Commit graph

11 commits

Author SHA1 Message Date
Orgad Shaneh
a05e54f00c JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
Paul Gilbert
c57e8f14a7 GLK: Implement glk_schannel_create_ext 2019-11-24 20:30:43 -08:00
Paul Gilbert
70febd034a GLK: Add gli registration for other object types 2019-04-28 14:50:01 +10:00
Paul Gilbert
8e11a14939 GLK: GLULXE: Set up method definitions, glkop methods 2019-04-17 20:46:06 -07:00
Paul Gilbert
1d12eb4c11 GLK: FROTZ: Fix sound looping 2018-12-14 20:37:22 -08:00
Paul Gilbert
7637edb5a2 GLK: Change all references to glui32 and glsi32 to uint and int
This should finally fix compilation for the Amiga, which had
difference sized types. And the renamed types are clearer for
ScummVM anyway
2018-12-09 11:36:20 -08:00
Paul Gilbert
b9a99a897d GLK: Further fixes for Buildbot warnings 2018-12-08 20:35:54 -08:00
Paul Gilbert
867adc6dca GLK: Sound volume and pausing methods 2018-12-08 20:22:31 -08:00
Paul Gilbert
08db684864 GLK: Add support for secondary Blorb files separate from the gamefile
It also hads further support for playing AIFF files. However, the
Blorb files for Lurking Horror & Sherlock on the if-archive website
don't seem to be valid AIFF files, so sound doesn't play using them
2018-12-08 19:05:59 -08:00
Paul Gilbert
0cbd51641b GLK: FROTZ: Further sound handling 2018-12-08 19:05:59 -08:00
Paul Gilbert
3661fc61ec GLK: Beginnings of Sounds manager 2018-12-08 19:05:59 -08:00