strigeus
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8fa0bb4b29
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adlib sound support, use USE_ADLIB
svn-id: r3511
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2001-12-01 17:23:50 +00:00 |
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