Commit graph

6 commits

Author SHA1 Message Date
Eugene Sandulenko
ea42bad781 Update copyright notice
svn-id: r20088
2006-01-18 17:39:49 +00:00
Johannes Schickel
d2de796c31 Reorganized the sound code a bit and fixed bug # 1404414 (Missing speech patterns).
svn-id: r20006
2006-01-13 23:06:04 +00:00
Oystein Eftevaag
d47ae2ca9f Implemented a few drawing functions used by the menu, corrected a few incorrect
opcode debug messages, and blocked unnecessary sprite anim script looping.

svn-id: r19992
2006-01-13 03:27:01 +00:00
Johannes Schickel
2416254e49 Implemented 'ingame' sound handling, and named the unknown opcodes from the cd version
and 'implemented' them.

svn-id: r19988
2006-01-12 13:16:42 +00:00
Johannes Schickel
948cb0d0f7 Implemented the end sequence, (only the rest of the winning end sequence
is missing yet and one text part that malcolm says).
 => Kyra *should* be completeable now.
Also used KyraEngine:: in all debug calls from the KyraEngine class.
And fixes a bug while drawing shapes.

svn-id: r19928
2006-01-06 10:45:42 +00:00
Johannes Schickel
bd965cd483 More 'cleanup' for kyra.
Moved scene object drawing into its own class (see animator.h and .cpp) (this needs some more cleanup!)
Moved text displaying into its own class (see text.h and .cpp)
Also moved timer code to timers.cpp and button code to gui.cpp.
Also changed wrong (c) information in debugger.h and debugger.cpp

svn-id: r19890
2006-01-02 22:58:59 +00:00