Florian Kagerer
c358145c72
KYRA/LOL: - support speech/text settings in LOL intro
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- fix possible pc98 music issue
svn-id: r41887
2009-06-25 21:17:50 +00:00
Johannes Schickel
d2e5166dae
Changed Screen::loadBitmap and Movie::open to take an optional Palette pointer instead of an optional array pointer.
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svn-id: r41744
2009-06-22 02:37:20 +00:00
Johannes Schickel
73ea378dee
- Changed the following Screen functions to take a reference to a Palette object:
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-> setScreenPalette
-> fadePalette
-> getFadeParams
-> fadePalStep
- Fixed initialization of 256 color palettes
svn-id: r41743
2009-06-22 02:36:54 +00:00
Johannes Schickel
882662977f
Changed Screen::getPalette to return a reference to a Palette object.
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svn-id: r41741
2009-06-22 02:35:45 +00:00
Johannes Schickel
9da52cb282
Got rid of Screen::_currentPalette.
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svn-id: r41740
2009-06-22 02:35:04 +00:00
Johannes Schickel
76eee406d6
Cleanup: Change LoL code to use KYRA volume handling.
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svn-id: r41730
2009-06-21 19:00:50 +00:00
Florian Kagerer
5b0b0051c1
LOL: - implemented audio menu
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- menu settings now get saved
- remove white spaces
svn-id: r41729
2009-06-21 16:59:51 +00:00
Florian Kagerer
583a89be62
LOL: - started on the ingame menu code (death menu, load menu and main menu)
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- fixed regression in kyra gui code (broken menu highlighting)
- fixed minor bug in animation code
svn-id: r41557
2009-06-15 20:52:09 +00:00
Nicola Mettifogo
20d75f6ec7
Added missing return statements.
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svn-id: r41473
2009-06-12 10:26:15 +00:00
Nicola Mettifogo
b2e5905327
* Adapted Kyra to the new IFFParser interface.
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* Adapted the new IFFParser to Kyra (slightly).
The Kyra1 demo on the website works.
svn-id: r41468
2009-06-12 09:49:38 +00:00
Johannes Schickel
ac46c98fb8
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
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- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes
svn-id: r41398
2009-06-09 11:26:15 +00:00
Johannes Schickel
a4292afcdc
Formatting and whitespaces again.
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svn-id: r41120
2009-06-02 00:10:13 +00:00
Johannes Schickel
bccca104d0
- Add support for the Lands of Lore outro TIM file
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- Cleanup
svn-id: r41053
2009-05-31 00:42:44 +00:00
Florian Kagerer
a126a05dc4
LOL: implemented some opcodes required for yvel city
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svn-id: r41041
2009-05-30 19:48:13 +00:00
Johannes Schickel
c7ee0a7ec8
More formatting.
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svn-id: r40994
2009-05-29 13:09:26 +00:00
Johannes Schickel
64e6c596c7
Formatting.
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svn-id: r40991
2009-05-29 12:52:03 +00:00
Johannes Schickel
c0302661ed
Cleanup.
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svn-id: r40850
2009-05-24 01:37:51 +00:00
Florian Kagerer
5a4b3c5441
KYRA/LOL: restructured voice playing code so that audio compression can be supported
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svn-id: r40839
2009-05-23 23:33:31 +00:00
Johannes Schickel
e51481d69b
Remove trailing tabs/whitespaces.
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svn-id: r40760
2009-05-21 13:13:09 +00:00
Johannes Schickel
273b93f3a7
Preliminary support for LoL intro demo.
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svn-id: r40705
2009-05-18 21:45:09 +00:00
Johannes Schickel
b1bdbef419
Add some code differences for LoL intro demo.
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svn-id: r40696
2009-05-18 19:53:57 +00:00
Florian Kagerer
80ed10fc72
LOL: - implemented fog spell
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svn-id: r40673
2009-05-18 01:39:58 +00:00
Florian Kagerer
70a7fab1e6
LOL: - fix animations for fletcher shop in the swamp
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svn-id: r40655
2009-05-17 15:54:29 +00:00
Johannes Schickel
76984ded25
Add proper error checking in file parsing code.
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svn-id: r40489
2009-05-12 14:35:50 +00:00
Johannes Schickel
8524bf3a25
Change script file loading code to use Common::IFFParser instead of a self written IFF reader.
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svn-id: r40488
2009-05-12 14:18:08 +00:00
Johannes Schickel
cf3ea8eec2
Cleanup.
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svn-id: r40479
2009-05-12 12:20:45 +00:00
Florian Kagerer
dd84aaf648
LOL: - added some spell casting (spark, heal, swarm)
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- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)
svn-id: r40420
2009-05-10 13:40:28 +00:00
Florian Kagerer
6e566a9b1e
LOL: added some drawing code and fixed some bugs
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svn-id: r40167
2009-04-27 19:38:28 +00:00
Florian Kagerer
ccb64ad81e
LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
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- added support for monsters with distance attacks (like those orcs in front of roland's house)
- lots of small bug fixes
- Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong.
svn-id: r40144
2009-04-25 13:15:05 +00:00
Florian Kagerer
74fdcca04e
LOL: startup fix for floppy version
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svn-id: r39875
2009-04-06 17:09:02 +00:00
Florian Kagerer
e9b4124f1d
LOL: - implemented lots of opcodes and fixed a few bugs
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- it's now possible to leave the castle
svn-id: r39653
2009-03-24 07:18:16 +00:00
Florian Kagerer
769184c483
LOL: added some new drawing code required for some shapes and fixed a minor text displaying bug
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svn-id: r39487
2009-03-17 18:27:56 +00:00
Florian Kagerer
52726344b7
LOL: - implemented item throwing
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svn-id: r39455
2009-03-16 21:20:34 +00:00
Florian Kagerer
dcf32be3f6
LOL: - added some missing animations for the shops
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- added support for dropping/picking up items (no throwing yet)
svn-id: r39422
2009-03-15 16:48:20 +00:00
Florian Kagerer
7fe0592f0f
LOL: magic atlas can now be picked up (but it can't be used)
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svn-id: r39393
2009-03-14 15:06:02 +00:00
Florian Kagerer
092f2a37e3
LOL: - complete support for the three "special rooms" in the castle
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svn-id: r39391
2009-03-14 13:48:12 +00:00
Johannes Schickel
3a35b5b5f2
- Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define)
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- Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default.
(- Minor enum name fixes for Lands of Lore code.)
svn-id: r39099
2009-03-04 00:45:34 +00:00
Florian Kagerer
a43b0bc2dc
LOL: - more work on the user interface
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- fixed non interactive demo
svn-id: r38374
2009-02-16 17:17:15 +00:00
Florian Kagerer
16a57f299c
LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL)
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- keyboard control now works
svn-id: r38190
2009-02-15 03:36:30 +00:00
Florian Kagerer
44e6c3c630
KYRA: cleanup
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svn-id: r36207
2009-02-02 23:20:55 +00:00
Johannes Schickel
574a7924df
Implemented per voice volume control. (Used for example in LoL intro)
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svn-id: r36184
2009-02-01 20:35:51 +00:00
Johannes Schickel
68b7cb265d
Oops removed accidently commited code.
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svn-id: r36182
2009-02-01 20:13:05 +00:00
Johannes Schickel
dda109ead3
Fixed compilation for now.
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svn-id: r36179
2009-02-01 19:53:12 +00:00
Florian Kagerer
784c99b3da
svn-id: r36178
2009-02-01 19:27:01 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel
17a699a438
Cleanup.
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svn-id: r35179
2008-11-30 02:54:39 +00:00
Johannes Schickel
64fe71fed3
Added a member function loadSoundFile to Sound which accepts a filename string instead of a filename list id.
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svn-id: r33527
2008-08-02 15:05:19 +00:00
Johannes Schickel
eb9462c1a0
Removed debugging leftover.
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svn-id: r33464
2008-07-31 10:52:29 +00:00
Johannes Schickel
5e0df8ad8e
Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection".
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svn-id: r33463
2008-07-31 10:47:15 +00:00
Johannes Schickel
985a032871
Typo.
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svn-id: r32990
2008-07-10 12:14:00 +00:00