Travis Howell
|
d5e5c54fef
|
Ooops, shouldn't have commited that part.
svn-id: r14838
|
2004-08-30 10:04:53 +00:00 |
|
Travis Howell
|
8b34cb4a6a
|
HE 7.0+ games don'yt use imuse
svn-id: r14837
|
2004-08-30 09:43:21 +00:00 |
|
Travis Howell
|
704ad7f63b
|
Correct resource value, to match original.
Adjust rtLast
svn-id: r14833
|
2004-08-30 00:10:36 +00:00 |
|
Travis Howell
|
b0be0f0452
|
Revert last change, was wrong opcode.
Add a few more HE 7 opcodes
svn-id: r14813
|
2004-08-28 14:05:33 +00:00 |
|
Travis Howell
|
1c390ece72
|
Add other version of puttzoo
svn-id: r14809
|
2004-08-28 10:20:02 +00:00 |
|
Travis Howell
|
0f71f50d37
|
Sound change for later HE 7.x games
Revert cursor change, later games have no .he3 file.
Add some stubs/opcodes
Later HE games use hard code value for _numRoomVariables
svn-id: r14808
|
2004-08-28 09:19:53 +00:00 |
|
Travis Howell
|
4c732d15c6
|
Limit nukeArrays to only location thats requires it for now.
svn-id: r14803
|
2004-08-28 04:14:33 +00:00 |
|
Travis Howell
|
22fb004e20
|
akos should queue commmands and executate after drawing costumes (Caused race issues in HE games).
Remove some duplciate code
Enable from HE games
Add a few stubs for some additional akos codes
svn-id: r14799
|
2004-08-28 03:18:52 +00:00 |
|
Eugene Sandulenko
|
eb7671f0a7
|
Add another variable which improves readability.
svn-id: r14791
|
2004-08-26 23:30:28 +00:00 |
|
Travis Howell
|
3b7d3120c1
|
Add var difference in later HE games
svn-id: r14789
|
2004-08-26 23:15:39 +00:00 |
|
Travis Howell
|
e54006b5b8
|
Fix height
svn-id: r14782
|
2004-08-26 15:33:51 +00:00 |
|
Jonathan Gray
|
30c31c9cb0
|
make more he titles get to boot scripts
svn-id: r14780
|
2004-08-26 14:35:38 +00:00 |
|
Travis Howell
|
f6eae9d1a1
|
Update akos error messages
Add proper timer opcodes
Up some debug msgs.
svn-id: r14779
|
2004-08-26 14:28:42 +00:00 |
|
Jonathan Gray
|
3d8ef64d39
|
allocate memory for dobj in he 90, point games claiming to be 90 at 72he class
svn-id: r14777
|
2004-08-26 14:07:19 +00:00 |
|
Jonathan Gray
|
a6da84d0c6
|
catalog2 also needs pajama gid
svn-id: r14774
|
2004-08-26 12:35:17 +00:00 |
|
Travis Howell
|
3377ea476c
|
Change title
svn-id: r14773
|
2004-08-26 12:27:20 +00:00 |
|
Travis Howell
|
1edf055385
|
*** empty log message ***
svn-id: r14772
|
2004-08-26 12:25:14 +00:00 |
|
Travis Howell
|
5072ee6c2f
|
balloon/dog seem to be HE 7.2 too.
svn-id: r14771
|
2004-08-26 12:17:10 +00:00 |
|
Travis Howell
|
a124e88ec0
|
Correction version
svn-id: r14770
|
2004-08-26 12:13:54 +00:00 |
|
Jonathan Gray
|
61bf875b33
|
farm also has similiar actor requirements to pajama so change the gid, also add smaller target while here
svn-id: r14768
|
2004-08-26 11:44:08 +00:00 |
|
Travis Howell
|
fe59c97cc8
|
socks used 62 actors too.
svn-id: r14765
|
2004-08-26 08:52:12 +00:00 |
|
Travis Howell
|
b1d8b144ba
|
More code/stubs for HE 7.2 games
Add another temp hack
Add id for water, uses more actors
Another small correction to music playback for HE 7.2 games
svn-id: r14764
|
2004-08-26 08:47:07 +00:00 |
|
Travis Howell
|
0d8488d605
|
Add game id for Pajama Sam, since it uses different amount of actors
svn-id: r14758
|
2004-08-26 00:44:49 +00:00 |
|
Max Horn
|
09e07912d0
|
Support Mac DOTT straight from the disk (note: those fooMac targets may be removed again in the near future)
svn-id: r14757
|
2004-08-26 00:35:32 +00:00 |
|
Travis Howell
|
f249e3e508
|
No mainmenu variable in HE 7.2
svn-id: r14743
|
2004-08-25 07:10:12 +00:00 |
|
Travis Howell
|
0d3d9b4c09
|
Add all array related functions to HE 7.2
Add some more HE 7.2 code
svn-id: r14739
|
2004-08-25 06:34:33 +00:00 |
|
Travis Howell
|
bdd0dfef43
|
init var.
avoid valgrind warning
svn-id: r14722
|
2004-08-24 00:58:28 +00:00 |
|
Travis Howell
|
d35660a6cb
|
Switch to case
svn-id: r14712
|
2004-08-23 10:52:10 +00:00 |
|
Travis Howell
|
b57fa3a20b
|
Missed a spot
svn-id: r14710
|
2004-08-23 10:37:29 +00:00 |
|
Jonathan Gray
|
9d081a640e
|
add md5 based windows targets for HE titles that also have DOS targets and make the description appear in the title bar
svn-id: r14701
|
2004-08-23 08:12:09 +00:00 |
|
Max Horn
|
b20187a0e9
|
Cursor code cleanup
svn-id: r14690
|
2004-08-22 23:38:00 +00:00 |
|
Max Horn
|
12dc81cdbf
|
Removed obsolete TODO
svn-id: r14675
|
2004-08-22 08:59:33 +00:00 |
|
Travis Howell
|
312200f530
|
Ooops
svn-id: r14672
|
2004-08-22 06:18:56 +00:00 |
|
Travis Howell
|
82b9f1e599
|
Mac. version of indy3 uses VAR_VIDEOMODE value of 50
Add initial support for loading EGA resource
svn-id: r14671
|
2004-08-22 06:16:16 +00:00 |
|
Max Horn
|
0574c35fa4
|
HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)
svn-id: r14670
|
2004-08-21 23:12:11 +00:00 |
|
Max Horn
|
d35ef7c7f1
|
Removed some obsolete TODO comments
svn-id: r14669
|
2004-08-21 22:33:23 +00:00 |
|
Travis Howell
|
61ad833dbd
|
Also used in Atari ST versions.
svn-id: r14668
|
2004-08-21 10:18:13 +00:00 |
|
Travis Howell
|
cc585c1773
|
Used in Amiga versions
svn-id: r14667
|
2004-08-21 10:01:19 +00:00 |
|
Travis Howell
|
b318794cc1
|
Comment no longer valid
svn-id: r14662
|
2004-08-21 07:18:57 +00:00 |
|
Travis Howell
|
3b420ef939
|
All FM Towns versions set VAR_VIDEOMODE to 42.
svn-id: r14661
|
2004-08-21 07:16:27 +00:00 |
|
Travis Howell
|
47785295d2
|
Change to allow FM Towns platform to be used with later games
svn-id: r14658
|
2004-08-21 03:29:02 +00:00 |
|
Travis Howell
|
396ae19f5d
|
FM Towns version of MI2 seems to use different value too.
svn-id: r14657
|
2004-08-21 01:36:59 +00:00 |
|
Travis Howell
|
60a7d60627
|
Init array
svn-id: r14631
|
2004-08-16 02:38:02 +00:00 |
|
Max Horn
|
152a5e97fe
|
Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen
svn-id: r14612
|
2004-08-14 19:42:00 +00:00 |
|
Max Horn
|
171fac3895
|
Get rid of _screenLeft
svn-id: r14608
|
2004-08-14 15:23:44 +00:00 |
|
Travis Howell
|
66cb97e66b
|
Shorter check
svn-id: r14592
|
2004-08-14 03:16:32 +00:00 |
|
Max Horn
|
835ef5f012
|
Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
svn-id: r14521
|
2004-08-08 22:10:38 +00:00 |
|
Travis Howell
|
e8a10c219e
|
COMI/DIG always redraws verbs too
Remove old var, no longer required
svn-id: r14481
|
2004-08-06 06:19:14 +00:00 |
|
Travis Howell
|
fac44fbfec
|
Set cemera default values for scumm7 games.
svn-id: r14480
|
2004-08-06 02:10:23 +00:00 |
|
Travis Howell
|
55c291a9b7
|
Shouldn't error out in early scumm 1 - 4 games.
svn-id: r14454
|
2004-08-03 04:26:30 +00:00 |
|