==3124361== Invalid write of size 8
==3124361== at 0x483F803: memmove (vg_replace_strmem.c:1270)
==3124361== by 0x4DBF61: SurfaceSdlGraphicsManager::grabOverlay(void*, int) const (surfacesdl-graphics.cpp:1753)
==3124361== by 0x482051: ModularGraphicsBackend::grabOverlay(void*, int) (modular-backend.cpp:215)
==3124361== by 0x434EE1: GUI::ThemeEngine::clearAll() (ThemeEngine.cpp:376)
==3124361== by 0x40128E: GUI::EventRecorder::preDrawOverlayGui() (EventRecorder.cpp:558)
==3124361== by 0x481DB2: ModularGraphicsBackend::updateScreen() (modular-backend.cpp:173)
==3124361== by 0x559967: Graphics::Screen::updateScreen() (screen.cpp:62)
==3124361== by 0x55991C: Graphics::Screen::update() (screen.cpp:56)
==3124361== by 0x38AFC7: TwinE::TwineScreen::update() (twine.cpp:126)
==3124361== by 0x3B8759: TwinE::Screens::adjustPalette(unsigned char, unsigned char, unsigned char, unsigned int const*, int) (screens.cpp:150)
==3124361== by 0x3B8A89: TwinE::Screens::fadeToPal(unsigned int const*) (screens.cpp:207)
==3124361== by 0x3B8403: TwinE::Screens::loadImage(int, int, bool) (screens.cpp:80)
==3124361== Address 0x31453050 is 16 bytes after a block of size 512,000 alloc'd
==3124361== at 0x483AB65: calloc (vg_replace_malloc.c:760)
==3124361== by 0x55B38C: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:75)
==3124361== by 0x551111: Graphics::ManagedSurface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (managed_surface.cpp:153)
==3124361== by 0x4352D5: GUI::ThemeEngine::setGraphicsMode(GUI::ThemeEngine::GraphicsMode) (ThemeEngine.cpp:453)
==3124361== by 0x434A52: GUI::ThemeEngine::init() (ThemeEngine.cpp:324)
==3124361== by 0x43501B: GUI::ThemeEngine::refresh() (ThemeEngine.cpp:394)
==3124361== by 0x405780: GUI::GuiManager::screenChange() (gui-manager.cpp:603)
==3124361== by 0x405C6B: GUI::GuiManager::processEvent(Common::Event const&, GUI::Dialog*) (gui-manager.cpp:677)
==3124361== by 0x404EBA: GUI::GuiManager::runLoop() (gui-manager.cpp:429)
==3124361== by 0x3FD847: GUI::Dialog::runModal() (dialog.cpp:77)
==3124361== by 0x36D747: launcherDialog() (main.cpp:106)
==3124361== by 0x36FF92: scummvm_main (main.cpp:552)
It looks like the _videoMode.overlayHeight in SurfaceSdlGraphicsManager::grabOverlay and ThemeEngine::_backBuffer::h are somehow out of sync after
starting the game in a different resolution as the gui was started with. So the overlayHeight is updated - but the backbuffer (Surface) is not resized.
This is with event recorder being active - right after starting the game and switching the resolution.
This fixes an assert with the new GUI (bug #12578).
This also required changing the logic to handle the cursor key color
as the new GUI does not use that key color but use the alpha channel.
The logic in the iOS backend was overwriting the alpha channel
by checking the key color, removing all the transparency. Now the
two are combined (hopefully there is no case were it uses the key
color while also using a pixel format with alpha, but not setting
this alpha, because if there is, this will now result in a fully
transparent cursor).
This is better than using an hardcoded delay for two main reasons.
The first one is that the application can terminate as soon as it
has finished saving the state, and the second one is that it will
still work if saving the state takes longer than the delay that
was hardcoded.
The documentation indicates that it should return the number of
milliseconds since the application started. It was however using
a different reference (last boot of the device minus the sleep time)
resulting in a much bigger value than expected.
This is necessary for properly identifying the Return key pressed from
the software or a hardware keyboard, and this was erronously removed
in commit e5709ed.