Strangerke
34b59256fc
LAB: Replace g_system by _system
2015-12-23 21:43:16 +01:00
Strangerke
6aad3aebd9
LAB: Move some more comments to header files
2015-12-23 21:35:33 +01:00
Strangerke
b53735ba06
LAB: Constify some parameters
2015-12-23 21:35:32 +01:00
Strangerke
cff1f99b26
LAB: Set a default to the second parameter of readPict
2015-12-23 21:35:32 +01:00
D G Turner
9048d08a05
LAB: Correct compiler warning in savegame code.
2015-12-23 21:34:09 +01:00
Strangerke
691d9e7e2e
LAB: Fix memory leaks in savegame code
2015-12-23 21:34:09 +01:00
Eugene Sandulenko
167d9c48a3
LAB: Reduced scope of a few more variables
2015-12-23 21:34:05 +01:00
Strangerke
1d027704e0
LAB: Fix mouse cursor after save/load
2015-12-23 21:34:05 +01:00
Strangerke
a784e2bd5c
LAB: Finally get rid of g_lab
2015-12-23 21:34:03 +01:00
Filippos Karapetis
4fb53ad170
LAB: Some renames, simplified saveGame() and loadGame()
2015-12-23 21:34:00 +01:00
Filippos Karapetis
8f5c91ee07
LAB: Move all the tile puzzle related functionality into its own class
2015-12-23 21:34:00 +01:00
Strangerke
199fa254f9
LAB: Rename CloseDataPtr pointers, some refactoring
2015-12-23 21:33:59 +01:00
Eugene Sandulenko
0af299d3c7
LAB: Move saveRestoreGame() to saveload.cpp
2015-12-23 21:33:58 +01:00
Eugene Sandulenko
66f2935a22
LAB: Reduced header dependency: dispman.h, eventman.h
2015-12-23 21:33:57 +01:00
Eugene Sandulenko
9a9b752c0e
LAB: More header dependency redux
2015-12-23 21:33:57 +01:00
Eugene Sandulenko
5fad5cece3
LAB: Reduced header dependency: labsets.h, utils.h
2015-12-23 21:33:57 +01:00
Eugene Sandulenko
b1585b2c62
LAB: Reduced header dependency: savegame.h
2015-12-23 21:33:57 +01:00
Eugene Sandulenko
eccb852749
LAB: Removed unnecessary includes
2015-12-23 21:33:56 +01:00
Strangerke
2d0fab7f4c
LAB: Use // for comments
2015-12-23 21:33:55 +01:00
Strangerke
ae056a767b
LAB: Use doxygen format for function comments
2015-12-23 21:33:55 +01:00
Strangerke
3a1ee64761
LAB: Review spacing
2015-12-23 21:33:55 +01:00
Strangerke
dcefb696ed
LAB: Remove more extern variables
2015-12-23 21:33:54 +01:00
Strangerke
2611b62d5e
LAB: Rename parse types
2015-12-23 21:33:52 +01:00
Strangerke
785772e86f
LAB: Move fade functions to DisplayMan, some renaming
2015-12-23 21:33:52 +01:00
Strangerke
f48cf343c2
LAB: Move doNotes and doWestPaper to LabEngine, remove some useless defines
2015-12-23 21:33:51 +01:00
Strangerke
f7321fa278
LAB: Make more functions member of LabEngine class
2015-12-23 21:33:50 +01:00
Strangerke
733fbe4c62
LAB: Start working on a separate DisplayMan class
2015-12-23 21:33:50 +01:00
Eugene Sandulenko
646c29d5a3
LAB: Renames and moved vars to classes
2015-12-23 21:33:48 +01:00
Strangerke
8fa64824a2
LAB: Some renaming, move a couple of variables to game engine
2015-12-23 21:33:47 +01:00
Strangerke
f817c1de2e
LAB: Get rid of stddefines
2015-12-23 21:33:45 +01:00
Strangerke
6395095b83
LAB: Move crumb variables to main class
2015-12-23 21:33:44 +01:00
Strangerke
6cee2eb2be
LAB: Move RoomNum to main engine class
2015-12-23 21:33:44 +01:00
Filippos Karapetis
b1eb345f80
LAB: Move some static variables to the top. Some cleanup
2015-12-15 00:05:02 +01:00
Filippos Karapetis
5bc37fd878
LAB: Fix loading of saved games
2015-12-15 00:05:02 +01:00
Filippos Karapetis
0a71969018
LAB: Rewrite the save/load system
...
The two different save/load dialogs from the original have been dropped
and replaced with the ScummVM save/load dialogs. The whole save/load
code has been rewritten to be endian safe and use our common code. The
original save format has not been preserved. The current implementation
crashes when loading, but it's a good start
2015-12-15 00:05:02 +01:00
Eugene Sandulenko
cb8f843296
LAB: Objectify LabSets
2015-12-15 00:05:02 +01:00
Eugene Sandulenko
8ca14d1d64
LAB: Initial code
2015-12-15 00:05:02 +01:00