Bastien Bouclet
0a8049e30c
SDL: Fix gamepad mouse cursor wrapping on hi-res screens
...
The cursor position was overflowing a signed 16-bits integer once
multiplied with MULTIPLIER when using a resolution such as 2560x1440.
It would be nice changing this code to make more sense, sadly it is
thightly coupled with platform specific subclasses.
Fixes #10996 .
2019-06-27 20:12:52 +02:00
Henrik "Henke37" Andersson
39f63f1236
WIN32: Make use of the window handle when calling ShellExecute.
2019-06-25 07:54:31 +03:00
Lothar Serra Mari
119bcc2b90
WIN32: Use HINSTANCE for OSystem_Win32::openUrl
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This implementation now matches previous ShellExecute() calls, so we are
now consistent in that regard. It also
silences a warning in Mingw complaining about a type mismatch.
2019-06-24 17:00:20 +03:00
Cameron Cawley
16f8c024d1
OPENGLSDL: Move stretch mode handling into OpenGLGraphicsManager
2019-06-24 02:19:28 +03:00
Cameron Cawley
0ddfe927ce
OPENGLSDL: Move getSupportedFormats into OpenGLGraphicsManager
2019-06-22 01:15:39 +03:00
Cameron Cawley
b9e29cedfc
ANDROID: Move isConnectionLimited into OSystem
2019-06-21 08:19:37 +03:00
rsn8887
dbc0a5ff09
SWITCH: Make direct touch (pointer jumps to finger) the default
2019-06-16 14:07:46 -05:00
rsn8887
536521d356
SWITCH: Enable touchpad mouse mode option in controls
2019-06-13 15:38:10 -05:00
Henrik "Henke37" Andersson
b527b573cf
WIN32: Let the PE header control showing the console.
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This applies DRY to the console config and avoids junk code changes seen by git.
2019-06-09 13:42:06 +03:00
Hubert Maier
0bb8c0c8a6
AMIGAOS4: RM2AG.rexx rewrite
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closes #1631
2019-06-06 14:46:11 +02:00
SupSuper
091b6ebe39
WIN32: Fix leaked handles in CreateProcess
2019-06-03 20:17:24 +03:00
rsn8887
a6d7c6c02a
SWITCH: Update build instructions in readme.switch
2019-05-24 12:14:45 -05:00
rsn8887
afc9182e5b
SWITCH: Update build instructions etc. in readme.switch
2019-05-24 10:32:47 -05:00
rsn8887
655fea4a6f
SWITCH: Enable gfx filtering by default for better image quality
2019-05-23 10:07:11 -05:00
rsn8887
f7ba39c4d5
SWITCH: add makefile target switch_release for buildbot
2019-05-22 09:56:00 -05:00
Le Philousophe
dc0bfbc724
COMMON: Fix button state desynchronization when warping mouse
2019-05-22 00:14:56 +02:00
Lothar Serra Mari
95d4678de7
NEWS: Convert German NEWS file to Markdown ( #1627 )
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* NEWS: Convert German NEWS file to Markdown
* NEWS: Fix Markdown conversion errors in NEUES.md
* BUILD: Add the German NEWS file to the build system
* NEWS: Fix formatting in NEUES.md
2019-05-18 14:03:43 +02:00
rsn8887
30ee1f2cdc
Switch: fix version, remove redundant settings and unneeded defines
2019-05-12 11:59:44 +03:00
rsn8887
875bc0b1c2
Switch: fix build, add build instructions, avoid using delete()
2019-05-12 11:59:44 +03:00
Cpasjuste
488bbb267a
SWITCH: add nintendo switch support
2019-05-12 11:59:44 +03:00
Paul Gilbert
b821e8fce4
COMMON: Changed DumpFile & StdIOStream to derive from SeekableWriteStream
2019-05-12 11:44:15 +03:00
Cameron Cawley
6989e63a25
ANDROID: Make pushEvent take 7 parameters instead of 6
2019-05-09 18:58:09 +01:00
SupSuper
276f6e0bfd
SDL: Fix MSVC warnings
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Fixes warning C4121: alignment of a member was sensitive to packing
by hiding warnings from system headers
2019-05-09 18:13:10 +10:00
SupSuper
03c43f0588
CLOUD: Fix MSVC warnings
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Fixes warning C4305: truncation from 'double' to 'float'
2019-05-09 18:13:10 +10:00
D G Turner
889cadaca5
BACKENDS: Fix GCC Compiler Warning in Default Timer Implementation
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This is another instance of a warning from usage of memset on a
non-trivial data structure, but this can be removed and replaced by a
constructor.
2019-05-09 05:06:44 +01:00
Thierry Crozat
04301f32d0
AmigaOS4: Fix copy of renamed RM2AG.rexx file
2019-05-06 12:23:42 +01:00
Stefan
a122470034
AmigaOS4: Activate syntax highlighting in GitHub
2019-05-05 15:51:02 +03:00
Bastien Bouclet
1d0d842e2a
BUILD: Add the licence file for the Source Code Pro font
2019-05-05 08:52:12 +02:00
Cameron Cawley
3309c574c0
DS: Replace strlcpy with Common::strlcpy
2019-05-01 16:43:26 +01:00
Cameron Cawley
68e700ea54
PSP2: Fix warning
2019-05-01 16:43:04 +01:00
Cameron Cawley
fb0b63ba66
RISCOS: Add Drag and Drop support
2019-04-30 22:17:04 +01:00
Cameron Cawley
d7b2b1b8f9
GUI: Support adding games via Drag and Drop
2019-04-30 22:17:04 +01:00
Cameron Cawley
04229fd70b
POSIX: Clean up formatting
2019-04-28 15:06:31 +01:00
rsn8887
35785d04a8
PSP: remove legacy-libs, not needed with the updated psp toolchain
2019-04-25 17:31:05 -05:00
Thierry Crozat
66ef22d555
MACOSX: Improve opening files from the Help menu
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Now in addition to rtf extension and no extension, it also looks
for the html and md extensions. Also unless the extension is RTF or
HTML, which are widely recognized, it explicitely indicate that the
file should be open with TextEdit.
This fixes bug #10938 , with opening the README and NEWS file from
the Help menu failing when the bundle was compiled without using
pandoc and thus the only files available are the markdown ones.
Support for the html extension is to prepare for a future change
to have a nicer README than the plain text one.
2019-04-21 11:01:34 +01:00
Cameron Cawley
5d7cd526e8
ANDROID: Add a pthreads-based mutex manager
2019-04-20 15:53:56 +03:00
Cameron Cawley
50ed922cb7
RISCOS: Support creating a StrongHelp manual
2019-04-18 03:55:22 +01:00
Cameron Cawley
ab0fab9bf9
POSIX: Move implementation of exists, isReadable and isWritable into posix-fs.cpp
2019-04-16 00:55:43 +03:00
Cameron Cawley
8c15b41dd7
RISCOS: Move the path conversion functions into a separate file
2019-04-15 16:24:51 +01:00
Cameron Cawley
bcef809e61
WINCE: Fix compilation
2019-04-15 08:06:39 +03:00
Cameron Cawley
2af325f60a
ANDROID: Factor event pushing into pushEvent
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Originally from ResidualVM.
2019-04-12 21:42:54 +01:00
Cameron Cawley
d75a1355ba
ANDROID: Move event types to a separate file
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Originally from ResidualVM.
2019-04-12 21:39:07 +01:00
Hubert Maier
ce8227323b
AmigaOS4: Exclude platform from a SDL1/2 keyboard fix that breaks numpad usage ( #1551 )
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SDL1/2: Exclude AmigaOS4 from returning 0 for .ascii
*reset .ascii to 0, when Num-Lock is NOT enabled and keypad directional keys are pressed* (original description) is causing the numpad to play dead completely on AmigaOS4 (no matter if numlock is active or not). This is a workaround for the SCUMM engine, where keycodes are mixed with ASCII codes.
Check commit f5ed14e93d
for reference.
Fixes bug #10558 . Tested with both SDL1 and 2 on AmigaOS4 and with both Indiana Jones games.
2019-04-11 01:28:18 +03:00
Cameron Cawley
c21090ea03
BACKENDS: Simplify setGraphicsMode on GPH, Dingux and LinuxMoto
2019-04-07 20:52:39 +03:00
Cameron Cawley
62660da0bc
RISCOS: Log messages using !Reporter
2019-04-05 18:50:05 +01:00
Cameron Cawley
e4b78f4f62
WIN32: Ensure the translated dialog strings are using the correct encoding
2019-04-04 01:06:30 +03:00
Cameron Cawley
e40cdea6ba
SDL: Use Common::KEYCODE_KP_ENTER instead of SDLK_KP_ENTER
2019-04-02 22:41:21 +01:00
Matan Bareket
e84e71ed34
BACKENDS: Add gray20 color to our XPM icon parser
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We don't change the icon that often but there's much more x11 colors than just black and gray20 that we may end up having in the XPM file
2019-04-02 13:56:12 -04:00
Cameron Cawley
27e6a28e4e
BACKENDS: Fix compilation with SDL_Net enabled and cloud support disabled
2019-04-02 12:02:21 -04:00
Cameron Cawley
364fb12e83
BUILD: Convert the NEWS.md file if pandoc is installed
2019-04-02 11:59:31 -04:00