Johannes Schickel
2f87b338d8
IPHOME: Make GPL headers consistent in themselves.
2014-02-18 02:39:35 +01:00
Johannes Schickel
96564e95b4
GPH: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
312442fcdd
DS: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
7803ce2fa4
DINGUX: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
b4e5531352
DC: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Johannes Schickel
121687d2ed
BACKENDS: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
5c2dac59be
ANDROID: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
1028bd343f
AMIGAOS4: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Kirben
a5f0cd06e6
SDL: Revert add warning if "waveout" driver is being used for audio.
...
This situation was only caused by a buildbot issue, and the relevant
information has been added to the FAQ on the ScummVM web site.
2014-02-17 11:36:53 +11:00
D G Turner
fc80f5a346
SDL: Move debugging code to output SDL video driver name to initBackend.
...
The initBackend() function is called later after the command line is
parsed and thus debug() prints can be used, which are much less noisy.
2014-02-16 16:33:35 +00:00
Alyssa Milburn
0a00f2c91a
Merge pull request #432 from klusark/race
...
ANDROID: Fix a race condition
2014-02-15 17:54:26 +01:00
D G Turner
c5e7aa8e93
SDL: Add warning if "waveout" driver is being used for audio.
...
This will help avoid bug reports like #6510 - "SDL: Audio delay
in daily builds" in future.
2014-02-14 15:34:22 +00:00
Johannes Schickel
5883f4cc3f
OPENGL/SDL: Default to RGBA8888 (memory layout).
...
This makes sure the default mode also works for OpenGL ES contexts.
2014-02-12 18:06:29 +01:00
Johannes Schickel
5d78542ab8
OPENGL: Always support RGBA8888 (memory layout).
2014-02-12 18:06:29 +01:00
Johannes Schickel
2cab30ee80
OPENGL: Move RGBA8888 (logical layout) to OpenGL specific formats.
...
The reason here is that GL_UNSIGNED_INT_8_8_8_8 is not supported by the GLES
standard. Thus we cannot use it outside OpenGL specific code paths.
2014-02-12 18:06:29 +01:00
Johannes Schickel
ac5907a804
OPENGL: Use frac_t for cursor scaling.
2014-02-12 17:15:07 +01:00
Johannes Schickel
6576dd758b
OPENGL: Simplify shake offset application.
2014-02-12 17:15:07 +01:00
Johannes Schickel
1709486859
OPENGL: Use GLfloat for draw cooridnates in Texture.
2014-02-12 17:15:07 +01:00
Johannes Schickel
49dcd36e72
OPENGL: Use signed types for mouse coordinates.
...
This adjusts for the fact that our event handling also uses signed coordinates.
2014-02-12 17:15:07 +01:00
Johannes Schickel
ddc70ed9ee
OPENGL: Properly use signed types for cursor hotspot.
2014-02-12 17:15:07 +01:00
D G Turner
2589228329
SDL: Add debugging code to output SDL video driver name being used.
2014-02-12 12:11:53 +00:00
D G Turner
a4ad32c5d9
SDL: Add debugging code to output SDL audio driver name being used.
...
This is to aid with investigation of bug #6510 - "SDL: Audio delay in
daily builds" and similar future issues.
2014-02-12 12:08:47 +00:00
Johannes Schickel
abcadb5d87
OPENGL: Fix cursor regression when defaultFormat doesn't have an alpha channel.
2014-02-11 12:19:30 +01:00
Johannes Schickel
16898486fa
OPENGL: Properly setup full game palette on video mode change if required.
2014-02-11 11:10:49 +01:00
Johannes Schickel
1f4638fe82
OPENGL: Refactor texture instantiation.
2014-02-11 11:10:49 +01:00
Johannes Schickel
0063568484
OPENGL: Rename notifyContextChange to notifyContextCreate.
2014-02-11 11:10:49 +01:00
Johannes Schickel
4d3eb4a45a
TIZEN: Notify OpenGL manager about context destruction.
2014-02-11 11:10:49 +01:00
Johannes Schickel
b5ca9f5f10
OPENGLSDL: Notify OpenGL manager about context destruction.
2014-02-11 11:10:49 +01:00
Johannes Schickel
8be41e4f2c
OPENGL: Add notification function about context destruction.
2014-02-11 11:10:48 +01:00
Johannes Schickel
602d3034a9
OPENGL: Release old texture name before creating a new one.
...
This prevents any texture name leaks (and thus memory leaks) on
recreateInternalTexture calls.
2014-02-11 11:10:48 +01:00
Joel Teichroeb
2d903d9668
ANDROID: Fix a race condition
...
setSurface is done in a different thread than the one that starts
the scummvm main. The main thread would then wait until the setSurface
thread notifies. The setSurface thread would notify before it actually
calls setSurface, meaning if the thread is preemted before calling
setSurface, initSurface will assert, causing the app to crash.
2014-01-27 18:29:00 -08:00
D G Turner
b6e5865fce
WII: Add missing dvd interface header for Gamecube build.
2014-01-26 11:19:53 +00:00
D G Turner
08d3b5754a
WII: Another fix for Gamecube build. Corrected Disc Interface object.
2014-01-25 21:32:07 +00:00
D G Turner
417f755b90
WII: Fix Gamecube build. Missing ifdef guard for Wii DVD interface.
2014-01-25 18:50:20 +00:00
Max Lingua
4592e0b586
Merge remote-tracking branch 'local/master'
2014-01-24 19:27:41 -05:00
Johannes Schickel
ce383aca1e
MAEMO: Get rid of superfluous cast.
2014-01-24 03:28:45 +01:00
Johannes Schickel
495fa910d3
WINCE: Attempt to fix WinCE compilation.
2014-01-24 03:28:45 +01:00
Max Lingua
68836e00c9
PS2: Added README.PS2
2014-01-23 19:30:48 -05:00
Max Lingua
0f264e2d73
PS2: Added compact Makefile.ps2.dev for debug
2014-01-23 18:35:09 -05:00
Max Lingua
5e36716be5
PS2: Made it quieter unless -DLOGORRHEIC is set
2014-01-23 18:34:58 -05:00
Max Lingua
6487c362a1
PS2: Init Ps2Input after USB drivers are loaded
2014-01-23 18:34:51 -05:00
Max Lingua
c16c6653a1
PS2: Improved support for profiling (gprof) build
2014-01-23 18:34:44 -05:00
Max Lingua
ab3a1b5e0c
PS2: commented "offending" free in startIrxModules
...
TODO: investigate stack corruption due to double free
TODO: review modules loader fallback logic
2014-01-23 18:34:37 -05:00
Max Lingua
487e642d00
PS2: Support for latest SDK with -D__NEW_PS2SDK__
2014-01-23 18:34:26 -05:00
Max Lingua
4ccdb3e2a3
Merge branch 'master' of git://github.com/scummvm/scummvm
2014-01-23 18:33:15 -05:00
Johannes Schickel
2fe303ce3f
Merge pull request #409 from lordhoto/rtti
...
Enable RTTI and clean up the code by exploiting the availability of dynamic_cast.
2014-01-23 15:23:12 -08:00
Alyssa Milburn
6927e570bb
ANDROID: Add 32bpp support.
...
We still prefer 16bpp for performance reasons.
2014-01-23 23:00:00 +01:00
Willem Jan Palenstijn
219a68eeda
AMIGAOS4: Clarify virtual fs root node
2014-01-22 23:18:24 +01:00
Willem Jan Palenstijn
d32816c027
AMIGAOS4: Allow getParent() to work for non-directories
2014-01-22 22:54:14 +01:00
Willem Jan Palenstijn
58aaef33c1
AMIGAOS4: Make isReadable return false for non-existent files
...
This also properly initializes _bIsValid for non-existent files.
For consistency, isWritable() is changed analogously to isReadable(),
even though it should not lead to changes in behaviour.
2014-01-22 22:54:05 +01:00