Sven Hesse
adbafccc64
- Fixed the mistake in Mult_v2::loadMult() that caused Gob2 floppy to
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have a messed up script-pointer afterwards
- Added/Changed parts of Mult_v2::playMult() et al. so that the intro
works for a few seconds (with glitches) before getting killed while
trying to draw text (CD) or trying to play sounds (floppy)
svn-id: r21823
2006-04-12 09:49:08 +00:00
Max Horn
8cdee5a931
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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svn-id: r21500
2006-03-29 15:59:37 +00:00
Sven Hesse
1758260c39
Changed debug()s to debugC()s
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svn-id: r20848
2006-02-24 23:31:31 +00:00
Sven Hesse
08a57f0837
More GOB2 changes (Mult::loadMult()) + correcting some mistakes I made
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svn-id: r20806
2006-02-21 14:22:25 +00:00
Sven Hesse
fbefbfc160
Updating more opcodes for Gob2
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svn-id: r20731
2006-02-16 20:25:59 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00