Filippos Karapetis
7456a2ca23
TINSEL: Revert the incorrect flagging of DW2 entries as CD versions
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This reverts the changes done to the DW2 entries in commit d4a354c1
.
We only distinguish between floppy and CD versions if a game had both a
CD and a floppy version released. DW2 was only released as a CD version,
so the extra flagging of the DW2 entries as CD was redundant, and caused
confusion regarding previous saved games to users that readded the DW2
detection entries after this change
2013-06-06 01:26:02 +03:00
Filippos Karapetis
d4a354c17f
TINSEL: Remove the GF_CD and GF_FLOPPY flags
2012-07-15 14:55:06 +03:00
Paul Gilbert
212551fe4e
TINSEL: Added script workaround for #3543624 - DW1 PSX demo idle animation
2012-07-15 20:58:14 +10:00
Tarek Soliman
921f602ab8
JANITORIAL: Fix whitespace in pointer template arg
2012-02-15 10:07:08 -06:00
Filippos Karapetis
2c9fdf0df7
TINSEL: Fixed deleting saved games from the launcher (bug #3387551 )
2011-08-07 14:21:28 +03:00
Max Horn
879c3c7817
DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()
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Also reorder the parameters of composeFileHashMap, placing the "return value"
first.
2011-06-14 18:52:11 +02:00
Max Horn
7c992d6598
DETECTOR: Merge ADParams into AdvancedMetaEngine
2011-06-14 18:17:01 +02:00
Max Horn
ce1a857669
TINSEL: Switch to alternate AdvancedMetaEngine, avoid ADParams
2011-06-10 22:15:45 +02:00
Max Horn
4827cc914a
ENGINES: Change incorrect use of 'target' to 'gameid'
2011-06-10 22:15:40 +02:00
Max Horn
477d6233c3
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
2011-06-02 18:31:59 +02:00
Thierry Crozat
3c59e37035
ENGINES: Unify engine names
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This unifies the engine names in MetaEngine::getName() and the
credits. In particular drop "Engine" or "engine" from the names when
it was present and use expanded names in credits when the
MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-16 00:11:32 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
7b47bf4638
TINSEL: Remove dead variables
2011-03-30 00:07:16 +02:00
Max Horn
4d3a07b494
COMMON: Rename and tweak MD5 functions
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* names now comply to our naming conventions
* the function computeStreamMD5AsString which computes the MD5
as a hex string now returns it as a Common::String
* add doxygen comments
svn-id: r54121
2010-11-07 17:16:59 +00:00
Max Horn
c5598664ce
DETECTOR: Get rid of ADGF_KEEPMATCH
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Also fix some typos, and minor tweaks
svn-id: r54118
2010-11-07 17:15:27 +00:00
Max Horn
ff01247526
TINSEL: Explain why exactly RTL is disabled
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The very same issue probably affects more engines, possibly even some
which have RTL enabled.
svn-id: r54027
2010-11-01 20:49:55 +00:00
Eugene Sandulenko
44a39ffbc6
AdvancedDetector: Add new parameter directoryGlobs.
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Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.
svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
d5c3cda8c5
Moved tinsel detection tables to separate file.
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svn-id: r49694
2010-06-15 10:15:29 +00:00
Eugene Sandulenko
4d517ed0e9
Extended advancedDetector with depth parameter.
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Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.
svn-id: r49653
2010-06-14 14:50:23 +00:00
Johannes Schickel
62717eafc4
Replace some strncpy usages with Common::strlcpy.
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svn-id: r49086
2010-05-18 18:16:47 +00:00
Ori Avtalion
2fc9d6845b
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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svn-id: r48645
2010-04-12 21:21:06 +00:00
Max Horn
cac0ac66e2
COMMON: Get rid of Common::StringList
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svn-id: r48287
2010-03-18 15:54:40 +00:00
Fabio Battaglia
8502d9248e
tinsel: Add detection for Discworld 1 floppy EUR version
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svn-id: r48088
2010-02-19 12:33:58 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Torbjörn Andersson
c83058d30b
LordHoto spotted the same kind of overlapping strcpy() call in one more place.
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I didn't notice it because it never executed that part when I used Valgrind.
svn-id: r46945
2010-01-03 20:47:04 +00:00
Torbjörn Andersson
f15db40927
Don't uses strcpy() on overlapping memory areas. It's undefined.
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svn-id: r46944
2010-01-03 20:42:51 +00:00
Paul Gilbert
2d7c1e2c71
Corrected the Russian Discworld 1 MD5 values
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svn-id: r46704
2009-12-29 08:56:41 +00:00
Paul Gilbert
84569c4792
Added MD5 data for Russian Discworld 1
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svn-id: r46667
2009-12-28 06:24:06 +00:00
Max Horn
6b8dd7ab7a
COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test
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svn-id: r46108
2009-11-23 22:30:22 +00:00
Max Horn
00822d5661
TINSEL: Move BMV player code into a new BMVPlayer class
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svn-id: r45269
2009-10-20 14:06:17 +00:00
Paul Gilbert
6fa68445c4
Removed incorrect German Neon Edition MD5
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svn-id: r44023
2009-09-10 11:38:04 +00:00
Fabio Battaglia
f1683ae5fe
tinsel: correct mac cd checksums, made on files extracted as raw data
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svn-id: r44014
2009-09-08 20:08:29 +00:00
Fabio Battaglia
cbdb0dcdfa
Tinsel: added (disabled) Discworld 1 MAC detection entry
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svn-id: r44011
2009-09-08 12:14:17 +00:00
Paul Gilbert
bebc76b4d8
Added second German Neon Edition detection entry
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svn-id: r44001
2009-09-07 11:07:19 +00:00
Paul Gilbert
6e5063aed2
Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
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svn-id: r42611
2009-07-19 12:52:19 +00:00
Fabio Battaglia
1f24fe43a2
tinsel: proper detection entry for Discworld 1 Italian only CD
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svn-id: r42356
2009-07-10 22:13:27 +00:00
Sven Hesse
341d875cea
Added support for compressed sample files (patch #2815426 by m_kiewitz)
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svn-id: r42020
2009-07-02 12:15:04 +00:00
Fabio Battaglia
b905602b4c
tinsel: check only english.txt for DW1 psx version detection, and use recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles
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svn-id: r41587
2009-06-16 18:58:21 +00:00
Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
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svn-id: r41272
2009-06-06 17:56:41 +00:00
Max Horn
fb79b18571
Changed SaveFileManager methods to take Common::String params (instead of char pointers)
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svn-id: r41000
2009-05-29 14:38:22 +00:00
Fabio Battaglia
6fd48c3354
tinsel: add default paths needed by Discworld PSX, now the user shouldn't need to move files around
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svn-id: r40901
2009-05-26 08:41:25 +00:00
Fabio Battaglia
652bc72ed3
tinsel: add entry in detector for Discworld PSX demo
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svn-id: r40877
2009-05-25 06:19:37 +00:00
Eugene Sandulenko
fd7ffd6f74
Add detection for Russian version of DW2.
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svn-id: r40622
2009-05-16 11:18:14 +00:00
Paul Gilbert
340b5b9378
Added detection entry for Hebrew Discworld 1 release
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svn-id: r40614
2009-05-15 23:57:08 +00:00
Max Horn
27b74756d8
TINSEL: Added FIXME comment about a valgrind warning (calling strcpy on overlapping strings is unsafe)
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svn-id: r40307
2009-05-04 15:05:25 +00:00
Paul Gilbert
86debbd679
Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd).
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svn-id: r40141
2009-04-25 06:42:01 +00:00
Fabio Battaglia
33180805ad
tinsel: Enable Discworld PSX detection and begin adding some function to support Discworld PSX graphics
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svn-id: r40090
2009-04-23 15:29:34 +00:00
Fabio Battaglia
199ca291ee
tinsel: adding (disabled) detector entry for Discworld 1 PSX UK version
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svn-id: r40021
2009-04-19 13:52:05 +00:00
Jordi Vilalta Prat
047f116515
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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svn-id: r39132
2009-03-05 12:04:58 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
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svn-id: r36132
2009-01-29 22:13:01 +00:00