Commit graph

19 commits

Author SHA1 Message Date
Martin Gerhardy
37054b47fc TWINE: started to convert the left/right mouse buttons to keymapper actions 2020-11-14 15:54:44 +01:00
Martin Gerhardy
ab22f50b85 TWINE: fixed activating the desired keymap 2020-11-13 17:45:04 +01:00
Martin Gerhardy
39be27bbe6 TWINE: removed unused PageUp action type 2020-10-30 23:50:44 +01:00
Martin Gerhardy
e93dd7d519 TWINE: removed unused entries from pressedKeyCharMap 2020-10-30 23:50:44 +01:00
Martin Gerhardy
5f7c967481 TWINE: fixed toggleAbortAction to reset all states
otherwise the next call to this function might still succeed due another action still being active
2020-10-27 17:14:05 +01:00
Martin Gerhardy
1eb3acf27a TWINE: small helper method for the Input class 2020-10-26 18:11:15 +01:00
Martin Gerhardy
a8ca9e017b TWINE: make cursorKeys obsolet 2020-10-26 18:11:15 +01:00
Martin Gerhardy
b90797e00d TWINE: moved pressed key states into movements class 2020-10-26 18:11:15 +01:00
Martin Gerhardy
4712894133 TWINE: make more or less private 2020-10-26 18:11:15 +01:00
Martin Gerhardy
b307011170 TWINE: cleanup input code and replaced magic numbers 2020-10-26 18:11:15 +01:00
Martin Gerhardy
71921f241c TWINE: started to implement saving and loading as well as player name entering 2020-10-26 18:11:15 +01:00
Martin Gerhardy
b951291d5e TWINE: removed internalKeyCode from Input class 2020-10-26 18:11:15 +01:00
Martin Gerhardy
3dd13e456b TWINE: fixed typo 2020-10-26 18:11:15 +01:00
Martin Gerhardy
b159872166 TWINE: only disable our own keymaps in Input::enabledKeyMap 2020-10-25 09:21:44 +01:00
Martin Gerhardy
84f2ba7e41 TWINE: implemented more keymap actions 2020-10-24 16:12:55 +02:00
Martin Gerhardy
4c593bdbdd TWINE: further refactored the input code 2020-10-24 16:12:55 +02:00
Martin Gerhardy
d417478b8c TWINE: started to split keymaps for ui, game and cutscenes 2020-10-24 16:12:55 +02:00
Martin Gerhardy
c59fd6a32e TWINE: refactored input 2020-10-24 16:12:55 +02:00
Martin Gerhardy
b7d5232708 TWINE: refactored input 2020-10-24 16:12:55 +02:00