Strangerke
b17dfaad10
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Strangerke
491dd07e68
LILLUPUT: Add missing kActionType values
2018-03-28 17:36:57 +02:00
Strangerke
bda21673e8
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
40dc39d01d
LILLIPUT: Reformats string
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
7abc364a4a
LILLIPUT: Fixes typo
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
1552128291
LILLIPUT: Changes KValueType to kValueType
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
e92e7d5bf6
LILLIPUT: Fixes formatting
2018-03-28 17:36:57 +02:00
Strangerke
616a8291a4
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00
Strangerke
d6092b4cbf
LILLIPUT: Fix missing break in getArgumentString
2018-03-28 17:36:57 +02:00
Strangerke
2aa505fcc8
LILLIPUT: Fix bug in OC_scrollViewPort
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
d9aa76796d
LILLIPUT: Adds delay during title screens
...
At least during the title screens when the game is just waiting for
user input it shouldn't use a full CPU core.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
cf29d9ceec
LILLIPUT: Removes redundant mouse cursor redraws
...
update() and pollEvent() are called multiple times over
the course of one game loop, thus restoreSurfaceUnderMousePointer()
and displayMousePointer() are called multiple times as well. This caused
massive lag and froze the script system when the mouse was moved.
While this commit doesn't fix the cursor flickering, it is now responsive
at all times.
2018-03-28 17:36:57 +02:00
Strangerke
e059e81bab
LILLIPUT: Some renaming, fix a warning
2018-03-28 17:36:57 +02:00
Strangerke
7554c07be1
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
ed9daf2ed6
LILLIPUT: Rework _rectXMinMax and _rectYMinMax
2018-03-28 17:36:57 +02:00
Strangerke
4efebbbeee
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
f0abb4f656
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00
Strangerke
b2d49cef83
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Strangerke
2832980e92
LILLIPUT: Some more renaming, remove double variable
2018-03-28 17:36:57 +02:00
Strangerke
22b3a24e5f
LILLIPUT: Renaming, fix a bug in OC_checkLastInterfaceHotspotIndexMenu2
2018-03-28 17:36:57 +02:00
Strangerke
d011a68d4f
LILLIPUT: Start reworking _word16EFE
2018-03-28 17:36:57 +02:00
Strangerke
1d897d7be2
LILLIPUT: Fix a couple of errors related to the use of 0xFF instead of -1
2018-03-28 17:36:57 +02:00
Strangerke
98032809dd
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00
Strangerke
10edaf6bc4
LILLIPUT: Some renaming, start fixing the map display
2018-03-28 17:36:57 +02:00
Strangerke
a1c5e27b77
LILLIPUT: Rename some functions, fix a bug in OC_getComputedVariantSpeech()
2018-03-28 17:36:57 +02:00
Strangerke
802f132f02
LILLIPUT: One more renaming
2018-03-28 17:36:57 +02:00
Strangerke
7e55ed492c
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00
Strangerke
e6dce6ed8a
LILLIPUT: Fix name of OC_changeCurrentCharacterSprite in script decompiler
2018-03-28 17:36:57 +02:00
Strangerke
653c27f930
LILLIPUT: Cleanup of previous fix, add TODO comment
2018-03-28 17:36:57 +02:00
sylvaintv
f03571ccb1
LILLIPUT: Fix bad opcode definition for display aerial map
2018-03-28 17:36:57 +02:00
sylvaintv
e70d3c4979
LILLIPUT: Fix display of variable speeches
2018-03-28 17:36:57 +02:00
Strangerke
7084803a7a
LILLIPUT: Implement OC_sub17E22_speech1IfSoundOff, silent warnings in OC_loadFile_AERIAL_GFX
2018-03-28 17:36:57 +02:00
Strangerke
686b59e53e
LILLIPUT: Implement OC_sub18260
2018-03-28 17:36:57 +02:00
Strangerke
4dda4abbea
LILLIPUT: rename OC_checkFunctionKeyPressed
2018-03-28 17:36:57 +02:00
Strangerke
de94c90720
LILLIPUT: Improve keyboard handling. F keys are now working in the menu
2018-03-28 17:36:57 +02:00
Strangerke
5f3a303951
LILLIPUT: Modify mouse handling to stick to original behavior
2018-03-28 17:36:57 +02:00
Strangerke
147a450834
LILLIPUT: Fix bug in OC_loadFile_AERIAL_GFX, implement OC_waitForEvent
2018-03-28 17:36:57 +02:00
Strangerke
f625b60117
LILLIPUT: Start implementing keyboard handling
2018-03-28 17:36:57 +02:00
Strangerke
8ce9bac02a
LILLIPUT: Set _shouldQuit in OC_saveAndQUIT and OC_deleteSavegameAndQuit
2018-03-28 17:36:57 +02:00
Strangerke
3ea95583a2
LILLIPUT: Fix bug in sub167EF
2018-03-28 17:36:57 +02:00
Strangerke
bcfbf5df47
LILLIPUT: Fix bug in OC_sub17A07 and renderCharacters, implement OC_startSpeechWithoutSpeeker
...
Some renaming, too
2018-03-28 17:36:57 +02:00
Strangerke
21d38e3b4c
LILLIPUT: bugfix: Intro is now completable
2018-03-28 17:36:57 +02:00
Strangerke
2e9867086c
LILLIPUT: Fix one more double variable, some renaming
2018-03-28 17:36:57 +02:00
Strangerke
82fb9e3c23
LILLIPUT: Fix bug in sub16A76. This fixes the dance a bit more.
2018-03-28 17:36:57 +02:00
Strangerke
a468ebc32e
LILLIPUT: Change type of _rulesBuffer2_5 and _rulesBuffer2_6
2018-03-28 17:36:57 +02:00
Strangerke
e8525da958
LILLIPUT: Fix a bug in sub16626. The people are now dancing in the intro
2018-03-28 17:36:57 +02:00
Strangerke
4d36343b0c
LILLIPUT: Fix bug in viewportScrollTo(), some renaming
2018-03-28 17:36:57 +02:00
Strangerke
5498523326
LILLIPUT: Fix bug in OC_turnCharacterTowardsAnother()
2018-03-28 17:36:57 +02:00
Strangerke
8500175811
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
e1c783d6a2
LILLIPUT: Some more renaming, fix a bug in intro
2018-03-28 17:36:57 +02:00