Thanasis Antoniou
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074baf9b26
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BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
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2019-05-09 15:15:33 +03:00 |
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Thanasis Antoniou
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9c0c249a96
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BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls
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2019-04-06 19:22:01 +03:00 |
|
Thanasis Antoniou
|
4e75b7e6b7
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BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
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2019-04-06 00:02:32 +03:00 |
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Peter Kohaut
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19d92484fd
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BLADERUNNER: Cleanup of scripts at start of chapter 4
|
2019-02-02 00:50:16 +01:00 |
|
Peter Kohaut
|
69be535308
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BLADERUNNER: Initial cleanup of underground scripts
|
2019-01-31 21:27:31 +01:00 |
|
Peter Kohaut
|
2cc09b6b10
|
BLADERUNNER: Fixes for game scripts & cleanup
|
2019-01-24 23:05:13 +01:00 |
|
Peter Kohaut
|
364a2aa0fb
|
BLADERUNNER: More game constants
Added Region_Check functionality
Code cleanup
|
2019-01-21 22:03:01 +01:00 |
|
Peter Kohaut
|
5e2fb6fb26
|
BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
|
2019-01-19 23:15:41 +01:00 |
|
Peter Kohaut
|
adf741a5cb
|
BLADERUNNER: More variable names in the game scripts
|
2019-01-15 08:35:46 +01:00 |
|
Peter Kohaut
|
eb84113222
|
BLADERUNNER: More variable names in the game scripts
|
2019-01-13 21:06:58 +01:00 |
|
Peter Kohaut
|
817cb5d7e1
|
BLADERUNNER: More game constants
|
2018-02-13 23:08:37 +01:00 |
|
Peter Kohaut
|
0b484d51b8
|
BLADERUNNER: VK interface
Code unification
Removed few memory leaks
|
2018-02-10 21:01:15 +01:00 |
|
Peter Kohaut
|
59eeadc6ac
|
BLADERUNNER: Added more game constants
Code formatting
|
2018-02-05 20:17:55 +01:00 |
|
Peter Kohaut
|
d42b39817d
|
BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
|
2017-03-29 01:55:06 +02:00 |
|
Peter Kohaut
|
1c083fe000
|
BLADERUNNER: Reorganized script files
|
2017-03-23 16:20:10 +01:00 |
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