Commit graph

19 commits

Author SHA1 Message Date
Thanasis Antoniou
9bfca34497 BLADERUNNER: Fixes for UG18 Guzza scene cases 2019-05-25 03:39:57 +03:00
Thanasis Antoniou
074baf9b26 BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou
9c0c249a96 BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls 2019-04-06 19:22:01 +03:00
Thanasis Antoniou
4e75b7e6b7 BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-04-06 00:02:32 +03:00
Thanasis Antoniou
8a239c1c76 BLADERUNNER: Removing looping sounds after Gaff ending
Prevents sound popping between ending outtake and credits
2019-04-02 20:17:31 +03:00
Thanasis Antoniou
4642d1697d BLADERUNNER: Sadik dead end fix (BB09 kill)
Also fixed an flag constistency for kFlagZubenBountyPaid

It is no longer possible to kill Sadik at BB09, but shooting him will lower his health (from initial to a fixed HP), and if McCoy also shoots him at UG18 his health will be further lowered (again to a fixed HP).
2019-03-01 11:04:07 +02:00
Peter Kohaut
c99d3ea132 BLADERUNNER: Cleanup of Clovis scripts for chapter 5 2019-02-07 23:45:19 +01:00
Peter Kohaut
92774be0ae BLADERUNNER: Cleanup Steele scripts for ending 2019-02-05 21:54:50 +01:00
Peter Kohaut
6222fa443d BLADERUNNER: Gaff scripts cleanup 2019-02-05 21:54:50 +01:00
Peter Kohaut
934ba34adb BLADERUNNER: Cleanup of KP03 bomb related scripts 2019-02-03 11:44:55 +01:00
Peter Kohaut
95f42fde63 BLADERUNNER: Initial cleanup of Kipple scripts 2019-02-03 00:14:09 +01:00
Peter Kohaut
f2d76c2d71 BLADERUNNER: Cleanup of scripts at start of chapter 5 2019-02-03 00:14:09 +01:00
Peter Kohaut
364a2aa0fb BLADERUNNER: More game constants
Added Region_Check functionality
Code cleanup
2019-01-21 22:03:01 +01:00
Peter Kohaut
5e2fb6fb26 BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut
adf741a5cb BLADERUNNER: More variable names in the game scripts 2019-01-15 08:35:46 +01:00
Peter Kohaut
0b484d51b8 BLADERUNNER: VK interface
Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut
59eeadc6ac BLADERUNNER: Added more game constants
Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut
d42b39817d BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
2017-03-29 01:55:06 +02:00
Peter Kohaut
1c083fe000 BLADERUNNER: Reorganized script files 2017-03-23 16:20:10 +01:00
Renamed from engines/bladerunner/script/kp06.cpp (Browse further)