Eugene Sandulenko
c350d1487b
Support for MM NES German. Thanks Joachim Eberhard for donating the
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cartridge.
svn-id: r20086
2006-01-18 16:12:44 +00:00
Eugene Sandulenko
b36677af71
Update FSF address. Eek. Actually that took place on May 1, 2005
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svn-id: r19142
2005-10-18 01:30:26 +00:00
Chris Apers
18b9523338
PalmOS : fixed 68K link
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svn-id: r18975
2005-10-08 21:43:02 +00:00
Eugene Sandulenko
6b4484472b
Remove trailing whitespaces.
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svn-id: r18604
2005-07-30 21:11:48 +00:00
Eugene Sandulenko
097e0a74a9
o Implement direct disk reading for C64.
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o Added new parameter to ScummEngine constructor which passed substitute
file name index. It eliminates a long-standing hack and simplifies bundles
porocessing considerably
o Thus simplified detection/reading MM NES PRG file.
svn-id: r18183
2005-05-19 14:15:34 +00:00
Max Horn
b75c969e66
Moved class File and the MD5 stuff to namespace Common
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svn-id: r18037
2005-05-10 22:56:25 +00:00
Max Horn
d00117ec4b
Fixed some doxygen warnings
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svn-id: r17923
2005-05-05 15:59:24 +00:00
Max Horn
e8865cc596
Extract code works will any WriteStream, not just MemoryWriteStream
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svn-id: r17854
2005-04-28 21:02:43 +00:00
Max Horn
871e278f8b
Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules
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svn-id: r17508
2005-04-10 12:59:17 +00:00
Eugene Sandulenko
582c56c236
Do not hardcode character translation tables and verbs prepositions
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in MM NES but extract it directly from ROM. Patch from Quietust
svn-id: r17505
2005-04-10 09:58:37 +00:00
Eugene Sandulenko
f4c50eff95
Switch to headerless PRG data for MM NES for better compatibility.
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svn-id: r17302
2005-03-30 23:25:49 +00:00
Eugene Sandulenko
7ae3da082e
Support for direct reading from NES ROM:
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o extend MemoryReadStream with XOR facility
o implement MemoryWriteStream
o _fileHandle now is a reference to BaseScummFile class and is created on the fly
o implement ScummNESFile class which is basically extract_mm_nes utility
o update NES MM md5's due to above changes
NOTE: to run MM NES now you need to remove *.LFL files and (probably) rename
ROM to standard conventional name 'Maniac Mansion (XXX).nes'
svn-id: r17300
2005-03-30 21:59:12 +00:00
Nicolas Bacca
1160e09fdc
Fix return for HPC compiler
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svn-id: r16677
2005-01-28 20:47:50 +00:00
Max Horn
ec79a9a768
A little more moving around #include's (last one for today ;-)
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svn-id: r16534
2005-01-10 22:51:42 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
b93dd59a44
Reduce code size of resource.cpp to help PalmOS port, by moving util code to a new file util.cpp and sound resource code to sound.cpp
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svn-id: r16105
2004-12-17 22:27:15 +00:00