athrxx
8d17584247
AGOS: (ELVIRA/PC98/Jp) - more dirty rect handling
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Make more use of dirty rect handling (applies to the PC-98 version only, the other versions don't need that).
2021-01-22 00:47:58 +01:00
athrxx
574133086d
AGOS: (ELVIRA/PC98/Jp) - add Japanese font drawing
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- Add dual layer graphics display to display the Japanese characters in their proper (double) resolution on top of the graphics. The original actually uses text mode.
- Adapt mouse handling to dual layer code.
- For consistency I got rid of all direct calls to _system->lockScreen() and _system->unlockScreen(), even in the sub engines that aren't affected. I find it easier to debug and to maintain this way.
2021-01-22 00:47:58 +01:00
Kirben
901eeea62e
AGOS: Convert verb ids for Simon the Sorcerer 2.
2014-03-01 22:54:18 +11:00
Kirben
afd21ac388
AGOS: Enable verb display in Simon the Sorcerer 2.
2014-03-01 20:11:40 +11:00
Johannes Schickel
c4fc0cee96
AGOS: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
28b74b14ec
AGOS: Prefer getBasePtr over direct Surface::pixels access.
2013-08-03 02:52:31 +02:00
Matthew Hoops
0031c41db8
COMMON: Change kPlatformPC to kPlatformDOS
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"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Eugene Sandulenko
6e795a89b0
AGOS: Reduced header dependency
2011-08-06 11:28:40 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Torbjörn Andersson
dde6dabac9
Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,
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because that would cause some nasty regressions...)
svn-id: r50643
2010-07-04 07:32:12 +00:00
Ori Avtalion
2fc9d6845b
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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svn-id: r48645
2010-04-12 21:21:06 +00:00
Travis Howell
8a62c94f80
Enable Personal Nightmare by default.
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svn-id: r43304
2009-08-12 02:24:03 +00:00
Travis Howell
1c15bcf87d
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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svn-id: r43270
2009-08-11 14:42:44 +00:00
Travis Howell
dc0f6dce76
Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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svn-id: r42163
2009-07-06 06:21:59 +00:00
Johannes Schickel
b3c6751b9b
Strip trailing whitespaces in the whole code base.
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svn-id: r40867
2009-05-24 15:17:42 +00:00
Travis Howell
93deecccef
Minor cleanup.
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svn-id: r39259
2009-03-09 04:16:27 +00:00
Travis Howell
2bd2fe43c5
Change Personal Nightmare support to optional, until setjmp/longjmp code is converted.
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svn-id: r39253
2009-03-09 02:25:29 +00:00
Travis Howell
468f9c43b7
Correct more errors in hitBox8().
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svn-id: r39233
2009-03-08 14:39:04 +00:00
Travis Howell
e8a00262ed
Correct error in hitBox8().
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svn-id: r39223
2009-03-08 13:19:19 +00:00
Travis Howell
1937dca584
Cleanup.
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svn-id: r39222
2009-03-08 13:18:07 +00:00
Travis Howell
56189fcf30
Clarify several errors messages.
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svn-id: r39219
2009-03-08 10:08:09 +00:00
Travis Howell
2620d6836c
Add initial support for Personal Nightmare.
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Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
2009-03-08 08:45:21 +00:00
Max Horn
f9ecd95d69
Whitespace cleanup: Convert space followed by tab to just tab
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svn-id: r39203
2009-03-07 19:24:31 +00:00
Travis Howell
e75178f383
Add minor verb code differences in Elvira 1/2.
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svn-id: r39136
2009-03-05 21:38:17 +00:00
Travis Howell
b2332744e4
Cleanup.
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svn-id: r36228
2009-02-07 01:11:51 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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svn-id: r34700
2008-09-30 12:27:38 +00:00
Christopher Page
8d8c46e36f
Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
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svn-id: r33848
2008-08-13 20:45:00 +00:00
Travis Howell
fd65ea311a
Hopefully allow quiting at any stage AGOS engines games again.
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svn-id: r33693
2008-08-08 02:18:17 +00:00
Travis Howell
7a919a0f4f
Add patch #1928643 - Czech fan translation of Simon the Sorcerer 1.
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svn-id: r31300
2008-03-29 13:27:25 +00:00
Travis Howell
48fac2f9dc
Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1.
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svn-id: r31233
2008-03-25 08:03:32 +00:00
Travis Howell
47ad2487b4
Fix name locking in Waxworks, and cleanup.
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svn-id: r31229
2008-03-23 23:18:43 +00:00
Travis Howell
884276e22e
Fix bug #1911558 - FF: Inventory doesn't scroll to the end.
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svn-id: r31110
2008-03-12 00:22:30 +00:00
Torbjörn Andersson
890da04bc4
Cleanup.
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svn-id: r31108
2008-03-11 19:25:53 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Travis Howell
89b2cf75e2
Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cleanup code.
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svn-id: r27577
2007-06-21 03:14:20 +00:00
Travis Howell
c9f1dea6b0
Restrict workaround, to prevent regression when inverting conversation responses in scrolling locations.
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svn-id: r27340
2007-06-11 06:19:33 +00:00
Travis Howell
80bf4126a1
Fix position of name text in Hebrew versions.
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svn-id: r27234
2007-06-09 08:58:18 +00:00
Travis Howell
0a7c2b66b3
Fix crash, when the hitarea array overflows in the Amiga demo of Elvira 1.
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svn-id: r27128
2007-06-06 05:54:03 +00:00
Travis Howell
56cde56d4b
Fix input issues in earlier games, and split handleMouseMoved() due to difference in earlier games.
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svn-id: r27103
2007-06-05 11:38:26 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
d4191508f6
Cleanup.
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svn-id: r26858
2007-05-17 09:00:14 +00:00
Travis Howell
1ef7c3dbad
Fix bug in original Simon the Sorcerer 2, the x position in invertBox() needs to be adjusted for scrolling locations.
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svn-id: r26823
2007-05-13 04:11:19 +00:00
Travis Howell
20bf83a2ce
Imrproved support for Elvira 1/2 and Waxworks.
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svn-id: r26792
2007-05-09 15:36:05 +00:00
Travis Howell
d5504f0b66
The Palette difference in inventory arrows, applies to AGA version of Simon the Sorcerer 1 too.
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svn-id: r26780
2007-05-07 13:09:10 +00:00
Travis Howell
9547535bd2
Fixes for conversation response in Waxworks.
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svn-id: r26779
2007-05-07 13:03:02 +00:00
Travis Howell
b932d60251
Cleanup.
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svn-id: r26497
2007-04-15 14:12:08 +00:00
Travis Howell
95661d65af
Cleanup.
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svn-id: r26482
2007-04-15 05:33:21 +00:00
Max Horn
72ee9ee86a
Changed AGOS to use the EventManager to track the mouse position; added a FIXME comment about _mouseOld never being set
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svn-id: r26206
2007-03-18 13:29:12 +00:00
Travis Howell
956d003fcf
Limit game specific code
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svn-id: r24523
2006-10-27 01:55:06 +00:00
Travis Howell
920a5ac5f4
Rename variable
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svn-id: r24487
2006-10-24 08:11:43 +00:00