Walter van Niftrik
00f4794c0a
SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect
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as much as possible. All SCI_VERSION_* information was removed from
detection.cpp (much of it was incorrect anyway).
svn-id: r43449
2009-08-16 19:18:19 +00:00
Walter van Niftrik
65e9ae163f
SCI: Added a crude speed throttler.
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svn-id: r43289
2009-08-11 20:18:15 +00:00
Filippos Karapetis
62499054a0
Some cleanup for the script debugger code:
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- Renamed struct DebugState to ScriptState and r_amp_rest to restAdjust inside EngineState. Changed restAdjust to be a uint16 (actually it is a uint16, but it was being casted back and forth from an unsigned integer, so this clears up its type and size)
- Moved the script state variables from inside the run_vm() into the ScriptState struct, so that they can be accessed by the console commands and the script debugger all the time, and removed the weird isValid code
svn-id: r42260
2009-07-08 10:25:37 +00:00
Filippos Karapetis
522b161bec
Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
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svn-id: r42167
2009-07-06 10:39:22 +00:00
Filippos Karapetis
6fa8541aed
- Pushed debugstate into debug.h
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- When an error occurs, manipulate the execution stack before error() opens the console inside getDebugger(), like FreeSCI did. Added another method for obtaining the SCI console for use by the engine itself.
svn-id: r42062
2009-07-03 14:22:50 +00:00
Filippos Karapetis
c3403ac739
Moved some more debug state related variables in the DebugState struct
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svn-id: r42044
2009-07-02 23:58:05 +00:00
Filippos Karapetis
744323ca33
Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers
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svn-id: r41338
2009-06-07 15:53:30 +00:00
Filippos Karapetis
e572811aed
Moved some more debug commands to ScummVM's coneole
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svn-id: r41227
2009-06-06 16:43:13 +00:00
Max Horn
10c54394bd
SCI: Renamed EngineState::flags and version to _flags and _version (following our conventions); also slightly changed the EngineState constructor to init _version & _flags, and used this to make them constant
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svn-id: r41177
2009-06-04 21:44:39 +00:00
Max Horn
382ebea3fa
SCI: Renamed various debug related global variables to have a g_ prefix; and moved any 'extern' decls of them into a new header file
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svn-id: r41163
2009-06-04 11:28:05 +00:00
Filippos Karapetis
317da8756e
- Moved the engine state and the console to be private members of SciEngine
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- Implemented pauseEngineIntern()
- Music now stops and resumes when entering/leaving the debugger
svn-id: r41139
2009-06-03 14:09:25 +00:00
Filippos Karapetis
3c7b434b04
- Sorted the console commands a bit more
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- Removed the commands which manipulated variables and turned them into debug variables instead
- Rewrote help so that it's more organized and easier to read
- Unified the debug variable names
svn-id: r41136
2009-06-03 09:45:16 +00:00
Filippos Karapetis
e55388c787
Removed script_error_flag and script_debug_flag, which were used to error out if something went wrong and open the debugger console. Changed all the places where they were used to error() out instead, as ScummVM's debugger console can open on error()
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svn-id: r41073
2009-05-31 15:34:23 +00:00
Filippos Karapetis
329b93acc8
Moved 4 mode commands to console.cpp: "sentence_fragments", "parser_nodes", "status_bar" and "track_mouse"
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svn-id: r41043
2009-05-30 20:01:43 +00:00
Filippos Karapetis
4ab05f0b38
- Moved 3 more commands to console.cpp: "draw_pic", "draw_rect" and "fill_screen"
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- Removed some FreeSCI-specific variables for checking of the on-screen console
- Removed the Control-1 key combo - the console command "visual_state" can be used for the same reason
svn-id: r41040
2009-05-30 18:22:55 +00:00
Filippos Karapetis
69582f0179
Moved 3 more debug commands to console.cpp ("simkey", "segment_table" and "show_map") and removed the GFXWC macro. Some cleanup
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svn-id: r41032
2009-05-30 14:30:39 +00:00
Walter van Niftrik
f010eef04e
SCI: Turned some relatively harmless yet frequently occurring warnings into debug messages.
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svn-id: r40629
2009-05-16 14:24:12 +00:00
Filippos Karapetis
565cfa074d
Simplified SCI versions to be SCI version generations, and fixed some game entries in the process. Also, added a sanity check for invalid game entries
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svn-id: r40596
2009-05-15 09:04:21 +00:00
Filippos Karapetis
e940bcff23
- Simplified SCI version detection a bit and clarified the different version feature flags (not used yet)
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- Removed the version verification functions (they were only used for two specific cases, but the SCI executable reader is able to detect the exact SCI game version anyway, so there is no point in having these)
- Removed the empty GameFlags structure and replaced it with a 32-bit integer instead
svn-id: r40524
2009-05-13 16:52:41 +00:00
Max Horn
7f29670843
SCI: Changed object / script local vars storage to use a Common::Array
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svn-id: r40515
2009-05-12 23:30:42 +00:00
Max Horn
dadae13545
SCI: Turned GfxWidget::print function pointer into virtual method
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svn-id: r40113
2009-04-24 14:20:31 +00:00
Max Horn
ebcfd9b016
SCI: Got rid of GFXW() macro; turned GfxWidget::widfree into destructors
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svn-id: r40107
2009-04-24 10:48:25 +00:00
Max Horn
9445439c4f
SCI: Renamed gfxw_widget_t and subtypes to GfxWidget etc.
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svn-id: r40104
2009-04-24 10:46:20 +00:00
Max Horn
2dfae035ac
SCI: Reduced header interdependencies some more
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svn-id: r39202
2009-03-07 19:23:47 +00:00
Max Horn
479751104f
SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
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svn-id: r38921
2009-02-27 02:23:40 +00:00
Max Horn
5093167fde
cleanup
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svn-id: r38891
2009-02-26 02:21:55 +00:00
Filippos Karapetis
71ae2d3aba
Reverted my wrong commit #38870 . Most of the key codes are handled by the engine itself, however there are cases where they are handled by the game scripts, e.g. in save/load dialogs. The arrow keys in the save/load dialogs should work properly again. The numpad keys still look to be broken by some other commit
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svn-id: r38886
2009-02-25 19:52:17 +00:00
Filippos Karapetis
5618a81cff
Replaced some of the internal SCI scan codes with the ones from ScummVM
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svn-id: r38870
2009-02-24 22:58:44 +00:00
Max Horn
7d2a2ece38
SCI: Replaced gfxop_usleep by gfxop_sleep (taking millisecs instead of microsecs)
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svn-id: r38854
2009-02-24 20:50:09 +00:00
Max Horn
b5df97ad2b
SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header deps some more
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svn-id: r38833
2009-02-24 05:51:55 +00:00
Max Horn
6f13850161
SCI: Moved include/menubar.h -> gfx/menubar.h, untangled headers some more
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svn-id: r38761
2009-02-21 22:50:35 +00:00
Jordi Vilalta Prat
3cc6cdf719
Replaced "typedef struct _state state_t" with "struct EngineState"
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svn-id: r38678
2009-02-21 10:47:56 +00:00
Oystein Eftevaag
25f7c37171
Wrapped the SCI engine in the Sci namespace.
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svn-id: r38676
2009-02-21 10:23:36 +00:00
Filippos Karapetis
ac716ad843
Started conversion of debug messages and debug levels to the ScummVM equivalents. Removed the "stubs" and "warnings" debug levels and replaced such kinds of messages with normal warnings
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svn-id: r38617
2009-02-20 20:11:12 +00:00
Paweł Kołodziejski
7beba8edc9
formating
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svn-id: r38558
2009-02-19 18:40:03 +00:00
Filippos Karapetis
e28439bebc
point_t -> Common::Point
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svn-id: r38437
2009-02-17 19:15:37 +00:00
Eugene Sandulenko
22a009d3c6
Update headers. engine/
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svn-id: r38408
2009-02-17 15:02:16 +00:00
Max Horn
57434d955f
SCI: Run astyle to make the code be more compliant with our Code Formatting Guidelines: engine dir
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svn-id: r38317
2009-02-15 22:28:12 +00:00
Eugene Sandulenko
e241843bec
- Remove some unneeded files
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- Mass rename .c to .cpp
svn-id: r38227
2009-02-15 11:39:07 +00:00