Alexander Tkachev
ab1d160ec8
ALL: Add MetaEngine::simpleSaveNames()
...
Engines with "simple" savenames would support "Run in background" in
save/load dialog and gradual save slots unlocking. Other engines
save/load feature would be locked until save sync is over.
2016-08-24 16:07:55 +06:00
Johannes Schickel
3aecd8ef2a
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
...
gameid -> gameId
guioptions -> guiOptions
2016-03-08 19:01:38 +01:00
Johannes Schickel
e31a4a409e
AVALANCHE: Let listSaves return list sorted on slot numbers.
2016-02-25 21:39:45 +01:00
Johannes Schickel
8b2fd644c1
AVALANCHE: Only request actual save slots in listSaves.
2016-01-26 16:35:30 +01:00
Johannes Schickel
854de79c23
AVALANCHE: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Strangerke
c63b2b2b2c
AVALANCHE: Fix savegame version checks
2013-11-24 01:30:18 +01:00
Strangerke
c24ba381cb
AVALANCHE: Fix CID 1109674
2013-11-03 10:51:15 +01:00
Strangerke
c36adb83e2
AVALANCHE: Fix savegames list
2013-10-07 22:38:32 +02:00
Strangerke
7b11be0a92
AVALANCHE: Fix savegame patterns
2013-10-07 22:26:33 +02:00
Strangerke
a357dc4d0c
AVALANCHE: Cleaning includes - remove useless includes in cpp files
2013-10-05 01:55:41 +02:00
Strangerke
c53917ec64
AVALANCHE: Add indentation on REGISTER_PLUGIN_* lines
2013-10-04 18:12:13 +02:00
Strangerke
650613f5ca
AVALANCHE: Use MKTAG for signature. This breaks prior savegames.
2013-10-04 17:30:16 +02:00
Strangerke
de12f46db5
AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), set _background private
2013-09-29 17:54:03 +02:00
uruk
31637f1983
AVALANCHE: Cosmetic modifications.
2013-09-19 21:21:53 +02:00
Strangerke
6e08f55160
AVALANCHE: Review all for statements
2013-09-16 22:57:38 +02:00
Strangerke
f783f2c28a
AVALANCHE: Silent some CppCheck warnings, rename some loop variables
2013-09-08 10:31:54 +02:00
uruk
f8796e720e
AVALANCHE: Add thumbnail support and version tracking to the saving/loading system. Repair Trip::trippancy_link().
2013-08-20 21:26:23 +02:00
uruk
aab3930779
AVALANCHE: Implement loading from the Launcher. Upgrade saveGame(), loadGame() in, add expandDate() to AvalancheEngine. Revise Avalot::setup(). Repair Lucerna::load() and triptype::init().
2013-08-20 19:23:24 +02:00
uruk
52c07d08c0
AVALANCHE: AvalancheEngine: Revise synchronize(), saveGame(), loadGameState(). Add loadGame(). Rename generateSaveFileName() to getSaveFileName(). AvalancheMetaEngine: Add listSaves() and removeSaveState().
2013-08-19 21:14:21 +02:00
uruk
1453413d24
AVALANCHE: Fix detection.
2013-06-20 09:40:25 +02:00
uruk
b2f62278b6
AVALANCHE: Remove some functions from detection.
2013-06-20 08:34:48 +02:00
uruk
b916ab6f02
AVALANCHE: Messing around with GameDescription.
2013-06-20 08:32:58 +02:00
uruk
d2009c014f
AVALANCHE: Add detection. Some fix in console.h.
2013-06-18 20:32:43 +02:00