Commit graph

29 commits

Author SHA1 Message Date
Nicolas Bacca
7ab78ea26a Preliminary support for queen in the old codebase ...
svn-id: r11852
2003-12-22 11:25:51 +00:00
Nicolas Bacca
4c0057db7d New config-manager updates, misc updates
svn-id: r10751
2003-10-12 13:51:05 +00:00
Max Horn
0eea7999eb no need for this evil hackery; just always pretend 'F5' was pressed, the Scumm engine will do the work from then
svn-id: r10283
2003-09-17 23:02:40 +00:00
Nicolas Bacca
6a8078b2fb Bass skip fix
svn-id: r9101
2003-07-20 23:47:39 +00:00
Nicolas Bacca
fb52d4da18 Fix keyboard (Simon quit works) - Fix save key (EGA games) - Add Free Look key
svn-id: r8981
2003-07-13 12:36:21 +00:00
Nicolas Bacca
61ab6933c5 Update to new virtual functions, protected members and so on, take one
svn-id: r8870
2003-07-08 22:44:45 +00:00
Travis Howell
771dcfaad7 Rename SimonState to SimonEngine
svn-id: r8228
2003-06-01 09:41:56 +00:00
Nicolas Bacca
f82de25bff Fix key mapping bug (hello SF mail server)
svn-id: r7456
2003-05-11 14:11:32 +00:00
Nicolas Bacca
0fa15ffa6a Handle COMI UI
svn-id: r7332
2003-05-05 07:18:47 +00:00
Nicolas Bacca
0f8d55d77f Fix skip key problems mainly for Sam & Max
svn-id: r6907
2003-04-04 13:17:48 +00:00
Nicolas Bacca
0662e36fef Standard PDA functions
svn-id: r6555
2003-01-26 21:41:50 +00:00
Nicolas Bacca
2a02a2554a Update project files to compile with CVS tree
svn-id: r6531
2003-01-21 18:42:55 +00:00
Nicolas Bacca
8f98b31681 NoGameX file - put in root directory (HPC debug option) and NoMusic configuration option (for really slow devices, can break some games)
svn-id: r6525
2003-01-20 07:58:41 +00:00
Nicolas Bacca
f4e438b4ce Fix keycode + make sound thread priority a configuration parameter (SoundThreadPriority, 1=Highest, 2=Above Normal, 3=Normal, 4=Below Normal) - requires linking with a new SDLAudio that will be posted on http://arisme.free.fr/PocketScumm
svn-id: r5810
2002-12-02 00:42:40 +00:00
Nicolas Bacca
c2ba2cc586 Fix Simon countermeasures :)
svn-id: r5804
2002-12-01 23:46:19 +00:00
Nicolas Bacca
cc43bd5973 Add Monkey 1 VGA floppy keyboard support for copy-protection, fix keyboard & display on HPC
svn-id: r5798
2002-12-01 23:25:33 +00:00
Nicolas Bacca
f7b8728aed Fix GDI dialog, set sampling rate to 22 kHz for Full Throttle & The Dig (Smush issue), fix save game key for Zak, The Dig & Full Throttle
svn-id: r5612
2002-11-19 08:24:35 +00:00
Nicolas Bacca
3148f2daea Do not commit useless debug code
svn-id: r5452
2002-11-07 00:30:52 +00:00
Nicolas Bacca
7aab43a24b Possibly more devices supported : fall back to a default GDI rendering if nothing else is available - add dialog to choose between hazardous direct rendering or GDI
svn-id: r5451
2002-11-07 00:25:40 +00:00
Nicolas Bacca
f84b5d327d Real HPC support (work in progress)
svn-id: r5357
2002-10-31 01:04:47 +00:00
Nicolas Bacca
f89b40f027 Fix portrait mode + dirty rects
svn-id: r5319
2002-10-26 23:13:32 +00:00
Nicolas Bacca
c65eb3442a Fix overlay in portrait mode - better blitting (about time :)) - simon GUI fixes
svn-id: r5313
2002-10-25 23:44:15 +00:00
Nicolas Bacca
45b12bc286 Re-enable GameX (license ok), static link to mini-SDL & remove old GUI from project
svn-id: r5306
2002-10-24 22:06:01 +00:00
Nicolas Bacca
9251de699d Disable GameX until I'm sure of the license used
svn-id: r5265
2002-10-22 23:43:00 +00:00
Nicolas Bacca
529ca92ca7 DLLs loaded at runtime, new launcher, overlay, new hardware key management and other fixes
svn-id: r5261
2002-10-22 23:00:13 +00:00
Max Horn
09f56dc233 some fixes for the message dialog; added some comments
svn-id: r5021
2002-09-26 12:29:10 +00:00
Max Horn
e0f11edf45 quit should not exit(1) but rather exit(0) (mabye we should add a paramter 'bool success' to it that flags whether this is a normal exit or one with an error?)
svn-id: r4979
2002-09-20 00:12:58 +00:00
Michael Pearce
0fbefc72aa Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;)
svn-id: r4909
2002-09-09 05:56:11 +00:00
Max Horn
ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00
Renamed from wince/pocketpc.cpp (Browse further)