Commit graph

15 commits

Author SHA1 Message Date
Thanasis Antoniou
074baf9b26 BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou
9c0c249a96 BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls 2019-04-06 19:22:01 +03:00
Thanasis Antoniou
4e75b7e6b7 BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-04-06 00:02:32 +03:00
Peter Kohaut
c99d3ea132 BLADERUNNER: Cleanup of Clovis scripts for chapter 5 2019-02-07 23:45:19 +01:00
Peter Kohaut
6222fa443d BLADERUNNER: Gaff scripts cleanup 2019-02-05 21:54:50 +01:00
Peter Kohaut
934ba34adb BLADERUNNER: Cleanup of KP03 bomb related scripts 2019-02-03 11:44:55 +01:00
Peter Kohaut
95f42fde63 BLADERUNNER: Initial cleanup of Kipple scripts 2019-02-03 00:14:09 +01:00
Peter Kohaut
f2d76c2d71 BLADERUNNER: Cleanup of scripts at start of chapter 5 2019-02-03 00:14:09 +01:00
Peter Kohaut
364a2aa0fb BLADERUNNER: More game constants
Added Region_Check functionality
Code cleanup
2019-01-21 22:03:01 +01:00
Peter Kohaut
adf741a5cb BLADERUNNER: More variable names in the game scripts 2019-01-15 08:35:46 +01:00
Peter Kohaut
0b484d51b8 BLADERUNNER: VK interface
Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut
59eeadc6ac BLADERUNNER: Added more game constants
Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut
1e5f9d3078 BLADERUNNER: Added basic KIA interface
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00
Peter Kohaut
d42b39817d BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
2017-03-29 01:55:06 +02:00
Peter Kohaut
1c083fe000 BLADERUNNER: Reorganized script files 2017-03-23 16:20:10 +01:00
Renamed from engines/bladerunner/script/kp01.cpp (Browse further)