Eric Fry
|
ed2bf372d9
|
DRAGONS: Renaming variables
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
f10f1f5e6a
|
DRAGONS: Improve method/variable names
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
5c5eb3ad8b
|
DRAGONS: More code cleanup. Stop audio on exit.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
832f38b3cd
|
DRAGONS: More code cleanups. Added paning while walking on wide scenes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
72161554b2
|
DRAGONS: Refactoring inventory state code
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
ccea9afda3
|
DRAGONS: Renamed a bunch of script opcodes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
6e86ab1d45
|
DRAGONS: Code clean. Added names to some script opcodes. Fixes for mini game 2
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
79c7dbc8f6
|
DRAGONS: Whitespace fixes
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
853b703953
|
DRAGONS: Fix whitespaces
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
5d39aab174
|
DRAGONS: Whitespace fixes
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
df7102298e
|
DRAGONS: More renames for the class variables
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
89e9e76efa
|
DRAGONS: More class variable renames
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
c28b2d2a07
|
DRAGONS: Fix warnings
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
1d783366c0
|
DRAGONS: Remove superfluous namespace references
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
08fb9da119
|
DRAGONS: Rename Actor class variables to conform our naming standards
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
8301d0dbb1
|
DRAGONS: Compile fixes + formatting
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
b792c8bd13
|
DRAGONS: More compile fixes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
952442d56a
|
DRAGONS: Code cleanup
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
0036271c85
|
DRAGONS: More code cleanups
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
780070f995
|
DRAGONS: Updated palette cycling script opcode
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
40a13a853e
|
DRAGONS: Added palette cycling logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
bb0fbec3bb
|
DRAGONS: Replaced walk code with JohnDoe's walk logic. Cleaned up Actor variable names
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
8c9a0cf1bb
|
DRAGONS: Replaced max scale with define
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
8d9dc0138e
|
DRAGONS: Fixed timing on final backstage scene
|
2020-02-25 14:43:42 +01:00 |
|
Edu Garcia
|
77ebe94f26
|
DRAGONS: sound plays (WIP, hack)
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
8512c91c79
|
DRAGONS: Fixed talk script opcode
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
88b0e2cff5
|
DRAGONS: Fixed bug while evaluating script expressions. expression
operands are signed.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c836646b69
|
DRAGONS: added ScriptOpCode constructor. Work on eyes bg layer in mini
game 3
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
fcd92dc4c3
|
DRAGONS: handle negative offsets in background shift for minigame 3
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
3299c2136d
|
DRAGONS: Fixed bug with performAction script
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
d510e2541f
|
DRAGONS: Renamed magic variable
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
939bd5dfd6
|
DRAGONS: Work on palette handling. Converted Actor back to 8bit surface.
Added debug mode. Toggle with Tab key.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
77d0b6770e
|
DRAGONS: work on mini game 3. Work on cutscenes.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
4a0a4ee1af
|
DRAGONS: Fixed bugs in first mini game. It should be winable now
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
59b26b78f5
|
DRAGONS: Fixed bug when attempting some actions. More work on special
opcodes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
52c0f285a0
|
DRAGONS: Fixed bug with sequence animations not reseting to the correct sequenceID. Fixed mem smashing bug with dialog menu
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
f65a55783d
|
DRAGONS: Fixed font colours. More work on talking to actors
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
7b0c04eb3d
|
DRAGONS: work on text formatting and dialog menu
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
d173ea7c5d
|
DRAGONS: Removed some magic numbers
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c20d288e22
|
DRAGONS: refactored inventory logic into inventory class
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
015d68c114
|
DRAGONS: Added random function. Cleaned up method names
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
a65be38d90
|
DRAGONS: Improved camera logic in scene 1 cutscene
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
a77889f85a
|
DRAGONS: More script/special opcodes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
f4b4156b51
|
DRAGONS: More work on talk dialog logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
fe6600cc1f
|
DRAGONS: Added Font class
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
7cf98ce5d3
|
DRAGONS: more dialog work
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
e399d5b272
|
DRAGOMS: work on speech audio
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
5e3804e0e0
|
DRAGONS: work on flicker talk logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
ba284455b6
|
DRAGONS: work on talk sequences
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
d0d1f29722
|
DRAGONS: Added more script opcodes
|
2020-02-25 14:43:42 +01:00 |
|