Commit graph

405 commits

Author SHA1 Message Date
Eugene Sandulenko
f66da82f03 Improvements to laucher dialog
- Made quicksearch turned off in the launcher game list
- Turn ListWidget into CommandSender
- Turn quicksearch off in launcher game list
- Connect laucher list widget with search box so search is initiated by typing

svn-id: r41269
2009-06-06 17:54:28 +00:00
Eugene Sandulenko
5fc047dddf Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes"
svn-id: r41268
2009-06-06 17:54:08 +00:00
Eugene Sandulenko
dcc90445f6 Add to launcher not yet functional search widget.
Make EditableWidget CommandSender

svn-id: r41267
2009-06-06 17:53:25 +00:00
Eugene Sandulenko
b0db1b5ed0 Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting".
- Split out label from PopUp widget
- Aligned every widget on all layouts so GUI becomes to look nice again
- Moved textHAlign to layout properties

svn-id: r41266
2009-06-06 17:52:44 +00:00
Eugene Sandulenko
b49d23b898 Sync all themes with improvements of mass dialog. Fixed list positioning
svn-id: r41264
2009-06-06 17:50:30 +00:00
Eugene Sandulenko
f2547eb62c Implement FR#2707442: "GUI: Improve Mass Add dialog"
svn-id: r41263
2009-06-06 17:49:59 +00:00
Eugene Sandulenko
974f47bbba Implement FR#1522626: "GUI: Friendlier "Add Game" session"
svn-id: r41236
2009-06-06 17:37:15 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Eugene Sandulenko
923d26d9fb Enable Audio options for a game when OPL driver is overridden.
svn-id: r40532
2009-05-13 21:02:03 +00:00
Eugene Sandulenko
e246c0d94f Patch #2761396: "Typo fixes to README and comments"
svn-id: r39993
2009-04-18 21:12:32 +00:00
Oystein Eftevaag
fc34cb3bd3 When adding games from a directory the user had no permissions to, instead of exiting with an error we'll (for normal adds) show an error message and (for mass adds) just continue in the list.
svn-id: r38448
2009-02-17 21:02:47 +00:00
Willem Jan Palenstijn
26f45be083 properly (re)select game after adding/editing domain name in launcher
svn-id: r38313
2009-02-15 22:07:19 +00:00
Vicent Marti
341873c9d3 Third attemp at fixing release-critical #2472185. Also fixes regression reported in #2555710.
svn-id: r36227
2009-02-07 00:23:53 +00:00
Max Horn
5e1cf1e166 GUI: Renamed Globals.TabLabelWidth to Globals.PopUpWidget.labelWidth (that's what it really is); changed PopUpWidget to use that value directly
svn-id: r35895
2009-01-18 14:42:26 +00:00
Torbjörn Andersson
20638a0f97 Moved some stuff from the EditGameDialog constructor to its open() method to
avoid uninitialised variables. (This is similar to some bugs that were fixed
earlier today.)

svn-id: r35811
2009-01-10 23:38:30 +00:00
Johannes Schickel
23f23d7491 Fixed revertion to "Add game" button string after a "Mass add" was processed.
svn-id: r35788
2009-01-08 17:08:24 +00:00
Johannes Schickel
690b88f982 Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
svn-id: r35668
2009-01-02 03:21:40 +00:00
Jordi Vilalta Prat
b1999a2a16 Fixed indentation and removed whitespaces at the end of line
svn-id: r35481
2008-12-22 11:22:15 +00:00
Max Horn
c0f82d3518 Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical
svn-id: r35023
2008-11-12 14:30:16 +00:00
Max Horn
a39c78a1ba Moved GUI::SaveLoadChooser to its own source file
svn-id: r35002
2008-11-11 12:13:55 +00:00
Vicent Marti
b98f89c7f0 Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
Massive cleanup.

svn-id: r34983
2008-11-10 11:24:55 +00:00
Filippos Karapetis
03a0046b1c Fixed an off-by-one error in the save slot gap filling code
svn-id: r34980
2008-11-09 21:39:41 +00:00
Filippos Karapetis
a5502b296f Cleanup and simplification
svn-id: r34979
2008-11-09 21:20:44 +00:00
Filippos Karapetis
1353a304f3 Do not allow the user to alter the description of write protected save slots in the GMM save dialog
svn-id: r34978
2008-11-09 21:09:26 +00:00
Johannes Schickel
9879985abf Prevent double click handling if choose button is disabled. (SaveLoadChooser)
svn-id: r34976
2008-11-09 20:34:52 +00:00
Johannes Schickel
bc829e721b Cleanup (and a little bug fix :-P).
svn-id: r34975
2008-11-09 20:33:15 +00:00
Johannes Schickel
818d87f448 Disable 'Save' button if no entry is selected in the save chooser.
svn-id: r34974
2008-11-09 20:22:43 +00:00
Johannes Schickel
d7c5e9ce87 Fixed 'Save'/'Load' button enable/disable triggering.
svn-id: r34972
2008-11-09 20:18:51 +00:00
Filippos Karapetis
ea7f305960 Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc)
svn-id: r34970
2008-11-09 20:07:46 +00:00
Filippos Karapetis
765e37dc2e - The save list iterator should now be synced correctly
- Numbering of save slots starts from 0 again, not 1

svn-id: r34968
2008-11-09 19:14:39 +00:00
Filippos Karapetis
8b0f38acd1 Corrected comment
svn-id: r34967
2008-11-09 18:38:25 +00:00
Filippos Karapetis
eee2e68007 Gaps in the list of save games are now handled correctly in the GMM save/load dialogs
svn-id: r34966
2008-11-09 18:35:26 +00:00
Filippos Karapetis
bf857a73fe Save game descriptions are now set correctly in the GMM save dialog
svn-id: r34965
2008-11-09 17:53:37 +00:00
Filippos Karapetis
f5729a4a8b - The GMM save dialog is now working for all engines which support the appropriate features
- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)

svn-id: r34963
2008-11-09 16:13:34 +00:00
Max Horn
7cbd04dc23 Thou shalst never use the 'using' keyword in a header file, lest the wrath of ye fingolfin will crush your sorrow bones to dust... *grrr* ;)
svn-id: r34937
2008-11-08 01:34:02 +00:00
Filippos Karapetis
57e57c49ce Saving a game from GMM is now working for the SAGA engine, though the description is not set correctly yet
svn-id: r34932
2008-11-07 19:43:01 +00:00
Johannes Schickel
1512fbd261 Formatting.
svn-id: r34927
2008-11-07 13:20:25 +00:00
Filippos Karapetis
3cdb3d76c3 Fixed colors for the GMM save/load dialogs
svn-id: r34920
2008-11-06 23:29:48 +00:00
Torbjörn Andersson
2d42880ccf Fixed compilation.
svn-id: r34919
2008-11-06 22:00:29 +00:00
Filippos Karapetis
27d1959683 Added some WIP code for the GMM save dialog (still not working correctly)
svn-id: r34918
2008-11-06 20:26:19 +00:00
Max Horn
55c10e0ec6 Patch #2122869: ALL: Common load dialog
svn-id: r34883
2008-11-03 18:32:16 +00:00
Vicent Marti
08f1e00415 Fixed: Text too big in 1x mode.
svn-id: r34863
2008-10-29 19:02:45 +00:00
Filippos Karapetis
b7a219ebc6 Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, as discussed in patch #2122869
svn-id: r34854
2008-10-26 16:42:08 +00:00
Johannes Schickel
649c18d565 Fix for bug #1960518 "ALL: --list-saves ignores custom paths".
svn-id: r34832
2008-10-21 16:01:06 +00:00
Vicent Marti
5f30b1f320 Merged several revisions from SVNMerge.
Fixed theme loading to use the new ArchiveMember class.

Original SVNMerge.py log:
=====================
Merged revisions 34686,34688-34689,34691-34698,34700-34705,34707-34713,34715-34722,34725-34727,34731-34732,34734-34738,34746 via svnmerge from 
https://tanoku@scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r34686 | cyx | 2008-09-29 21:09:56 +0200 (Mon, 29 Sep 2008) | 1 line
  
  add constructor to SearchSet::Node for proper init of structure members with gcc 3.4.x (see tracker items #2120595, #2106292)
........
  r34688 | cyx | 2008-09-29 22:08:26 +0200 (Mon, 29 Sep 2008) | 1 line
  
  restrict _heXmapNum to HE versions, should fix #2135822
........
  r34689 | eriktorbjorn | 2008-09-29 22:40:58 +0200 (Mon, 29 Sep 2008) | 4 lines
  
  Since no one has come up with any better suggestion... this should fix #2123258
  ("COMI: Crash after video (SAN) play"). The eos() function won't return true
  until we've tried to read *past* the end of the stream.
........
  r34691 | tanoku | 2008-09-30 00:29:07 +0200 (Tue, 30 Sep 2008) | 1 line
  
  Ported ZipArchive::getAllNames() implementation from GUI branch.
........
  r34692 | fingolfin | 2008-09-30 11:07:03 +0200 (Tue, 30 Sep 2008) | 1 line
  
  Order alphabetically
........
  r34693 | fingolfin | 2008-09-30 11:08:17 +0200 (Tue, 30 Sep 2008) | 1 line
  
  SAGA: Removed patchesCount from SAGAGameDescription
........
  r34694 | fingolfin | 2008-09-30 11:09:39 +0200 (Tue, 30 Sep 2008) | 1 line
  
  SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' (didn't cover all instances, though)
........
  r34695 | fingolfin | 2008-09-30 11:11:25 +0200 (Tue, 30 Sep 2008) | 1 line
  
  SAGA: Forgot to commit saga.h
........
  r34696 | fingolfin | 2008-09-30 11:12:02 +0200 (Tue, 30 Sep 2008) | 1 line
  
  Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName()
........
  r34697 | fingolfin | 2008-09-30 13:33:43 +0200 (Tue, 30 Sep 2008) | 1 line
  
  cleanup
........
  r34698 | tanoku | 2008-09-30 13:53:37 +0200 (Tue, 30 Sep 2008) | 1 line
  
  Fixed functionality of ZipArchive::getAllNames(). Now it expects a possibly non-empty string list and returns the amount of new filenames added to it.
........
  r34700 | fingolfin | 2008-09-30 14:27:38 +0200 (Tue, 30 Sep 2008) | 1 line
  
  Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
........
  r34701 | fingolfin | 2008-09-30 14:37:28 +0200 (Tue, 30 Sep 2008) | 1 line
  
  cleanup
........
  r34702 | fingolfin | 2008-09-30 14:38:44 +0200 (Tue, 30 Sep 2008) | 1 line
  
  AdvancedDetector: Do not (ab)use paths to keep track of files, rather, use FSNodes -- partial (?) fix for bug #2137680
........
  r34703 | fingolfin | 2008-09-30 14:58:27 +0200 (Tue, 30 Sep 2008) | 1 line
  
  SAGA: Some code cleanup
........
  r34704 | fingolfin | 2008-09-30 14:59:29 +0200 (Tue, 30 Sep 2008) | 1 line
  
  SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNode, just pass it to File::open
........
  r34705 | thebluegr | 2008-09-30 15:19:14 +0200 (Tue, 30 Sep 2008) | 1 line
  
  Fixed crash when starting IHNM, a regression from commit #34693
........
  r34707 | fingolfin | 2008-09-30 17:42:19 +0200 (Tue, 30 Sep 2008) | 1 line
  
  Fixing ConfigManager::loadConfigFile
........
  r34708 | fingolfin | 2008-09-30 18:23:35 +0200 (Tue, 30 Sep 2008) | 1 line
  
  AGI: Another case where it is better to use FSNodes directly, instead of converting them to path strings
........
  r34709 | fingolfin | 2008-09-30 18:34:38 +0200 (Tue, 30 Sep 2008) | 1 line
  
  Modified FilePluginProvider to use FSNodes (instead of raw filenames / paths) in its API
........
  r34710 | fingolfin | 2008-09-30 18:38:46 +0200 (Tue, 30 Sep 2008) | 1 line
  
  AGI: Got rid of yet another unwarranted use of FSNode::getPath
........
  r34711 | fingolfin | 2008-09-30 18:53:04 +0200 (Tue, 30 Sep 2008) | 1 line
  
  AGI: Simplify WagFileParser by not reading data into a memory stream first (this was there to improve performance on systems with slow seeking; those systems should use another approach, see scummvm-devel)
........
  r34712 | thebluegr | 2008-09-30 18:55:10 +0200 (Tue, 30 Sep 2008) | 1 line
  
  Fix crash when starting ITE, a regression from commit #34705
........
  r34713 | fingolfin | 2008-09-30 19:09:41 +0200 (Tue, 30 Sep 2008) | 1 line
  
  Fix ThemeBrowser to use FSNodes, not getPath()
........
  r34715 | Kirben | 2008-10-02 16:41:50 +0200 (Thu, 02 Oct 2008) | 1 line
  
  Correct HE version for Putt-Putt Enters the Race (French/Windows).
........
  r34716 | fingolfin | 2008-10-02 18:58:59 +0200 (Thu, 02 Oct 2008) | 1 line
  
  Renamed FilesystemNode -> FSNode
........
  r34717 | fingolfin | 2008-10-02 19:08:15 +0200 (Thu, 02 Oct 2008) | 1 line
  
  cleanup
........
  r34718 | fingolfin | 2008-10-02 19:17:18 +0200 (Thu, 02 Oct 2008) | 1 line
  
  Ignore String::deleteLastChar when called on an empty string
........
  r34719 | fingolfin | 2008-10-02 19:20:21 +0200 (Thu, 02 Oct 2008) | 1 line
  
  Fix for bug #2142743: Assertion on clicking "Theme" in Options
........
  r34720 | fingolfin | 2008-10-02 19:48:01 +0200 (Thu, 02 Oct 2008) | 7 lines
  
  Engine class changed:
  - Moved initCommonGFX() && GUIErrorMessage() out of class Engine
  - got rid of the _autosavePeriod member (this prevented users from
    changing the autosave period during runtime)
  - Got rid of an evil 'using GUI::Dialog' statement
  - Clarified some Doxygen comments
........
  r34721 | fingolfin | 2008-10-02 19:52:29 +0200 (Thu, 02 Oct 2008) | 1 line
  
  Add the current dir to the global SearchSet, i.e. to SearchMan (this should fix the problems on Windows, and maybe other systems, see 'bug' #2137680)
........
  r34722 | fingolfin | 2008-10-02 19:55:08 +0200 (Thu, 02 Oct 2008) | 1 line
  
  Forgot to mention yet another Engine class change: mainMenuDialog -> openMainMenuDialog; and also forgot to commit this related file :/
........
  r34725 | fingolfin | 2008-10-02 20:11:40 +0200 (Thu, 02 Oct 2008) | 1 line
  
  typo
........
  r34726 | thebluegr | 2008-10-03 00:04:34 +0200 (Fri, 03 Oct 2008) | 1 line
  
  Merged loadHotSpotsMads() and loadHotSpotsM4()
........
  r34727 | lordhoto | 2008-10-03 02:16:21 +0200 (Fri, 03 Oct 2008) | 2 lines
  
  Fixed typos (thanks to Raziel^ for spotting them).
........
  r34731 | fingolfin | 2008-10-03 18:07:57 +0200 (Fri, 03 Oct 2008) | 1 line
  
  Fixed Engine::hasFeature to use proper types (i.e., MetaEngine::MetaEngineFeature instead of int)
........
  r34732 | fingolfin | 2008-10-03 18:14:12 +0200 (Fri, 03 Oct 2008) | 1 line
  
  SCUMM: Added french Monkey VGA variant, see bug #2129199
........
  r34734 | lordhoto | 2008-10-03 18:57:40 +0200 (Fri, 03 Oct 2008) | 2 lines
  
  Committed slightly modified patch #2034983 "Case-insensitivy and directory handling for engines".
........
  r34735 | lordhoto | 2008-10-03 20:18:42 +0200 (Fri, 03 Oct 2008) | 2 lines
  
  Check all 'kyra.dat' files in setup paths instead of only the first one found.
........
  r34736 | lordhoto | 2008-10-03 20:23:57 +0200 (Fri, 03 Oct 2008) | 2 lines
  
  Cleanup.
........
  r34737 | dreammaster | 2008-10-04 13:10:25 +0200 (Sat, 04 Oct 2008) | 1 line
  
  Bugfix to prevent NPC characters managing to walk beyond room exits without leaving the room, and thus getting stuck
........
  r34738 | fingolfin | 2008-10-04 15:09:01 +0200 (Sat, 04 Oct 2008) | 1 line
  
  Renamed some MetaEngine feature flags; removed explicit numbers from this feature flag list (nothing should rely on their specific values, anyway); added a note that Engine::hasFeature should become independant of MetaEngine::hasFeature
........
  r34746 | john_doe | 2008-10-04 23:40:14 +0200 (Sat, 04 Oct 2008) | 3 lines
  
  - Declared all stack functions as inline
  - Sleep some ms after 500 opcodes to reduce CPU load
  - Fixed odd bug in LGoP2 where text disappeared quickly without waiting for user input by returning 0x38 in sfShowPage
........

svn-id: r34749
2008-10-05 11:21:07 +00:00
Max Horn
b41cd58cee Renamed some MetaEngine feature flags; removed explicit numbers from this feature flag list (nothing should rely on their specific values, anyway); added a note that Engine::hasFeature should become independant of MetaEngine::hasFeature
svn-id: r34738
2008-10-04 13:09:01 +00:00
Max Horn
c7fde102e3 Renamed FilesystemNode -> FSNode
svn-id: r34716
2008-10-02 16:58:59 +00:00
Vicent Marti
60ad4bd0d9 - Merged 75 revisions from trunk.
- Fixed new conflicts.
- Changed Theme loading to use the new ZipArchive class.
- Implemented ZipArchive::getAllNames()

Original log message from SVNMerge.py
================================
Merged revisions 34605,34613-34615,34617,34619-34624,34627-34628,34630-34639,34642-34649,34656-34661,34663-34664,34671-34672,34674-34676,34678-34685 via svnmerge from 
https://tanoku@scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r34605 | Tanoku | 2008-09-20 12:32:59 +0200 (Sat, 20 Sep 2008) | 1 line
  
  Fixed "empty control statement" warning in FSDirectory::matchPattern().
........
  r34613 | lordhoto | 2008-09-20 16:53:31 +0200 (Sat, 20 Sep 2008) | 2 lines
  
  Updated theme file version, to reflect latest addition of new required entries/files.
........
  r34614 | wjpalenstijn | 2008-09-20 17:03:37 +0200 (Sat, 20 Sep 2008) | 1 line
  
  fix drawing order in saveload choosers (draw container before contents)
........
  r34615 | fingolfin | 2008-09-20 17:53:17 +0200 (Sat, 20 Sep 2008) | 1 line
  
  Little readability tweak
........
  r34617 | fingolfin | 2008-09-20 18:10:29 +0200 (Sat, 20 Sep 2008) | 1 line
  
  Fix for bug #2120602: 5ALL: Starting the launcher with -f triggers assertion
........
  r34619 | eriktorbjorn | 2008-09-20 18:21:27 +0200 (Sat, 20 Sep 2008) | 4 lines
  
  I think this is the correct fix for bug #2081347 ("MM: Charset out of
  bounds!"). If I understand correctly, version <= 2 games only have one (hard-
  coded) font, so when that's initialised we can set _curId to 0.
........
  r34620 | marcus_c | 2008-09-20 18:38:50 +0200 (Sat, 20 Sep 2008) | 1 line
  
  game.h is now in engines, not base.
........
  r34621 | marcus_c | 2008-09-20 18:47:31 +0200 (Sat, 20 Sep 2008) | 5 lines
  
  In the CD filesystem, nothing can be opened for writing, so just
  short-circuit any call to openForWriting().  Also, directories and
  non-existing files can't be opened for reading either, so just
  return 0 for those.
........
  r34622 | sev | 2008-09-21 12:23:22 +0200 (Sun, 21 Sep 2008) | 2 lines
  
  Patch #2054467: CRUISE: 64bits fixes
........
  r34623 | sev | 2008-09-21 13:17:22 +0200 (Sun, 21 Sep 2008) | 2 lines
  
  Add recent patch contributors. Reflect current ScummVM team in the credits
........
  r34624 | sev | 2008-09-21 13:18:16 +0200 (Sun, 21 Sep 2008) | 2 lines
  
  Reflect current team
........
  r34627 | lordhoto | 2008-09-22 19:33:30 +0200 (Mon, 22 Sep 2008) | 1 line
  
  Fixed full screen toggling via alt+enter.
........
  r34628 | fingolfin | 2008-09-22 22:55:27 +0200 (Mon, 22 Sep 2008) | 1 line
  
  Fix comments for random() funcs (thanks to salty-horse for pointing this out)
........
  r34630 | fingolfin | 2008-09-23 11:39:37 +0200 (Tue, 23 Sep 2008) | 1 line
  
  Moved ZipArchive implementation into unzip.cpp, added new ZipArchive::isOpen method
........
  r34631 | fingolfin | 2008-09-23 11:42:38 +0200 (Tue, 23 Sep 2008) | 1 line
  
  ImageManager: renamed remArchive() to removeArchive(); switched to using a SearchSet + ZipArchive to access ZIP files (code is much simpler now yet more flexible, yay)
........
  r34632 | fingolfin | 2008-09-23 11:50:03 +0200 (Tue, 23 Sep 2008) | 1 line
  
  Moved ZipArchive to namespace Common; moved unzip internals from unzip.h to unzip.cpp (to be cleaned up)
........
  r34633 | fingolfin | 2008-09-23 12:08:45 +0200 (Tue, 23 Sep 2008) | 1 line
  
  cleanup
........
  r34634 | fingolfin | 2008-09-23 12:10:29 +0200 (Tue, 23 Sep 2008) | 1 line
  
  Perform error checking when reading from a ZIP file
........
  r34635 | fingolfin | 2008-09-23 13:43:57 +0200 (Tue, 23 Sep 2008) | 1 line
  
  Fix for bug #1917981: Game crash when finishing Indy3 demo. At the same time, added a new paranoia check
........
  r34636 | Kirben | 2008-09-23 14:34:02 +0200 (Tue, 23 Sep 2008) | 1 line
  
  Add another French Windows version of Putt-Putt Enters the Race.
........
  r34637 | lordhoto | 2008-09-23 18:40:41 +0200 (Tue, 23 Sep 2008) | 2 lines
  
  Fix for bug #2120780 "GUI: gui-theme command-line option ignored", '-f' and '-g' command line switch behavior.
........
  r34638 | john_doe | 2008-09-24 01:16:47 +0200 (Wed, 24 Sep 2008) | 1 line
  
  Improved updateScreenAndWait; the mouse cursor is less jerky now in some scenes in Manhole:N&E
........
  r34639 | thebluegr | 2008-09-24 09:26:45 +0200 (Wed, 24 Sep 2008) | 1 line
  
  Readded missing special case for the storm animation in ITE. Fixes bug #2125675 - "ITE: Game locks up in storm clouds scene"
........
  r34642 | fingolfin | 2008-09-24 22:29:29 +0200 (Wed, 24 Sep 2008) | 1 line
  
  Changed Common::String to use a MemoryPool for its refcounts
........
  r34643 | fingolfin | 2008-09-24 22:31:14 +0200 (Wed, 24 Sep 2008) | 1 line
  
  cleanup
........
  r34644 | fingolfin | 2008-09-24 22:35:31 +0200 (Wed, 24 Sep 2008) | 1 line
  
  Changed builtin Common::String capacity to 24 (on 32 bit systems), to make sizeof(String) 32; reduces overall memory req by 200k on my system; overall # of mallocs after this + the refcount memory pool change is almost unchanged
........
  r34645 | sev | 2008-09-25 00:44:01 +0200 (Thu, 25 Sep 2008) | 2 lines
  
  Fix bugs #1981081: "ITE: No blinking disk icon" and #1971729: "IHNM: No Animation of Disk Icon"
........
  r34646 | fingolfin | 2008-09-25 10:06:18 +0200 (Thu, 25 Sep 2008) | 1 line
  
  SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActorCostume() method
........
  r34647 | fingolfin | 2008-09-25 10:19:51 +0200 (Thu, 25 Sep 2008) | 1 line
  
  SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE
........
  r34648 | fingolfin | 2008-09-25 12:11:06 +0200 (Thu, 25 Sep 2008) | 1 line
  
  SCUMM: Moved more stuf from class Actor to ActorHE
........
  r34649 | fingolfin | 2008-09-25 12:14:50 +0200 (Thu, 25 Sep 2008) | 1 line
  
  cleanup
........
  r34656 | eriktorbjorn | 2008-09-27 19:25:40 +0200 (Sat, 27 Sep 2008) | 2 lines
  
  Fixed typos.
........
  r34657 | eriktorbjorn | 2008-09-27 19:47:22 +0200 (Sat, 27 Sep 2008) | 2 lines
  
  Allow quitting or returning to the launcher while cutscenes are playing.
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  r34658 | eriktorbjorn | 2008-09-27 19:51:22 +0200 (Sat, 27 Sep 2008) | 2 lines
  
  Slight simplification of last commit.
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  r34659 | fingolfin | 2008-09-27 20:32:01 +0200 (Sat, 27 Sep 2008) | 1 line
  
  Modified Common::SearchSet to take signed integer priorities, for convenience (so that one can add archives with less-than-default priority)
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  r34660 | fingolfin | 2008-09-27 20:34:24 +0200 (Sat, 27 Sep 2008) | 1 line
  
  Fixed a nasty bug in SearchManager::addDirectory; made the 'char' constructor of Common::String explicit, to avoid such bugs in the future
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  r34661 | drmccoy | 2008-09-27 22:04:04 +0200 (Sat, 27 Sep 2008) | 2 lines
  
  Added a spanish floppy version of Lost in Time, as supplied by goodoldgeorg in bug report #2105220
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  r34663 | fingolfin | 2008-09-28 01:00:46 +0200 (Sun, 28 Sep 2008) | 1 line
  
  Changed Common::File to use SearchMan
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  r34664 | fingolfin | 2008-09-28 01:27:01 +0200 (Sun, 28 Sep 2008) | 1 line
  
  SCUMM: Use FilesystemNode::openForReading instead of Common::File::open(FilesystemNode) in the detector
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  r34671 | john_doe | 2008-09-28 22:02:01 +0200 (Sun, 28 Sep 2008) | 1 line
  
  Return 32000 in sfGetCdTime instead of 0; this fixes the Manhole intro/credits (until the function is actually implemented)
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  r34672 | sev | 2008-09-28 23:07:41 +0200 (Sun, 28 Sep 2008) | 2 lines
  
  Add Italian C64 Zak
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  r34674 | sev | 2008-09-28 23:53:14 +0200 (Sun, 28 Sep 2008) | 2 lines
  
  Fix bug #2043489: DRASCULA: Cannot disable speech
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  r34675 | sev | 2008-09-29 00:07:16 +0200 (Mon, 29 Sep 2008) | 3 lines
  
  - Renamed withVoices to _subtitlesDisabled as it reflect the true meaning.
  - Allowed to disable subtitles from options dialogs including RTL.
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  r34676 | sev | 2008-09-29 00:19:11 +0200 (Mon, 29 Sep 2008) | 2 lines
  
  Use better "silence" without clicks when speech is disabled.
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  r34678 | fingolfin | 2008-09-29 12:29:01 +0200 (Mon, 29 Sep 2008) | 1 line
  
  Added FIXME to GP2x port
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  r34679 | fingolfin | 2008-09-29 12:30:31 +0200 (Mon, 29 Sep 2008) | 1 line
  
  Add priority parameter to the SearchMan API
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  r34680 | fingolfin | 2008-09-29 12:32:06 +0200 (Mon, 29 Sep 2008) | 1 line
  
  File::open no longer falls back to searching the current dir (if this causes any regressions, please report them; don't work around them, don't revert this change, without discussing it first)
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  r34681 | fingolfin | 2008-09-29 12:49:36 +0200 (Mon, 29 Sep 2008) | 1 line
  
  Don't subclass ArjFile from Common::File (there seems to be no good reason for it). BTW, this code is an abomination and should be replaced by an Archive/SearchSet approach
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  r34682 | fingolfin | 2008-09-29 13:01:25 +0200 (Mon, 29 Sep 2008) | 1 line
  
  Added const qualifiers
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  r34683 | fingolfin | 2008-09-29 13:02:11 +0200 (Mon, 29 Sep 2008) | 1 line
  
  SCUMM HE: Fixed leak in Win32ResExtractor::extractResource_, use _filename instead of File::name
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  r34684 | fingolfin | 2008-09-29 13:03:10 +0200 (Mon, 29 Sep 2008) | 1 line
  
  Added const qualifiers
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  r34685 | fingolfin | 2008-09-29 13:07:39 +0200 (Mon, 29 Sep 2008) | 1 line
  
  Don't use File::name() needlessly (i.e. if you still know which file you just opened :)
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svn-id: r34687
2008-09-29 19:23:36 +00:00
Willem Jan Palenstijn
487dec8e77 fix drawing order in saveload choosers (draw container before contents)
svn-id: r34614
2008-09-20 15:03:37 +00:00
Vicent Marti
46168618be - Reverted circle drawing algorithm.
- Fixed Launcher savegame load menu.

svn-id: r34610
2008-09-20 13:52:12 +00:00