Commit graph

162 commits

Author SHA1 Message Date
Travis Howell
d5e5c54fef Ooops, shouldn't have commited that part.
svn-id: r14838
2004-08-30 10:04:53 +00:00
Travis Howell
8b34cb4a6a HE 7.0+ games don'yt use imuse
svn-id: r14837
2004-08-30 09:43:21 +00:00
Travis Howell
704ad7f63b Correct resource value, to match original.
Adjust rtLast

svn-id: r14833
2004-08-30 00:10:36 +00:00
Travis Howell
b0be0f0452 Revert last change, was wrong opcode.
Add a few more HE 7 opcodes

svn-id: r14813
2004-08-28 14:05:33 +00:00
Travis Howell
1c390ece72 Add other version of puttzoo
svn-id: r14809
2004-08-28 10:20:02 +00:00
Travis Howell
0f71f50d37 Sound change for later HE 7.x games
Revert cursor change, later games have no .he3 file.
Add some stubs/opcodes
Later HE games use hard code value for _numRoomVariables

svn-id: r14808
2004-08-28 09:19:53 +00:00
Travis Howell
4c732d15c6 Limit nukeArrays to only location thats requires it for now.
svn-id: r14803
2004-08-28 04:14:33 +00:00
Travis Howell
22fb004e20 akos should queue commmands and executate after drawing costumes (Caused race issues in HE games).
Remove some duplciate code
Enable from HE games
Add a few stubs for some additional akos codes

svn-id: r14799
2004-08-28 03:18:52 +00:00
Eugene Sandulenko
eb7671f0a7 Add another variable which improves readability.
svn-id: r14791
2004-08-26 23:30:28 +00:00
Travis Howell
3b7d3120c1 Add var difference in later HE games
svn-id: r14789
2004-08-26 23:15:39 +00:00
Travis Howell
e54006b5b8 Fix height
svn-id: r14782
2004-08-26 15:33:51 +00:00
Jonathan Gray
30c31c9cb0 make more he titles get to boot scripts
svn-id: r14780
2004-08-26 14:35:38 +00:00
Travis Howell
f6eae9d1a1 Update akos error messages
Add proper timer opcodes
Up some debug msgs.

svn-id: r14779
2004-08-26 14:28:42 +00:00
Jonathan Gray
3d8ef64d39 allocate memory for dobj in he 90, point games claiming to be 90 at 72he class
svn-id: r14777
2004-08-26 14:07:19 +00:00
Jonathan Gray
a6da84d0c6 catalog2 also needs pajama gid
svn-id: r14774
2004-08-26 12:35:17 +00:00
Travis Howell
3377ea476c Change title
svn-id: r14773
2004-08-26 12:27:20 +00:00
Travis Howell
1edf055385 *** empty log message ***
svn-id: r14772
2004-08-26 12:25:14 +00:00
Travis Howell
5072ee6c2f balloon/dog seem to be HE 7.2 too.
svn-id: r14771
2004-08-26 12:17:10 +00:00
Travis Howell
a124e88ec0 Correction version
svn-id: r14770
2004-08-26 12:13:54 +00:00
Jonathan Gray
61bf875b33 farm also has similiar actor requirements to pajama so change the gid, also add smaller target while here
svn-id: r14768
2004-08-26 11:44:08 +00:00
Travis Howell
fe59c97cc8 socks used 62 actors too.
svn-id: r14765
2004-08-26 08:52:12 +00:00
Travis Howell
b1d8b144ba More code/stubs for HE 7.2 games
Add another temp hack
Add id for water, uses more actors
Another small correction to music playback for HE 7.2 games

svn-id: r14764
2004-08-26 08:47:07 +00:00
Travis Howell
0d8488d605 Add game id for Pajama Sam, since it uses different amount of actors
svn-id: r14758
2004-08-26 00:44:49 +00:00
Max Horn
09e07912d0 Support Mac DOTT straight from the disk (note: those fooMac targets may be removed again in the near future)
svn-id: r14757
2004-08-26 00:35:32 +00:00
Travis Howell
f249e3e508 No mainmenu variable in HE 7.2
svn-id: r14743
2004-08-25 07:10:12 +00:00
Travis Howell
0d3d9b4c09 Add all array related functions to HE 7.2
Add some more HE 7.2 code

svn-id: r14739
2004-08-25 06:34:33 +00:00
Travis Howell
bdd0dfef43 init var.
avoid valgrind warning

svn-id: r14722
2004-08-24 00:58:28 +00:00
Travis Howell
d35660a6cb Switch to case
svn-id: r14712
2004-08-23 10:52:10 +00:00
Travis Howell
b57fa3a20b Missed a spot
svn-id: r14710
2004-08-23 10:37:29 +00:00
Jonathan Gray
9d081a640e add md5 based windows targets for HE titles that also have DOS targets and make the description appear in the title bar
svn-id: r14701
2004-08-23 08:12:09 +00:00
Max Horn
b20187a0e9 Cursor code cleanup
svn-id: r14690
2004-08-22 23:38:00 +00:00
Max Horn
12dc81cdbf Removed obsolete TODO
svn-id: r14675
2004-08-22 08:59:33 +00:00
Travis Howell
312200f530 Ooops
svn-id: r14672
2004-08-22 06:18:56 +00:00
Travis Howell
82b9f1e599 Mac. version of indy3 uses VAR_VIDEOMODE value of 50
Add initial support for loading EGA resource

svn-id: r14671
2004-08-22 06:16:16 +00:00
Max Horn
0574c35fa4 HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)
svn-id: r14670
2004-08-21 23:12:11 +00:00
Max Horn
d35ef7c7f1 Removed some obsolete TODO comments
svn-id: r14669
2004-08-21 22:33:23 +00:00
Travis Howell
61ad833dbd Also used in Atari ST versions.
svn-id: r14668
2004-08-21 10:18:13 +00:00
Travis Howell
cc585c1773 Used in Amiga versions
svn-id: r14667
2004-08-21 10:01:19 +00:00
Travis Howell
b318794cc1 Comment no longer valid
svn-id: r14662
2004-08-21 07:18:57 +00:00
Travis Howell
3b420ef939 All FM Towns versions set VAR_VIDEOMODE to 42.
svn-id: r14661
2004-08-21 07:16:27 +00:00
Travis Howell
47785295d2 Change to allow FM Towns platform to be used with later games
svn-id: r14658
2004-08-21 03:29:02 +00:00
Travis Howell
396ae19f5d FM Towns version of MI2 seems to use different value too.
svn-id: r14657
2004-08-21 01:36:59 +00:00
Travis Howell
60a7d60627 Init array
svn-id: r14631
2004-08-16 02:38:02 +00:00
Max Horn
152a5e97fe Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen
svn-id: r14612
2004-08-14 19:42:00 +00:00
Max Horn
171fac3895 Get rid of _screenLeft
svn-id: r14608
2004-08-14 15:23:44 +00:00
Travis Howell
66cb97e66b Shorter check
svn-id: r14592
2004-08-14 03:16:32 +00:00
Max Horn
835ef5f012 Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
svn-id: r14521
2004-08-08 22:10:38 +00:00
Travis Howell
e8a10c219e COMI/DIG always redraws verbs too
Remove old var, no longer required

svn-id: r14481
2004-08-06 06:19:14 +00:00
Travis Howell
fac44fbfec Set cemera default values for scumm7 games.
svn-id: r14480
2004-08-06 02:10:23 +00:00
Travis Howell
55c291a9b7 Shouldn't error out in early scumm 1 - 4 games.
svn-id: r14454
2004-08-03 04:26:30 +00:00