Paul Gilbert
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6585033705
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Added extra hotspot flags bytes needed for asking Ratpouch for an object, and changed differing word read macros to use a single standard
svn-id: r23579
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2006-07-23 13:19:33 +00:00 |
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Paul Gilbert
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c6b6a2e125
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Added new hotspot runtime fields, a list for handling the details of paused characters (who have bumped into each other), and loading of newly added default character states from lure.dat
svn-id: r23410
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2006-07-08 08:36:32 +00:00 |
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Paul Gilbert
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5fa3985bcb
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Player now moves out of the way if he's blocking an entrance when an NPC enters. Also changed errors in unimplemented NPC actions to warnings
svn-id: r22731
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2006-05-29 08:12:07 +00:00 |
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Paul Gilbert
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6bac5a257e
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Added support structures for NPC schedules
svn-id: r22578
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2006-05-23 12:37:43 +00:00 |
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Paul Gilbert
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8f1604e4cf
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Added load of new script offset field for NPC handling of hotspots
svn-id: r22235
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2006-04-30 05:34:54 +00:00 |
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Paul Gilbert
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3e8763f454
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Reworked resources to handle moved hotspot proximity (walk to) co-ordinates
svn-id: r22205
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2006-04-29 11:15:03 +00:00 |
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Paul Gilbert
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f6b2cf2c6d
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Updated resource structures to add support for hotspot y corrections, proximity data, room walkable areas, and the room exit coordinate list
svn-id: r21779
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2006-04-11 10:43:53 +00:00 |
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Max Horn
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8cdee5a931
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
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2006-03-29 15:59:37 +00:00 |
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Max Horn
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9f93e5bb81
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Renamed various container isEmpty() methods to empty() to match STL conventions
svn-id: r21472
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2006-03-28 09:42:54 +00:00 |
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Paul Gilbert
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5d8d871df3
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Added new resources for conversations, cleaned up existing class names, and expanded hotspot resources to add newly understood fields
svn-id: r20763
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2006-02-19 04:15:33 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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