neuromancer
39782a2f37
PRIVATE: improved color handling in PS3 code
2021-09-11 13:40:22 +02:00
neuromancer
df3c1d7e53
PRIVATE: added conditional code for PlayStation3 render testing
2021-09-07 21:02:21 +02:00
Eugene Sandulenko
a94189db10
PRIVATE: Reduce the delay between frames in video playback
2021-08-16 17:00:35 +02:00
Eugene Sandulenko
0ab142554a
PRIVATE: Do not eat 100% CPU during video playback. Potential fix for bug #12761
2021-08-16 15:20:52 +02:00
neuromancer
223c398990
PRIVATE: disable pause menu when police bust is enabled
2021-07-06 20:19:18 +02:00
neuromancer
fc883bb340
PRIVATE: count number of click only if they hit a hotspot
2021-07-05 20:12:38 +02:00
neuromancer
10310cccdd
PRIVATE: initial implementation of the SafeDigit function
2021-07-04 13:13:21 +02:00
neuromancer
3091add07b
PRIVATE: make sure symbols are resolved before using them
2021-07-03 18:20:24 +02:00
neuromancer
626206de7f
PRIVATE: fixed warning when casting a const char
2021-06-23 08:25:27 +02:00
ggrieco-tob
139230264e
PRIVATE: added demo and compressed versions of the MacOS release
2021-06-22 10:10:53 +02:00
ggrieco-tob
9bec6e271b
PRIVATE: added detection of the russian release
2021-06-22 10:10:53 +02:00
neuromancer
839707f223
PRIVATE: basic support for the uncompressed/installed MacOS release
2021-06-22 10:10:53 +02:00
neuromancer
37380da875
PRIVATE: removed unnecessary Common::SeekableReadStream cast
2021-06-22 10:10:53 +02:00
neuromancer
c871c1e36b
PRIVATE: added a debug print to show the decompiled code
2021-06-22 10:10:53 +02:00
neuromancer
adf77a709f
PRIVATE: use Common::Language for _language
2021-06-22 10:10:53 +02:00
neuromancer
458df46dc9
PRIVATE: clang-formatted all the code
2021-06-22 10:10:53 +02:00
neuromancer
54ace30a33
PRIVATE: fixed debug statement
2021-06-22 10:10:53 +02:00
neuromancer
a1170b44f3
PRIVATE: removed old code, commented debugs and fixes
2021-06-22 10:10:53 +02:00
neuromancer
297175310f
PRIVATE: more fixes
2021-06-22 10:10:53 +02:00
neuromancer
63413b6d23
PRIVATE: better compatibility with non-US versions
2021-06-22 10:10:53 +02:00
neuromancer
1f1b9baebc
PRIVATE: fixes
2021-06-22 10:10:53 +02:00
neuromancer
6c80b049af
PRIVATE: integrated first version of the decompiler
2021-06-22 10:10:53 +02:00
neuromancer
40f6c70841
PRIVATE: preliminary support for decompiled game assets
2021-06-22 10:10:53 +02:00
sluicebox
8e1d90f8e4
ALL: Remove clearAllDebugChannels() from Engine dtors
2021-06-14 12:42:38 -05:00
ysj1173886760
043fda5c47
PRIVATE: move debug channels to metaEngineDetection
2021-05-22 01:34:57 +02:00
neuromancer
715e9c6d70
PRIVATE: improved SyncSound implementation
2021-05-21 19:45:58 -03:00
neuromancer
ac43a4318f
PRIVATE: inventory and rendering fixes
2021-05-21 14:53:32 -03:00
neuromancer
f42dc29971
PRIVATE: simplified mask handling
2021-05-21 08:31:34 -03:00
Cameron Cawley
fe169f9e1d
PRIVATE: Use the best pixel format specified by the backend
2021-03-28 09:50:15 -03:00
neuromancer
04851ed522
PRIVATE: implemented DossierChgSheet
2021-03-18 19:17:52 -03:00
D G Turner
8f1e9722a0
PRIVATE: Fix GCC Compiler Warning
2021-03-18 06:05:30 +00:00
neuromancer
8e35962584
PRIVATE: allow to properly save during pause
2021-03-13 17:27:53 -03:00
Cameron Cawley
899a679d46
PRIVATE: Simplify the cursor code
2021-03-12 23:24:03 -03:00
neuromancer
01bcf5288a
PRIVATE: save and restore VSPicture
2021-03-08 19:18:30 -03:00
neuromancer
dd3e3f1892
PRIVATE: better pause handling when a movie is playing
2021-03-08 19:18:30 -03:00
neuromancer
cff28b3b95
PRIVATE: refactored code using decodeImage and removed old comments
2021-03-07 18:55:51 -03:00
neuromancer
6d4b001b2b
PRIVATE: saving now uses VSPictures instead of screenshots
2021-03-07 18:47:00 -03:00
Matthew Duggan
c82c6901bc
PRIVATE: Fix some coverity issues
2021-03-07 18:14:01 +09:00
D G Turner
63ca8cdeef
PRIVATE: Fix GCC Unused Variable Warnings from Header Constants
...
It is not generally a good idea to define variables in headers so
fixing these warnings by using the string value directly as initialization
to various Common::String variables / parameters.
2021-03-06 21:48:59 +00:00
Eugene Sandulenko
7aee945999
PRIVATE: JANITORIAL: Fix indentation
2021-03-05 19:27:58 +01:00
Eugene Sandulenko
fc2340449d
PRIVATE: Plug memory leak
2021-03-05 19:14:24 +01:00
Eugene Sandulenko
b880768235
PRIVATE: Avoid global constructors
2021-03-05 19:12:02 +01:00
Matthew Duggan
62b181b628
PRIVATE: Const correctness for iterators
2021-03-05 19:30:58 +09:00
Martin Gerhardy
9b2c3c59d3
PRIVATE: also open in file in release builds
2021-03-04 16:10:52 +01:00
Martin Gerhardy
262e8a1d57
PRIVATE: fixed invalid memory access
2021-03-04 16:10:23 +01:00
Matthew Duggan
fa95f28fc9
PRIVATE: Remove some more unnecessary copies
2021-03-04 23:06:00 +09:00
Matthew Duggan
5d0126057e
PRIVATE: Remove struct initializers
...
Older compilers don't like the = {} syntax.
2021-03-04 21:28:25 +09:00
Matthew Duggan
14b440605d
PRIVATE: Remove a Rect memory leak
2021-03-04 18:33:55 +09:00
Matthew Duggan
18199d8777
PRIVATE: Remove some string memory leaks
2021-03-04 18:27:49 +09:00
Matthew Duggan
551ee85bf3
PRIVATE: Avoid some string copies
2021-03-04 18:24:26 +09:00