James Brown
945d81761b
Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not hex.. should fix).
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svn-id: r3641
2002-03-02 12:54:37 +00:00
Vincent Hamm
71a97abfc2
Added an option to specify the game data path
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svn-id: r3636
2002-02-27 22:48:55 +00:00
James Brown
038cd2a3c2
Increased charset buffer width.
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svn-id: r3632
2002-02-26 04:09:11 +00:00
Vincent Hamm
cef0ef44d3
Changed the scummVar system to a dynamic one. Started to remove all the reference to FULL_TROTTLE define.
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svn-id: r3624
2002-02-23 23:23:28 +00:00
Vincent Hamm
8168c0b11d
Fixed some boxes issues. Matrix is still buggy
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svn-id: r3620
2002-02-22 16:06:09 +00:00
James Brown
d352341269
Some temporary changes. New debug command 'b' draws walkboxes on the screen.
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For indy3_256/zak256, change the #if 1 in scumm.h - it makes the walkboxes
draw correctly, although the actors still don't navigate right.
svn-id: r3609
2002-02-19 18:04:21 +00:00
James Brown
5897caa9e5
Voice support for loom talkie. Thanks Arisme.
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Other ports will have to add a new 'cd_playtrack' function, lest there be compile errors.
svn-id: r3608
2002-02-19 03:11:46 +00:00
James Brown
ca5ca4a74e
Zak256 charset support... Ego text doesn't work, someone else want to take a look? Verb console draws.
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svn-id: r3599
2002-02-16 19:03:14 +00:00
Vincent Hamm
535c12ebfb
Fixed actor scalling in Zak and indy3
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svn-id: r3590
2002-02-15 13:11:51 +00:00
James Brown
771b8e6089
Just some debugging stuff I find handy.
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svn-id: r3589
2002-02-15 06:42:41 +00:00
Vincent Hamm
d9ddef19aa
a few fix for Zak256
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svn-id: r3575
2002-02-13 17:33:52 +00:00
Vincent Hamm
2fe9e07bc7
*** empty log message ***
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svn-id: r3570
2002-02-12 22:25:41 +00:00
James Brown
7ee034af88
Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially runs (may need
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to hit escape a few times, after selecting your difficulty).
Still very incomplete and in progress.
svn-id: r3568
2002-02-12 21:28:07 +00:00
James Brown
f620d138f6
First part of Yazoo and mines work on making older scumm games work.
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Not enough here to actually work yet, just the base groundwork needed.
svn-id: r3567
2002-02-12 18:20:37 +00:00
Ludvig Strigeus
87631ebe7e
added -v command line flag that prints the scummvm version
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svn-id: r3565
2002-02-03 20:41:23 +00:00
Marcus Comstedt
01c4ef997c
Added support for non-FILE* based savegames.
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svn-id: r3554
2002-02-02 23:27:06 +00:00
Marcus Comstedt
9243299447
Added newline at end of file to fix gcc warnings.
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svn-id: r3552
2002-02-02 19:07:32 +00:00
Ludvig Strigeus
46dd55cf2a
full throttle speech,
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fixed two bugs appearing in DOTT
svn-id: r3541
2002-01-02 11:50:28 +00:00
Ludvig Strigeus
0355b5df91
implemented shaking,
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added a toggle fullscreen patch (doesn't work for me though)
svn-id: r3535
2001-12-28 15:26:28 +00:00
Ludvig Strigeus
5a7b86cbf6
better full throttle support,
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a couple of MI2 fixes.
svn-id: r3532
2001-12-27 17:51:58 +00:00
Ludvig Strigeus
083d9204c3
converted internal representation of palette from 6-bit to 8-bit
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yazoo implemented remapActor
svn-id: r3526
2001-12-11 13:34:15 +00:00
Ludvig Strigeus
a117505403
fixed some stuff related to in what order objects are drawn as well as a bug with object parents
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svn-id: r3525
2001-12-04 21:44:41 +00:00
Ludvig Strigeus
761fe5d7bd
* better drawBox (tnx sam_k)
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* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs.
svn-id: r3523
2001-12-04 10:44:33 +00:00
Ludvig Strigeus
95646feac9
adlib sound support, use USE_ADLIB
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svn-id: r3510
2001-12-01 17:06:13 +00:00
Ludvig Strigeus
1c0a7cd2e7
some BOMP support,
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some fixes
svn-id: r3506
2001-11-27 17:56:04 +00:00
Ludvig Strigeus
38e2a886ce
very simple full throttle support, use the FULL_THROTTLE define. (will fix later)
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modified some actor parts to work better with full throttle (most likely new bugs because of that).
directions are now stored as angles instead of left/right/up/down
implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also)
svn-id: r3505
2001-11-26 19:57:57 +00:00
Ludvig Strigeus
88dcec7cdb
readability patch (janssen)
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svn-id: r3493
2001-11-14 20:09:39 +00:00
Ludvig Strigeus
8ae567b094
gcc patch by lionel ulmer
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svn-id: r3492
2001-11-14 19:33:10 +00:00
Ludvig Strigeus
b8d259d60e
music support,
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fixed timing bugs
svn-id: r3491
2001-11-14 18:40:39 +00:00
Ludvig Strigeus
279d5b2fd7
readability patches, some by janssen
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svn-id: r3490
2001-11-12 20:50:36 +00:00
Ludvig Strigeus
b9facc7de4
implemented some sam&max specific features,
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fixed some bugs
svn-id: r3486
2001-11-11 16:54:45 +00:00
Ludvig Strigeus
e924c81353
new timing algorithm
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svn-id: r3484
2001-11-10 20:51:55 +00:00
Ludvig Strigeus
595d9534c3
fixed hardcoded number -> constant stuff (patches by janssen)
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svn-id: r3483
2001-11-10 19:12:32 +00:00
Ludvig Strigeus
7d6994caa6
save/load dialog by pressing F5,
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multiple sounds at the same time,
some other fixes
svn-id: r3477
2001-11-09 18:54:15 +00:00
Ludvig Strigeus
2c7f82e939
another noreturn fix
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svn-id: r3472
2001-11-07 21:44:09 +00:00
Ludvig Strigeus
6cd4b9d71f
debugger fix,
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removed hardcoded constants,
resouce lock state is now saved in the savegame,
fixed bug with MI1
svn-id: r3470
2001-11-07 18:10:52 +00:00
Ludvig Strigeus
bddfc49eea
removed some hardcoded constants
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svn-id: r3467
2001-11-06 21:41:56 +00:00
Ludvig Strigeus
097f76ae00
full screen flag,
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better mouse cursors,
removed change log from individual files
svn-id: r3462
2001-11-06 20:00:47 +00:00
Ludvig Strigeus
e2f1fef1f9
fixed playSfxSound types
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svn-id: r3457
2001-11-05 20:45:07 +00:00
Ludvig Strigeus
e5aca15a0b
bug fixes,
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speech in dott
svn-id: r3454
2001-11-05 19:21:49 +00:00
Ludvig Strigeus
710c9051a3
better MI1 compatibility
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svn-id: r3449
2001-10-29 23:07:24 +00:00
Ludvig Strigeus
056dd5b15d
bug fixes, code cleanup
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svn-id: r3446
2001-10-26 17:34:50 +00:00
Ludvig Strigeus
f9daf35824
fixed some bugs related to string handling
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svn-id: r3445
2001-10-24 20:12:52 +00:00
Ludvig Strigeus
9fdc578af0
recompile not needed when switching games
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debugger skeleton implemented
svn-id: r3442
2001-10-23 19:51:50 +00:00
Ludvig Strigeus
632c4cc8b6
fixed verbs not saved in non dott games,
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implemented a screen effect
svn-id: r3438
2001-10-17 10:07:40 +00:00
Ludvig Strigeus
e3efa056d2
fixed nasty signed/unsigned bug
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svn-id: r3437
2001-10-17 07:12:37 +00:00
Ludvig Strigeus
a732f32eb0
misc fixes
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svn-id: r3435
2001-10-16 20:31:27 +00:00
Ludvig Strigeus
794163c1a3
preliminary DOTT support
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svn-id: r3433
2001-10-16 10:01:48 +00:00
Ludvig Strigeus
4fc593009b
Determine caption from file name.
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svn-id: r3426
2001-10-11 12:07:35 +00:00
Ludvig Strigeus
67c6b323ff
Dump scripts by using DUMP_SCRIPTS as a compile option instead.
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svn-id: r3422
2001-10-11 08:00:42 +00:00