Travis Howell
d80f9ccd40
Add support for clipping of wizImages.
...
Add support for altering wizImages.
Various renames.
svn-id: r17322
2005-04-01 08:51:13 +00:00
Travis Howell
cdd21c361b
Remove resource type argument in wizImage functions, it is always rtImage.
...
Rename sprite flags/functions
Remove unused sprite flags
Switch sprite flags back to hex. for easier comparison
svn-id: r17319
2005-04-01 06:30:46 +00:00
Travis Howell
204809625f
Rename paletteNum field for sprite in wizImages.
...
svn-id: r17312
2005-03-31 22:51:54 +00:00
Travis Howell
fc59dcae3e
Return correct object x/y position
...
svn-id: r17308
2005-03-31 12:58:11 +00:00
Travis Howell
a78e0d0b82
Add some missing code.
...
svn-id: r17307
2005-03-31 09:56:14 +00:00
Travis Howell
5a890eedd3
Add code for more o90_getPolygonOverlap() cases.
...
svn-id: r17304
2005-03-31 02:28:14 +00:00
Travis Howell
6bb533f936
Cleanup
...
svn-id: r17292
2005-03-30 11:49:53 +00:00
Travis Howell
ba98e11eb1
Rename sprite functions
...
svn-id: r17285
2005-03-29 14:11:08 +00:00
Travis Howell
b7f5e4cff6
Remove unused array.
...
svn-id: r17284
2005-03-29 13:49:17 +00:00
Travis Howell
22affb0382
Check class of object number, not loop.
...
Cleanup.
svn-id: r17272
2005-03-28 11:38:04 +00:00
Travis Howell
11e1e246cc
findObject in HE72+ only checks object bounds
...
findObject in He70/71 only needs additional polygon check
svn-id: r17270
2005-03-28 10:02:22 +00:00
Travis Howell
2938c66276
Rename WizParameters field.
...
Correct start strip in drawBMAPBg()
svn-id: r17236
2005-03-26 06:00:58 +00:00
Travis Howell
0030fab85a
cleanup
...
svn-id: r17215
2005-03-24 03:59:00 +00:00
Travis Howell
773ef15f4a
Remove unused variable.
...
svn-id: r17203
2005-03-23 04:38:39 +00:00
Travis Howell
8e84ee694c
Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.
...
svn-id: r17200
2005-03-23 00:16:51 +00:00
Travis Howell
f50af11b5d
Add HE72 version of file rename opcode
...
svn-id: r17175
2005-03-17 11:06:43 +00:00
Travis Howell
4361ef655e
HE72+ games use slightly different code for subtitle color.
...
svn-id: r17174
2005-03-17 10:53:29 +00:00
Travis Howell
31c89144dc
Rename sprite functions
...
svn-id: r17172
2005-03-17 09:42:31 +00:00
Travis Howell
2c4b7dfd32
Another correction to sprite flags
...
svn-id: r17171
2005-03-17 09:28:36 +00:00
Travis Howell
8776504882
Rename sprite fields/functions
...
svn-id: r17136
2005-03-14 12:54:24 +00:00
Travis Howell
013f8b1803
Rename sprite flags/functions
...
svn-id: r17119
2005-03-13 13:25:28 +00:00
Travis Howell
4526328f7c
Rename sprite flags/functions
...
svn-id: r17116
2005-03-13 13:10:39 +00:00
Travis Howell
4560295352
Correct sprite flags mistake.
...
svn-id: r17115
2005-03-13 12:59:25 +00:00
Travis Howell
44205266e8
Add missing case for getObjectData
...
svn-id: r17109
2005-03-12 23:59:14 +00:00
Eugene Sandulenko
154c4af8dc
Mass-renamed all variables of Actor object according to our current code
...
formatting standards. Earlier we had half of vars named with leading
underscore and half without it.
Now code in actor.cpp is considerably more readable.
svn-id: r17068
2005-03-11 01:10:06 +00:00
Travis Howell
a913095ee0
Add HE specific versions of findResource/findResourceData.
...
Required by WizImage functions, which sometimes alter data.
svn-id: r17060
2005-03-10 11:06:37 +00:00
Travis Howell
5759e1577c
Add opcode for bb2demo
...
svn-id: r17035
2005-03-08 05:56:21 +00:00
Travis Howell
d2dab23510
Add HE100 difference in opcode.
...
svn-id: r17033
2005-03-08 03:52:02 +00:00
Travis Howell
214742783e
Add opcode for Spy Fox 2 mini game.
...
svn-id: r17026
2005-03-07 10:21:23 +00:00
Travis Howell
26da9cc393
Fix dup_n, billboard in circdemo works now.
...
svn-id: r17024
2005-03-07 06:06:22 +00:00
Travis Howell
af17a87053
Add missing check
...
svn-id: r16989
2005-03-04 05:34:56 +00:00
Travis Howell
64be448cc5
Add more details to WizImageOps
...
svn-id: r16988
2005-03-04 05:31:22 +00:00
Travis Howell
e85baf02d1
Correct palSlot range
...
svn-id: r16979
2005-03-03 02:51:15 +00:00
Travis Howell
120b385196
Sync paletteOps in HE90
...
svn-id: r16978
2005-03-02 23:57:20 +00:00
Eugene Sandulenko
ee03994a78
Commit o100_paletteOps WIP based on cyx's patch. Original patch just
...
tends to be unappliable anymore, so that's why I decided to commit it when
it required not so much work of manual patching.
I've checked validness of it against IDB but we still have main question open:
How to plug it in properly into our palette code?
svn-id: r16973
2005-03-02 20:02:59 +00:00
Travis Howell
36705d4344
Add support for script cycles used by HE90+ games.
...
svn-id: r16958
2005-02-28 13:23:10 +00:00
Travis Howell
3b2fe18d2c
Rename sprite functions
...
svn-id: r16954
2005-02-28 04:17:17 +00:00
Gregory Montoir
5eec97c24c
added processWizImage mode 8 ; this breaks footdemo, feel free to disable
...
svn-id: r16945
2005-02-27 02:55:13 +00:00
Travis Howell
4cb4f662c8
Rename vars
...
svn-id: r16944
2005-02-27 02:29:54 +00:00
Travis Howell
8560e08940
Ooops
...
svn-id: r16943
2005-02-27 01:23:50 +00:00
Travis Howell
68581fe2e0
Add floodState struct and rename opcode.
...
svn-id: r16942
2005-02-27 01:20:44 +00:00
Eugene Sandulenko
3abfcbc579
Lots of other sprite-related renames as suggested by cyx.
...
svn-id: r16930
2005-02-26 11:22:00 +00:00
Eugene Sandulenko
885d584842
Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.
...
svn-id: r16929
2005-02-26 11:05:13 +00:00
Travis Howell
6d7935cc6b
Revert that last change, mixed functions.
...
svn-id: r16923
2005-02-26 04:20:47 +00:00
Travis Howell
2689832d75
Rename sprite function
...
Correct spritesResetSpriteGroup
svn-id: r16922
2005-02-26 03:57:11 +00:00
Paweł Kołodziejski
a73906443b
fixed compilation for emsvc4
...
svn-id: r16917
2005-02-25 20:15:01 +00:00
Travis Howell
2e60c4fbd3
Add WIP findSpriteWithClassOf() function
...
svn-id: r16914
2005-02-25 15:19:03 +00:00
Eugene Sandulenko
451527e2af
Rename sprite flags as suggested:
...
kSF22 -> kSFYFlipped
kSF23 -> kSFXFlipped
svn-id: r16903
2005-02-24 23:11:50 +00:00
Eugene Sandulenko
84453d5725
o Fixed sprite flags everywhere. In many cases they were wrong as they were
...
checked in higher byte not whole word.
o Some flags/functions renames
svn-id: r16902
2005-02-24 21:05:29 +00:00
Gregory Montoir
cc5e406cb5
defined some flags for HE wiz ; it should make the code more readable
...
svn-id: r16901
2005-02-24 20:20:35 +00:00