Fabio Battaglia
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d5dfb7ef0a
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N64: optimizations to cursor handling code
svn-id: r47415
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2010-01-21 09:01:00 +00:00 |
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Fabio Battaglia
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bbc2ec0958
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N64: Initial support for n64 mouse, tweaking needed
svn-id: r47408
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2010-01-20 18:51:22 +00:00 |
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Fabio Battaglia
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c4a9d373ca
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N64: Use first controller found as input, easier to add support for different input peripherals now
svn-id: r47317
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2010-01-15 23:35:24 +00:00 |
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Fabio Battaglia
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6c6604d589
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N64: if user has inserted a rumble-pak, rumble with shaking screen
svn-id: r47289
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2010-01-13 13:53:31 +00:00 |
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Fabio Battaglia
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587bbf4b3f
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N64: further commenting/cleanup
svn-id: r47286
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2010-01-12 21:52:38 +00:00 |
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Fabio Battaglia
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62a87101d5
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N64: forgot to disable some debug code
svn-id: r47283
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2010-01-12 21:24:37 +00:00 |
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Fabio Battaglia
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3138ac98ba
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N64: some cleanup and optimization of video code
svn-id: r47282
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2010-01-12 21:18:28 +00:00 |
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Fabio Battaglia
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4400bac9ad
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N64: optimizations in cursor drawing code
svn-id: r47249
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2010-01-11 11:37:11 +00:00 |
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Fabio Battaglia
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5b043140ff
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N64: a few optimizations in framebuffer drawing code
svn-id: r47242
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2010-01-11 09:34:20 +00:00 |
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Fabio Battaglia
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ad5e1e7c03
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Nintendo64: some cleanup, added a workaround in case audio buffers get depleted
svn-id: r47145
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2010-01-08 00:05:48 +00:00 |
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Fabio Battaglia
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8c03fffbf0
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Nintendo64: Add FlashRAM support for saving if a compatible cart is available.
svn-id: r47126
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2010-01-07 16:07:22 +00:00 |
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Fabio Battaglia
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2e0482efa7
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N64: some cleanup in osystem
svn-id: r46799
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2009-12-31 12:47:42 +00:00 |
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Fabio Battaglia
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3a418c13a7
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remove bad hackery caused by n64 port and avoid polluting StdioStream using a custom Stream subclass
svn-id: r46777
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2009-12-30 22:56:19 +00:00 |
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Fabio Battaglia
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a108df30a7
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Add Nintendo 64 port to trunk.
svn-id: r46773
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2009-12-30 21:11:38 +00:00 |
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