Nicolas Bacca
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7ab78ea26a
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Preliminary support for queen in the old codebase ...
svn-id: r11852
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2003-12-22 11:25:51 +00:00 |
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Nicolas Bacca
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4c0057db7d
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New config-manager updates, misc updates
svn-id: r10751
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2003-10-12 13:51:05 +00:00 |
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Max Horn
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0eea7999eb
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no need for this evil hackery; just always pretend 'F5' was pressed, the Scumm engine will do the work from then
svn-id: r10283
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2003-09-17 23:02:40 +00:00 |
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Nicolas Bacca
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6a8078b2fb
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Bass skip fix
svn-id: r9101
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2003-07-20 23:47:39 +00:00 |
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Nicolas Bacca
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fb52d4da18
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Fix keyboard (Simon quit works) - Fix save key (EGA games) - Add Free Look key
svn-id: r8981
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2003-07-13 12:36:21 +00:00 |
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Nicolas Bacca
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61ab6933c5
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Update to new virtual functions, protected members and so on, take one
svn-id: r8870
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2003-07-08 22:44:45 +00:00 |
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Travis Howell
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771dcfaad7
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Rename SimonState to SimonEngine
svn-id: r8228
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2003-06-01 09:41:56 +00:00 |
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Nicolas Bacca
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f82de25bff
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Fix key mapping bug (hello SF mail server)
svn-id: r7456
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2003-05-11 14:11:32 +00:00 |
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Nicolas Bacca
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0fa15ffa6a
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Handle COMI UI
svn-id: r7332
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2003-05-05 07:18:47 +00:00 |
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Nicolas Bacca
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0f8d55d77f
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Fix skip key problems mainly for Sam & Max
svn-id: r6907
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2003-04-04 13:17:48 +00:00 |
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Nicolas Bacca
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0662e36fef
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Standard PDA functions
svn-id: r6555
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2003-01-26 21:41:50 +00:00 |
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Nicolas Bacca
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2a02a2554a
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Update project files to compile with CVS tree
svn-id: r6531
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2003-01-21 18:42:55 +00:00 |
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Nicolas Bacca
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8f98b31681
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NoGameX file - put in root directory (HPC debug option) and NoMusic configuration option (for really slow devices, can break some games)
svn-id: r6525
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2003-01-20 07:58:41 +00:00 |
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Nicolas Bacca
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f4e438b4ce
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Fix keycode + make sound thread priority a configuration parameter (SoundThreadPriority, 1=Highest, 2=Above Normal, 3=Normal, 4=Below Normal) - requires linking with a new SDLAudio that will be posted on http://arisme.free.fr/PocketScumm
svn-id: r5810
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2002-12-02 00:42:40 +00:00 |
|
Nicolas Bacca
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c2ba2cc586
|
Fix Simon countermeasures :)
svn-id: r5804
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2002-12-01 23:46:19 +00:00 |
|
Nicolas Bacca
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cc43bd5973
|
Add Monkey 1 VGA floppy keyboard support for copy-protection, fix keyboard & display on HPC
svn-id: r5798
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2002-12-01 23:25:33 +00:00 |
|
Nicolas Bacca
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f7b8728aed
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Fix GDI dialog, set sampling rate to 22 kHz for Full Throttle & The Dig (Smush issue), fix save game key for Zak, The Dig & Full Throttle
svn-id: r5612
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2002-11-19 08:24:35 +00:00 |
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Nicolas Bacca
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3148f2daea
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Do not commit useless debug code
svn-id: r5452
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2002-11-07 00:30:52 +00:00 |
|
Nicolas Bacca
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7aab43a24b
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Possibly more devices supported : fall back to a default GDI rendering if nothing else is available - add dialog to choose between hazardous direct rendering or GDI
svn-id: r5451
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2002-11-07 00:25:40 +00:00 |
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Nicolas Bacca
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f84b5d327d
|
Real HPC support (work in progress)
svn-id: r5357
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2002-10-31 01:04:47 +00:00 |
|
Nicolas Bacca
|
f89b40f027
|
Fix portrait mode + dirty rects
svn-id: r5319
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2002-10-26 23:13:32 +00:00 |
|
Nicolas Bacca
|
c65eb3442a
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Fix overlay in portrait mode - better blitting (about time :)) - simon GUI fixes
svn-id: r5313
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2002-10-25 23:44:15 +00:00 |
|
Nicolas Bacca
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45b12bc286
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Re-enable GameX (license ok), static link to mini-SDL & remove old GUI from project
svn-id: r5306
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2002-10-24 22:06:01 +00:00 |
|
Nicolas Bacca
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9251de699d
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Disable GameX until I'm sure of the license used
svn-id: r5265
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2002-10-22 23:43:00 +00:00 |
|
Nicolas Bacca
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529ca92ca7
|
DLLs loaded at runtime, new launcher, overlay, new hardware key management and other fixes
svn-id: r5261
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2002-10-22 23:00:13 +00:00 |
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Max Horn
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09f56dc233
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some fixes for the message dialog; added some comments
svn-id: r5021
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2002-09-26 12:29:10 +00:00 |
|
Max Horn
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e0f11edf45
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quit should not exit(1) but rather exit(0) (mabye we should add a paramter 'bool success' to it that flags whether this is a normal exit or one with an error?)
svn-id: r4979
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2002-09-20 00:12:58 +00:00 |
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Michael Pearce
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0fbefc72aa
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Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;)
svn-id: r4909
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2002-09-09 05:56:11 +00:00 |
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Max Horn
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ce46866403
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Initial revision
svn-id: r4785
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2002-08-21 16:07:07 +00:00 |
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