Commit graph

31 commits

Author SHA1 Message Date
Thanasis Antoniou
074baf9b26 BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou
c72cde3149 BLADERUNNER: Fix spinner transitions post Act 1
Also restored ascenting outtake when leaving RC01 in Act 1
2019-04-28 00:21:16 +03:00
Thanasis Antoniou
083bfd1687 BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene
They'll play the first time, but have 33% probability to play on subsequent visits
2019-04-28 00:21:16 +03:00
Thanasis Antoniou
0ba4e56168 BLADERUNNER: Named constants for model animations P02 2019-04-24 15:13:26 +03:00
Thanasis Antoniou
7fba5444ee BLADERUNNER: Don't restart dialogue with offended Larry 2019-04-14 15:59:57 +03:00
Thanasis Antoniou
9c0c249a96 BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls 2019-04-06 19:22:01 +03:00
Thanasis Antoniou
4e75b7e6b7 BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-04-06 00:02:32 +03:00
Thanasis Antoniou
a0beaa6f4e BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut
daa98e408f BLADERUNNER: Fixed spinner destinations in HF01 2019-02-20 22:06:57 +01:00
Peter Kohaut
7061f7cb17 BLADERUNNER: Cleanup for drive away endings scripts
All ending are achievable
2019-02-07 23:45:41 +01:00
Peter Kohaut
934ba34adb BLADERUNNER: Cleanup of KP03 bomb related scripts 2019-02-03 11:44:55 +01:00
Peter Kohaut
f2d76c2d71 BLADERUNNER: Cleanup of scripts at start of chapter 5 2019-02-03 00:14:09 +01:00
Peter Kohaut
49d01c3c13 BLADERUNNER: Cleanup of Dektora chase related scripts 2019-01-31 21:27:31 +01:00
Peter Kohaut
3fc1fbb8da BLADERUNNER: Clean up of Dektora script 2019-01-31 21:27:31 +01:00
Peter Kohaut
578d98ee12 BLADERUNNER: Cleanup of scripts for Gordo chase 2019-01-28 20:45:48 +01:00
Peter Kohaut
77adb67664 BLADERUNNER: Initial cleanup of NR01, NR02 & related scripts 2019-01-27 22:21:54 +01:00
Peter Kohaut
1ee6cf92bd BLADERUNNER: Marking few cut features 2019-01-27 21:31:29 +01:00
Peter Kohaut
24bc52c277 BLADERUNNER: Cleanup of Steele scripts for Lucy chase 2019-01-27 11:49:00 +01:00
Peter Kohaut
2cf1d2e3f1 BLADERUNNER: Initial cleanup of HF01 & related actors 2019-01-27 11:48:59 +01:00
Peter Kohaut
2cc09b6b10 BLADERUNNER: Fixes for game scripts & cleanup 2019-01-24 23:05:13 +01:00
Peter Kohaut
364a2aa0fb BLADERUNNER: More game constants
Added Region_Check functionality
Code cleanup
2019-01-21 22:03:01 +01:00
Peter Kohaut
5e2fb6fb26 BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut
adf741a5cb BLADERUNNER: More variable names in the game scripts 2019-01-15 08:35:46 +01:00
Peter Kohaut
eb84113222 BLADERUNNER: More variable names in the game scripts 2019-01-13 21:06:58 +01:00
Peter Kohaut
19d9e4cec8 BLADERUNNER: Added combat
Math cleanup
Fixed obstacle detection
2018-03-17 16:42:25 +01:00
Peter Kohaut
817cb5d7e1 BLADERUNNER: More game constants 2018-02-13 23:08:37 +01:00
Peter Kohaut
1d9a248abe BLADERUNNER: Fixed more Coverity issues 2018-02-12 20:57:26 +01:00
Peter Kohaut
0b484d51b8 BLADERUNNER: VK interface
Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut
59eeadc6ac BLADERUNNER: Added more game constants
Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut
d42b39817d BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
2017-03-29 01:55:06 +02:00
Peter Kohaut
1c083fe000 BLADERUNNER: Reorganized script files 2017-03-23 16:20:10 +01:00
Renamed from engines/bladerunner/script/hf01.cpp (Browse further)