Commit graph

10 commits

Author SHA1 Message Date
Johannes Schickel
2a7e57dd48 PSP: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
D G Turner
718db9f3df PSP: Remove leftover debug statement to non-existant variable.
This would cause a compilation error when the __PSP_DEBUG_PRINT__
define was enabled for debugging as the variable is non-existant.
2013-05-25 16:07:23 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Johannes Schickel
a1d99836cd BACKENDS: Fix SVN keyword usage.
svn-id: r54584
2010-11-29 18:48:43 +00:00
Jordi Vilalta Prat
8388e0dfea JANITORAL: Clean trailing whitespaces.
svn-id: r53160
2010-10-12 02:18:11 +00:00
Yotam Barnoy
3b4b00cf50 PSP: Factored out thread creation routines into PspThreadable class.
This should aid in further optimizations.

svn-id: r51685
2010-08-03 12:29:08 +00:00
Yotam Barnoy
1caf98700b PSP: to fix the audio, I cleaned up the audio thread and changed the thread priorities.
svn-id: r49200
2010-05-24 18:20:16 +00:00
Yotam Barnoy
87eb782496 PSP: switched to the way SDL does things in the audio thread to get rid of clicking. PSP's thread is still more efficient.
svn-id: r49175
2010-05-24 06:57:58 +00:00
Yotam Barnoy
20c654f63b PSP: replaced SDL's timer with much simpler and more efficient PspTimer class
svn-id: r49155
2010-05-23 11:48:21 +00:00
Yotam Barnoy
7a6a2a62ee PSP: switched from SDL's audio to my own thread. Removed needless blocking while playing and made it generally more efficient. To deactivate, simply comment out USE_PSP_AUDIO
svn-id: r49149
2010-05-23 05:51:32 +00:00