Commit graph

38 commits

Author SHA1 Message Date
Eric Fry
da9775cf12 DRAGONS: Fix background width on lake scene 2020-08-24 23:46:48 +10:00
Eric Fry
ade35be6e6 DRAGONS: Don't log at debug level 0 2020-08-16 22:25:03 +10:00
Eric Fry
e4a2aaf6fb DRAGONS: Fixed foreground transparency issue in library 2020-08-10 08:48:53 +10:00
Eric Fry
5228ff83b7 DRAGONS: Fixed bug when removing image overlay 2020-05-17 23:00:15 +10:00
D G Turner
de7d1f9f02 DRAGONS: Fix Remaining GCC Compiler Warnings 2020-05-15 07:07:31 +01:00
Eugene Sandulenko
0c221d479b DRAGONS: Fixed assert 2020-05-04 17:28:39 +02:00
Eugene Sandulenko
de5367bd7a DRAGONS: More class initializations 2020-05-04 15:57:21 +02:00
Eric Fry
4a7f8c18c5 DRAGONS: replace NULL with nullptr 2020-03-14 14:39:06 +11:00
Eugene Sandulenko
79c7dbc8f6 DRAGONS: Whitespace fixes 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
89e9e76efa DRAGONS: More class variable renames 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
647f687830 DRAGONS: Whitespace fixes 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
c28b2d2a07 DRAGONS: Fix warnings 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
7a912ee39f DRAGONS: More whitespace fixes 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
1d783366c0 DRAGONS: Remove superfluous namespace references 2020-02-25 14:43:42 +01:00
Eric Fry
8301d0dbb1 DRAGONS: Compile fixes + formatting 2020-02-25 14:43:42 +01:00
Eric Fry
837af740c5 DRAGONS: Removed uint32_t int32_t and ushort 2020-02-25 14:43:42 +01:00
Eric Fry
952442d56a DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
Eric Fry
5cc1ff8dad DRAGONS: Add additive pixel blending for scene layers 2020-02-25 14:43:42 +01:00
Eric Fry
bb0fbec3bb DRAGONS: Replaced walk code with JohnDoe's walk logic. Cleaned up Actor variable names 2020-02-25 14:43:42 +01:00
Eric Fry
8c9a0cf1bb DRAGONS: Replaced max scale with define 2020-02-25 14:43:42 +01:00
Eric Fry
2d25f10ddd DRAGONS: Work on scaling. Added support for screen coords in cursor and
inventory
2020-02-25 14:43:42 +01:00
Eric Fry
fcd92dc4c3 DRAGONS: handle negative offsets in background shift for minigame 3 2020-02-25 14:43:42 +01:00
Eric Fry
a3458f4257 DRAGONS: Work on mini game 3 2020-02-25 14:43:42 +01:00
Eric Fry
d23849d95d DRAGONS: more palette fixes. Update scene palette with cursor palette 2020-02-25 14:43:42 +01:00
Eric Fry
16ae7e579e DRAGONS: Working on semi-transparent actors 2020-02-25 14:43:42 +01:00
Eric Fry
235c4464aa DRAGONS: Fixed background palette logic for cut scenes 2020-02-25 14:43:42 +01:00
Eric Fry
9aa66dd9ee DRAGONS: Fixed background display priority logic 2020-02-25 14:43:42 +01:00
Eric Fry
2805bb4cab DRAGONS: show hide inventory bag 2020-02-25 14:43:42 +01:00
Eric Fry
3f4ad5b2f2 DRAGONS: Update priority tilemap when adding/removing overlays
Pathfinding bug fixes
2020-02-25 14:43:42 +01:00
Eric Fry
7c10fe11d0 DRAGONS: Bug fixes for pathfinding 2020-02-25 14:43:42 +01:00
Eric Fry
ed56d587d5 DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
Eric Fry
69ec3ed7c8 DRAGONS: image overlays 2020-02-25 14:43:42 +01:00
Eric Fry
e74331f38d DRAGONS: pathfinding work 2020-02-25 14:43:42 +01:00
Eric Fry
712071f256 DRAGONS: Work on actor pathfinding logic 2020-02-25 14:43:42 +01:00
Eric Fry
c0f1d70393 DRAGOMS: Work on actor draw priorities 2020-02-25 14:43:42 +01:00
Eric Fry
774147099e DRAGONS: more work on actor update logic 2020-02-25 14:43:42 +01:00
Eric Fry
e7e8155baf DRAGONS: More work on actor loading 2020-02-25 14:43:42 +01:00
Eric Fry
4f77da673a DRAGONS: Work on loading scene gfx files. 2020-02-25 14:43:42 +01:00