Torbjörn Andersson
259fb42459
I forgot to commit this file earlier. (It's only a FIXME comment anyway.)
...
svn-id: r9892
2003-08-28 12:26:28 +00:00
Max Horn
01f020da2b
SetPalette conflicts with an OS symbol on OS X
...
svn-id: r9829
2003-08-23 14:42:37 +00:00
Torbjörn Andersson
df247cff62
Unstubbed the Create/Draw/DeleteSurface() functions, and removed some
...
unnecessary stuff from our own Surface class. The former allows the in-game
dialogs to at least sort of work, and the latter gained me a few frames per
second, according to the built-in FPS counter.
svn-id: r9825
2003-08-23 13:02:21 +00:00
James Brown
ec447fdfbb
Remove a bunch of unneeded cruft - but barely the surface of it. This code is depressing and duplicated all over the place... I don't think I can bear to touch this code until it's undergone some MAJOR cleanup :)
...
svn-id: r9782
2003-08-19 14:57:26 +00:00
Oliver Kiehl
0f85cc3061
rename bs2 to sword2 to have the same name as the original engine.
...
besides this way all our engines start with an "s" ;)
svn-id: r9301
2003-07-30 19:25:31 +00:00
Jonathan Gray
2b0c2a20b2
match prototype
...
svn-id: r9238
2003-07-28 10:28:29 +00:00
Jonathan Gray
f22cca2be2
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
...
svn-id: r9237
2003-07-28 09:49:46 +00:00
Jonathan Gray
98b1a0d7ff
replace DWORD usage with uint32
...
svn-id: r9235
2003-07-28 08:04:03 +00:00
Jonathan Gray
d520390cc5
rename functions with windows specific names
...
svn-id: r9233
2003-07-28 07:47:21 +00:00
Travis Howell
42ba111063
A few warnings
...
svn-id: r9224
2003-07-28 03:49:25 +00:00
Travis Howell
ccc40eecc9
Compiles on mingw now
...
svn-id: r9222
2003-07-28 03:12:49 +00:00
Max Horn
80bea5bc72
fixed some warnings
...
svn-id: r9216
2003-07-28 02:10:24 +00:00
Jonathan Gray
f020d28b5e
bs2
...
svn-id: r9211
2003-07-28 01:44:38 +00:00